interview

Red Dead Redemption 2 has officially launched, and now the wait for multiplayer begins

23
You might not remember it now that you're probably boot-deep in cow poop and cowboy blood, but Red Dead Redemption 2 suffered multiple setbacks...

An EVE Online player used his Homeland Security contacts to save EVE Vegas 2018

11
In what sounds like the plot of a movie, this weekend's EVE Vegas 2018 event in Las Vegas almost fell apart at the last...
Dragon Age.

The LA Times investigates Riot Games’ ‘boys’ club’ sexism problem, ESPN reports Riot staff ‘departures’

35
If League of Legends company Riot Games thought that the Rockstar crunch conversation was going to eclipse Riot's sexism predicament, it can give up...
Dark down.

EVE Vegas 2018 is this weekend: Here’s what to expect from the show

6
It's that time of year again when internet spaceship nerds descend on Las Vegas to get incredibly drunk find out what the future holds...
We got it back, after all.

The Game Archaeologist: The Death of City of Heroes

27
August 31st, 2012, was a Friday like any other. City of Heroes players were psyched for the upcoming Issue 24, which Paragon Studios had...
Fwoosh.

World of Warcraft Hazzikostas Q&A covers Azerite Armor, class balance, and Siege of Zuldazar

29
Yesterday, World of Warcraft Game Director Ion Hazzikostas sat down for another live Q&A session on Twitch. The list of player-submitted questions was extensive,...

Fallout 76 modding is at least a year away, and then only for private servers

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"Fixing" Bethsoft's games is a time-honored tradition among modders of all stripes, and no doubt the promise of mods in Fallout 76 had amateur...
Have a free sword! Wait.

Massively OP Podcast Episode 190: SWTOR Unite!

11
Justin and Bree discuss Mike Morhaime's exit from Blizzard, the launches of Lineage 2 Classic and MapleStory 2, Legends of Aria's early access, and Bless Online's F2P plans, plus MMO guilds, how WoW might someday end, what the #SWTORunite community effort is all about.

TUG studio Nerd Kingdom owes its Kickstarter backers an explanation – or their money back

58
We've been following the sad story of TUG, The Untitled Game, for years now, ever since its May 2013 Kickstarter. At the time, studio...

Trove interview teases upcoming Geode surface world, gem tutorial, dungeon design, and Bomber Royale’s reception

1
At the tail end of September, Trove website Trovesaurus posted up a belated but quite welcome Gamescom interview with Trion Worlds that gives a...

Ask Mo: The real value of MMO interviews

20
MOP reader Avaera recently sent in a question that I thought would be fun to address here in my poor neglected Ask Mo column....
Remember, you were the ones who couldn't wait for this game.

Bless Online rolls back 18 hours of progress and offers players compensation

5
It was earlier this month when Bless Online unveiled its plan to compensate players for extended downtime and unexpected maintenance. Now the game gets...
Take him out.

Red Dead Redemption 2 devs discuss Red Dead Online details in new interview

10
Yesterday, Rockstar Games officially announced that Red Dead Online, the multiplayer component of its upcoming wild-west title Red Dead Redemption 2, will be going...

Interview: Bless Online on early access, pay-to-win, and its western refuge on Steam

13
Last night's bombshell that Bless Online is closing down its final Korean servers, leaving the game's Steam version in the west as the only...

ArtCraft devs discuss Crowfall’s development process, community involvement, and future plans in new interview

5
The folks at Expansive have posted a new interview from Gamescom 2018 in which they sit down with Crowfall's Creative Director J. Todd Coleman,...

Guild Wars 2 narrative: ‘It’s like working on a television show’

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Just ahead of the launch of Guild Wars 2's next living story episode, GIbiz has a fun interview with multiple members of the current...

Bethesda wants Fallout 76 to last forever

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According to Bethesda's Vice President Senior VP of Marketing Pete Hines, the studio plans for its upcoming Fallout 76 to last until, well, the...

DragonCon 2018: Camelot Unchained’s Mark Jacobs on VR, battle royale, and more

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"It’s about time." Those are not my words referring to the current development status of Camelot Unchained. No, those came directly from the mouth...

THQ Nordic suggests it bought Kingdoms of Amalur and MMO Project Copernicus chiefly for their IP

7
When THQ Nordic announced last week that it was acquiring 38 Studios' castoffs - Kingdoms of Amalur and MMORPG Project Copernicus - the news...

Defiance 2050 interview discusses changes from original game and what’s in store for the future

20
In a new interview video posted by the folks at NVidia, host Julian Huguet talks with Defiance 2050 game designer Andrew Sheetz about what...

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