imperial realm miranda

One man, one MMORTS, one early access release

After seven years of development by a man named Robert Basler, The Imperial Realm: Miranda has finally released into early access.

Miranda was inspired by Command & Conquer and offers real-time strategy base building and battles between hordes of players. The game has been made on a shoestring budget and is charging $25 for those who want to participate in the early access period. If you like the game, that fee is a good deal, as it offers unlimited play from now until the end of time (or the game’s lifespan). Miranda is aiming to launch in May 2018.

“”When World of Warcraft came out in 2004, I was amazed by its huge world and immediately thought how fun it would be to play an RTS in a giant open world like that,” Basler said in a press release. “I never imagined it would take 13 years for someone to make that game, or that I’d be the one to do it.”

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Betawatch: Open season in sight for Revelation Online (February 17, 2016)

Those of you who have waited eagerly for the day when everyone can jump into Revelation Online won’t have to wait much longer, as the game’s open beta is starting up March 6th. Players who purchased one of the game’s founder’s packs will be able to get in a little bit earlier, to boot. The game also showed off its special skills, which is “break the rules” special rather than “riding a different bus to school” special.

Shall we cover other beta news this week? Yes! Why not? You may join us in a chortle.

Yes, that’s all a bit quiet, but the list down below can be raucous despite our best efforts to silence it. You can let us know if parts of the list deserve more consideration down in the comments, like if a title has slipped into launch without us catching it. We keep putting up nets but some titles slip through. I suspect there’s a hive.

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The Imperial Realm: Miranda offers up a teaser trailer before a new test weekend

Want to try something very different next weekend? You’ll have a chance with the next test weekend for The Imperial Realm: Miranda, a seamless open-world real-time strategy game that’s hosting its next open test weekend from February 24th through the 27th. If that doesn’t seem impressive enough to you, you would do well to remember that this is a game entirely made by one person laboring quietly and consistently on every part of the game.

If you instinctively felt a sense of shame at your 1,000-word unfinished NaNoWriMo novel, that’s entirely understandable.

There’s even a new trailer available for the test weekend, which you can watch just past the break. It shows off a bit of the game’s open world, which is pretty keen when you consider – again – that this is all being done by one person. Maybe you should section off a bit of your time on the 24th after all.

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Betawatch: Hero’s Song enters early access (November 11, 2016)

The crowdfunding campaigns for Hero’s Song might have run short of their goals, but that didn’t stop the game from reaching a state of playability. Seriously, the game hit early access on Steam this week. You can access it right now. Early, if you will. You get the idea.

And yes, there was other beta stuff going on this week. Let’s look at it, shall we?

You know we also have our list of games just below for everyone who likes to follow all of the betas going on. At least, the ones we know of are down there. Did we miss something, either a game shuffling into a launch state or a game that’s testing without us catching it? Do let us know down in the comments, we greatly appreciate it.

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The Imperial Realm: Miranda plans its first playtest weekends

The Imperial Realm: Miranda is likely a game you’ve never heard of, but the fact that it’s an MMORTS with a seamless world is pretty cool. What makes it even cooler is that it’s all the work of one guy who’s been working on this game for seven years now, a lengthy project borne out of love and the desire to see if it can be done. And now he’s looking for playtesters to start off on the first tests of the game, to see what works, what is and isn’t fun, and what could stand to be better in the game.

If you’re interested in the game, you’ll want to hop over and sign up for the game’s mailing list; the first weekend starting on November 18th will be limited to 25 players, while the second weekend has a limit yet to be determined. It’s taken a lot longer than the developer had envisioned to bring the game to this point, but reaching a point of playtesting after seven years feels pretty great no matter how you slice it.

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The MOP Up: EVE Online phases out DirectX 9 (June 5, 2016)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Our headline story this week is that EVE Online is making good on its promise to phase out DirectX 9 support for the game. The team said that it’s aware that the Mac version only uses DirectX 9 and is investigating a solution.

But the news doesn’t stop there. Read on for word on Asta Online’s big update, World of Tanks’ centennial celebration, an Ingress survey, and more!

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