interview

Star Citizen shows off atmo moon landscapes, dishes on the studio’s dev process

7
In this week's Around the Verse, Star Citizen's Sandi Gardiner and Chris Roberts have a stack of gorgeous environmental pan shots for your to...

The Daily Grind: Should being an MMO ‘whale’ absolve a player of toxicity or push him to the front of a queue?

90
Longtime MOP reader Agemyth recently brought to our attention a couple of bits of commentary that disturb at least my own fundamental sense of...
Baby were born to run from the other side.

Rend’s Jeremy Wood on how Frostkeep borrows from Blizzard, Dark Age of Camelot, and PlanetSide

1
GameDaily has an interview with Rend's Jeremy Wood this week that covers a bunch of meta topics of interest to MMO players and watchers...

World of Warcraft’s Battle for Azeroth is live – are you prepared?

42
Just one hour to go before you too can play World of Warcraft Battle for Azeroth! Just kidding, the only thing you're going to...
Cool.

Bethsoft: Dodgy reseller lawsuits, new media review policies, and Legends crossplay ultimata

6
Today in why we can't have nice things, it appears that Bethsoft is using its legal weight to crack down on folks selling fully...

The Daily Grind: Do you have an MMO backlog, and if so, what’s on it?

30
If you follow the mainstream gaming media meta at all, you've probably noticed that a lot of sites, spurred on by Polygon, have been mulling...

Fallout 76 signs on Inon Zur for another musical tour of duty in the wasteland

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It's hard to imagine a Fallout game these days without the haunting and beautiful score of video game composer Inon Zur. Fortunately, players this...
This seems like more of a half-move.

World of Warcraft makes some big last-minute class adjustments before Battle for Azeroth

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As the final few days count down before Battle for Azeroth drops, World of Warcraft's developers are making some significant last-minute class adjustments to...
Sand!

Hands-on with mobile Old School Runescape, plus a chat with the Jagex devs

3
I experienced a couple firsts recently that you may not have expected from me, and they can both be summed up in two words:...

Interviewing the Bless team on the Assassin, merges, PvP, and concurrency as the patch goes live today

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Bless Online is rolling out a hefty content update today as promised, including the Siege of Castra PvP battleground, the faction-based open-world Capital War,...

Niantic isn’t ready quite yet to talk about Harry Potter: Wizards Unite

0
Potterheads got all kinds of excited about last November's announcement of a Pokemon Go-style ARG called Harry Potter: Wizards Unite (heck, so did we!)....
A BLOO BLOO BLOO BLOO A BLOO BLOO

How Glitch’s creator kept pulling successes from his online game failures

2
NPR recently did an interview with Slack and Flickr creator Stewart Butterfield as part of its series on innovators and entrepreneurs. Butterfield's drive to create...
Get off your phone.

Albion Online’s shift away from mobile was a matter of market forces

15
If you remember a lot of the early marketing for Albion Online, it focused quite heavily on how the game was going to feature...
I'm sorry, Jaina.

World of Warcraft’s creative director asks players to ‘be patient’ regarding the story

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Why do people care so much about the story in World of Warcraft, to the point that they are rioting across social media and...

PUBG’s Brendan Greene discusses Steam numbers, Fortnite, and dealing with toxicity

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PUBG's Brendan Greene did an interesting interview with RPS last week with some quotes worth highlighting. For starters, he has an interesting take on the...
City again.

The Game Archaeologist: Digging up the history of City of Heroes

17
For the longest time in the early 2000s, MMORPGs scared me off. They looked too obtuse, too grindy, too ugly, and too unapproachable for...

Previewing Rend: Frostkeep studio visit, early access, PvP, factions, and more

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If something goes wrong with Frostkeep's early access launch of Rend, blame me. While I was at the office, I distracted Co-Founders Jeremy Wood and...

The Cycle is a PvEvP ‘shooter with a twist’ that bucks the battle royale trend

5
Berlin-based studio YAGER recently took the wraps off The Cycle, a "first-person shooter with a twist" that somehow looks a lot like a survival...

No Man’s Sky received death threats over butterflies

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On the verge of expanding into a full multiplayer experience, No Man's Sky has rocketed back into the spotlight with July 24th's NEXT update....
Shroud of the Avatar

Massively Overthinking: What important lessons are MMORPGs failing to impart?

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MOP reader and Patron Brett has a burning question about the lessons we're learning (and not learning) from playing MMORPGs. "In his book Theory of Fun,...

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