For the price of 600 Cartel Coins, you can either unlock the species for a brand-new character or convert one of your existing characters into this new species. And if you’re one of the many Ebon Hawk players who have been waiting to roleplay a Togruta, then that will be 600 Cartel Coins well spent. However, if you’re thinking about roleplaying one of these odd aliens, then there are a few things that you should know about them before stepping into this new skin.
This past week, Star Wars: The Old Republic announced its plans for raiding when the next expansion Knights of the Fallen Empire releases this October. Matching my personal sentiment on the subject, it received mixed reviews from SWTOR players. The developers answered some questions at San Diego Comic-Con this weekend as well. Although the questions and answers were strangely on point, they also received mixed reviews from the fanbase.
So in today’s Hyperspace Beacon, that’s what we’re talking about. We’ll focus on the group PvE side of the game, but BioWare also took a bit of time to outline its plans for PvP, too, so expect a bit of that as well.
Now thanks to the announcement at E3, there has been a resurgence of discussion about what BioWare will do with its next expansion, Knights of the Fallen Empire. Circus owner and showman P.T. Barnum is often credited with the quote, “There is no such thing as bad publicity.” Hopefully, that is true for SWTOR because it’s certainly been a circus of criticism, zealous excitement, and wailing disappointment. In fact, it’s possible that this next expansion will do more to polarize the followers of the game more than anything that BioWare did or didn’t do at launch.
I’m a person who likes to keep his sanity, so the first thing we need to do is separate the fact from the fiction. It’s also good to know what we do know and what we don’t know. Only after I’ve gathered all the information can I even begin to form a respectable opinion. So let’s do that. What do we know as truth, what has been speculated but not truth, and what does Knights of the Fallen Empire mean for the game itself?
Second, Alex Modny and Eric Musco talked to Bad Feeling Podcast about some very important changes that are coming to the PvP reward system that might entice some players to jump into PvP, especially ranked PvP. Let’s dive in.
I consider myself an average player. I have not put in the tens of thousands of hours that some of the other players of the Marauder advanced class have. My game time with that class sits just under four thousand hours. But it was my main raiding and PvP class for the majority of the game. Prior to Update 3.0, I ran early Dread Fortress Nightmare content, and I have a valor rank of 80 on my Marauder. And the vast majority of the time my Marauder was Annihilation spec.
I’d like to cover those two areas today. First, I want to give you a guide on how to prepare yourself properly for 12x XP so that you get the most out of it. Believe it or not, if you do 12x XP “wrong,” it can kill some of the fun. And I’d also like to talk about the second part of Ziost. If you saw my livestream yesterday, then you saw the spoiler, but I will try not to spoil anything that hasn’t already been spoiled by the Shadow of Revan expansion.
This past weekend I played through the Ziost storyline myself. And to make sure I had a rounded perspective, I watched a few videos playthroughs of the planetary quests too. Specifically, I’d like to mention Vulkk, who produces a monstrous swath of videos about all the SWTOR content. I watched his Republic playthrough just to make sure that I didn’t really miss anything as far as the story was concerned.
As you will come to understand after reading this, the story on Ziost feels incomplete, and frankly, the quest layout is really weird compared to all the previous quests.
Three and a half years later, Ziost is coming to SWTOR while those other guys are still waiting for Bespin and Kashyyyk. In Update 3.2, we’ll learn more about Vitiate, the former Sith Emperor, and what he’s been up to since the incident on Yavin IV. We learn that he’s traveled to frozen, rocky world of Ziost.
So why did I pick Ziost as the planet I thought we would see in the SWTOR lineup? My reasoning probably mirrors the reason that Vitiate also chose that planet as a base of operations. How about I break this down into five reasons that Ziost is the perfect planet for Star Wars: The Old Republic?
As many of you are aware, I’m a big roleplayer in all the MMOs that I play. I like to immerse myself into the world, the lore, and the community of each MMO. That’s probably one of the reasons that I can play only one or two MMOs at the same time. Unfortunately, SWTOR has never been particularly roleplay friendly. It’s always seemed that we roleplayers RP in spite of the mechanics of the game. And now, for the first time in the history of the game, we have been given a tool that is completely designed for roleplayers: the Outfit Designer.
I was caught completely off guard last week when I read that SWTOR had partnered with the Electronic Sports League. Competitive gaming was one of the last things that I thought SWTOR would get into. I thought that perhaps this was finally BioWare‘s appeal to that kind of player. But then, in typical BioWare fashion, it fumbled at the one-yard line.
In the past, I have been hypercritical of the way BioWare treats the competitive player. It has always seemed that the developer hasn’t paid anying attention to what’s worked and not worked in the past. It appeared that it copied what games like World of Warcraft would do not because it was highly successful but because WoW had done it.
This time, however, things seemed to be different. Although the proposed jump into competitive gaming isn’t completely original, it was a step outside the box.
Just as it’s a new beginning for my guild, this is also a new beginning for this column. This is the second or third new beginning for this column, but it’s still here because I still love SWTOR, and the readers here have stuck by it, too. Of course, we’ve all had some negative things to say about the game, but overall, the community and the game itself have been a positive experience.
Right now just happens to be a good time to get into the game for the first time or as a returning player. In fact, let me give you eight reasons why now is the perfect time to jump back into Star Wars: The Old Republic. Read more