h1z1 king of the kill

See: H1Z1

H1Z1 tweaks armor in latest update, shows off new stronghold system

Sometimes you have to ask yourself why developers fix bugs that are clearly awesome. And so it is with H1Z1: King of the Kill’s recent patch, which mentions that the team “fixed at least one major cause for vehicles appearing to sink into the terrain and explode when approached.” At least there’s the hope that there are other causes, right?

Anyway, yesterday’s patch was relatively small, mostly focused on a few small adjustments, infrastructure improvements to better handle the load of players, and the addition of laminated armor to airdrops.

Meanwhile, the sadly neglected H1Z1: Just Survive is getting a little bit of attention with this afternoon’s stronghold livestream. “Exciting changes are coming to Just Survive this summer and we want to kick that off with a livestream discussing the new stronghold system,” the team posted. Watch it after the break!

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H1Z1 announces $100K prize pool Elite Series summer e-sports tournament

Soloers and team players alike are invited to put their skills to the test in H1Z1’s newest tournament, the Elite Series. Debuting at DreamHack Atlanta on July 21st, the Elite Series will throw some of the best players in the world against each other in single-elimination bouts, all fighting for a slice of the $100,000 prize pool.

A million bucks is on the line for each event in the Elite Series, split between single and team players. It sounds as though the DreamHack event will be the first of a batch of Elite Series tournaments, although Daybreak is being coy on announcing future dates.

Daybreak Director of E-sports Mark Tuttle thinks that this will be a must-watch event: “It’s an arena for the best head-to-head H1Z1 action and will undoubtedly have viewers and players on the edge of their seat. There is nothing that can match the scale or intensity of an H1Z1 tournament where everyone is dropped in together, competing amidst the mayhem to be the last one standing, and we are excited to continue to develop this new genre of e-sports.”

Source: Elite Series

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Amazon Game Studios grabs H1Z1’s art director

Amazon Game Studios continues to lure talented developers away for its new multiplayer projects. Sebastian Strzalkowski became the latest to defect to the new studio, saying that he is joining the San Diego team after 13 years of work at SOE and Daybreak.

Strzalkowski’s portfolio covers a wide swath of Daybreak projects, including being art director for H1Z1 and having worked on Free Realms, EverQuest Next, and Star Wars: Clone Wars Adventures.

“Grateful for 13 rewarding yrs at SOE/Daybreak, honored to work with such talented folks,” Strzalkowski posted on Twitter. “Starting new job @AMZNGameStudios later this month!”

Source: Twitter

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Ashes of Creation hires five new team members, shows off snowy environments

As Ashes of Creation takes aim at the $3M line for its Kickstarter campaign, Intrepid Studios announced that it has made several significant hires to its development team, some of which come from the Daybreak fold.

The hires include Lead Economic Designer Rocco Scandizzo (Psyop Games), Lead Programmer Kevin McPherson (EverQuest, PlanetSide, Vanguard, and Shadowbane), Lead Technical Designer Akil Hooper (EverQuest II, Fallout: New Vegas), Senior Character Artist Mat Broome (H1Z1, DCUO, PlanetSide 2, EverQuest), and Alex Khudoliy (Amazon).

Another interesting announcement is that Intrepid is partnering with Panopticon Labs to develop fraud detection and prevention tools for the game to make it as secure as possible.

Ashes of Creation devs will be on hand this evening at 6:00 p.m. EDT for a final Kickstarter livestream. The team also posted a brief video showing some of the winter effects in the different game environments, which you can watch below.

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Black Desert sells over 127,000 copies on Steam, adds three new servers with today’s patch

The first MMO hit of the summer is already upon us, as Black Desert’s debut on Steam has paid off in dividends. Thanks to the high-profile release and a 40% off sale, the fantasy title has moved over 127,000 copies to interested players.

It’s not just people purchasing the game but playing it as well. Steam charts note that there’s been high interest in Black Desert ever since it came to the platform, and the existing community said that it has seen an increase in the game’s population. BDO’s all-time record concurrency on Steam so far is 18,894. For comparison’s sake, H1Z1 peaked at 137K and Ark: Survival Evolved reached a little over 100K.

In its patch notes for today’s update, Kakao told players it has added an additional trio of servers. It’s a fairly modest patch by BDO standards, but it does introduce a nifty new travel event.

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APB Reloaded brainstorms a ‘gangland survival mode’

See if you can follow the chain of progression here. In APB Reloaded’s most recent dev diary, the team says that it’s about done ironing out issues and fighting DDoS attacks in its console versions (problems that have been going on since early April). Once that is done, the devs want to bring some of these improvements and optimizations to the PC and figure the best way to do that is… by creating a new game mode. Because stress testing or something?

Honestly, it sounds like they’re trying hard to emulate the popularity of other titles: “Seeing the success of Battlegrounds and H1Z1 survival mode, we realized we have almost all the ingredients in APB to create a gangland survival game, and we want to your help to make this event as fun as possible.”

Jump on that survival bandwagon! If the proposed event is popular enough, APB hopes to incorporate it as a regular game mode following the summer.

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H1Z1: King of the Kill’s latest update makes combat less painful

H1Z1: King of the Kill has gotten lots of love from Daybreak this week with the release of a brand-new update as teased last month; it includes major improvements for combat, lag, hit registration, line of sight, and shotguns, plus three new points of interest on the Pleasant Valley map.

The update also sees the return of skirmish matches, weekend affairs whose rules switch up on rotation. “The inventory screen and crafting system have also been simplified, resulting in a more accessible and user-friendly experience,” says Daybreak. “The crate screen has also been reworked providing a more streamlined menu, where players can view all of their crates in one place.”

Check out the dev video down below — anybody still playing in with the zombies?

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The MOP Up: Life is Feudal’s building sim (May 14, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from MapleStoryHeroes of the StormIngressWurm OnlineDCUOHellionLife is FeudalSkyforgeOverwatchH1Z1Final Fantasy XI, all waiting for you after the break!

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H1Z1: King of the Kill gets new content, Just Survive gets bug fixes and concept art

Fresh off its TV e-sports debut, H1Z1’s King of the Kill branch is on the verge of an update that’s expected to optimize its hit registration code, which’ll build on region-locking to fine-tune the game’s performance. In the upcoming test server patch, Daybreak will also revamp the shotgun, add skirmishes back to the game, update arena play, tweak the UI, and swap in new vehicle skins.

“We are making tremendous strides towards our goal of delivering you with a game that is consistent, competitive, fair, and fun to watch,” Daybreak says. “Our next big priorities are ranked team games and overall gunplay and gameplay balance. We will be sharing more on our future plans soon.” There’s still no word on the launch of the game and its console port.

Meanwhile, stuff is happening over in Just Survive too! Really! Daybreak has wiped the live servers again, fixed a ton of bugs and exploits, and released some (genuinely beautiful) concept art. It also fixed some anti-exploit policing — the one “where anti-exploit code could falsely register and kill players jumping on rooftops.” Back to the rooftops with you.

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Team Obey wins $180,000 in H1Z1’s TV tournament

This week, one H1Z1 team is sitting pretty on a pile of $180,000 and fame, thanks to winning the televised H1Z1: Fight for the Crown tournament this past weekend.

Obey Alliance beat out 14 other teams in a brutal deathmatch that was aired on The CW network. The team didn’t just win but dominated, surviving the match with no players killed and slaughtering nine other players in turn. (Fun fact: Eleven players were killed not by other participants but by the toxic gas that is a constant threat in H1Z1’s PvP battlefields.) The top five teams got to split the $300,000 prize pool, while the other 10 teams got to say, “We were there.”

PC Gamer has an interesting look at behind-the-scenes of the tournament, saying that the end result was a mixed bag: “Not everything worked well on TV. Long-distance firefights mostly looked like players hopping around and shooting at near-invisible specks on the screen […] Perhaps H1Z1 isn’t the perfect esport for television, but it was a good show: energetic, exciting at times and silly at others, and edited deftly enough that I didn’t stare at the words 75 REMAIN for the first twenty minutes.”

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The MOP Up: Aion has spring fever (April 23, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from EVE OnlineWurm OnlineGloria VictisBrawl of AgesTERAWorld of Warships, H1Z1Champions OnlinePortal KnightsFinal Fantasy XIAionWakfu, and The Black Death, all waiting for you after the break!

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H1Z1’s Fight for the Crown TV debut is tonight with $300K on the line

Just as this post goes live at 9 p.m. EDT, Daybreak’s H1Z1: King of the Kill will see its TV debut as its Fight for the Crown tournament is aired on The CW, the perfect channel for a zombie survival sandbox, given its preponderance of cringey YA genre material.

But before you go all “kids these days,” check out Daybreak’s new infographic and the behind-the-scenes vids — it’s definitely not just kids who’d like a slice of that $300,000 prize pool.

Anybody watching tonight, or will you be sobbing quietly in a corner with Just Survive?

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H1Z1: King of the Kill preps pre-season 4 and televised e-sports debut

H1Z1: King of the Kill, that zombie sandbox you love to hate but apparently just can’t quit, is preparing pre-season 4. The main thing you’ll need to know while you’re angrily playing the game is that kill scores will be increased (to make achieving Royalty harder); kill values will be “bucketed” depending on the phase; and the new reward set item this round is a helmet with a skull on it.

The successful favored spawn of the H1Z1 brand is also gearing up for its television debut with the $300,000-prize-pool Fight for the Crown event that will be broadcast on Thursday.

H1Z1: Just Survive, meanwhile, is living in a van down by the river, but it swears it has a plan to turn its life around this time. And yes, both games are still in early access following an aborted launch last fall.

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