interviews

Mean elf.

Blizzard’s Steve Danuser talks about the story development in World of Warcraft: Battle for Azeroth

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Very few people are trying to defend the story of World of Warcraft: Battle for Azeroth at this point, with one of the more...

New World’s director envisions an open world game where PvP and PvE players complement each other

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New World game director Scot Lane has checked in recently with an update from the game's alpha in a new letter to the community...

Survival sandbox Population Zero outlines its new 168-hour cycle and account progression

1
You arrive to the wilds of Population Zero. You have seven days to live. Go. That's, in an extremely unrefined nutshell, the basic gameplay...

Interview: Saga of Lucimia on themepark design, SWG inspiration, and the MMO genre

23
Last week, we ran an interview with Stormhaven Studios' Tim Anderson, the boss behind upcoming MMORPG Saga of Lucimia. That interview was focused on...

Bethsoft hopes Fallout 76’s Wastelanders is finally ‘Fallout with friends’

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As MOP's Justin reminded me on our podcast this week, April's Wastelanders expansion really is a chance to set aside much-deserved grudges for Fallout...
Past is just practice.

The Daily Grind: Are you worried about the fate of EverQuest right now?

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Ever since last Friday's latest Daybreak drama - the announcement that longtime EverQuest franchise head Holly Longdale was leaving the studio for some big...

Star Wars: The Old Republic continues discussing the Alderaan Stronghold’s design

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Are you enjoying your Alderaanian house in Star Wars: The Old Republic? Would you like to continue the discussion about its design that started...

Superman Returns star says he self-medicated with World of Warcraft

23
You may or may not remember Superman Returns, the 2006 installment of the classic superhero that did so-so in reviews and public perception. It...
Why are you supporting this?

The MOP Up: Fortnite’s players are spending more money than ever

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Don't think that the Fortnite craze has settled down quite yet. According to a new survey, player spending in the game is higher than...

Overwatch kicks off competitive season 21 with its new hero pools feature

1
The time is now for the competitive players of Overwatch to hop in to the pool. The hero pool, that is! Season 21 is...

For Science: New paper examines the whos and whys of online trolling

19
MOP reader Miol recently pointed us to an intriguing academic paper on trolling. Seriously. "Trolls" or "warriors of faith"? Differentiating dysfunctional forms of media...

Interview: Saga of Lucimia on funding, development, launch, and business models

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Upcoming MMORPG Saga of Lucimia has been somewhat dark over the last year as its developers hunkered down to develop rather than hype. But...

LOTRO’s future includes River-Hobbits, Mission feature, and a new type of server

7
The folks over at MMO Central have posted a couple of interviews with Standing Stone Games that sheds some additional light on Lord of...

SpatialOS developer Improbable reports $81 million in operating losses

6
Improbable, the London-based startup that's responsible for creating SpatialOS, has released its accounts to Companies House, and the news is not good. The company...

Wolcen devs discuss launch issues, cash shops, endgame updates, and a new story chapter

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The developers of Wolcen: Lords of Mayhem recently sat down for an interview with Gamestar - it's in German, but a helpful Reddit post has...
Accomplish.

Guild Wars 2’s Visions of the Past: Steel and Fire content lands March 17 – here’s the trailer

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During PAX East this year, Guild Wars 2 may not have been granting interviews or talking to media about the state of the game,...

Fallout 76 studio is grumpy more people didn’t PvP

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Do you ever get the impression that Bethesda doesn't quite understand its own game audience? That's probably not going to be helped by a...
We listen.

Star Wars: The Old Republic designers discuss the creation of the Alderaan stronghold

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If you like to build something to last in Star Wars: The Old Republic, don't build on Alderaan. Sure, it looks pretty right now, but...
Remember me? Someone is hoping you don't!

The Game Archaeologist: Tabula Rasa

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The story of Tabula Rasa begins, as so many others do, with 1997's Ultima Online. Raph Koster and Richard Garriott's online fantasy sandbox proved...
Darkness!

Final Fantasy XIV launches behind-the-scenes Shadowbringers retrospective

1
The PAX East panel for Final Fantasy XIV will be streaming live on Saturday, February 29th. No, Square-Enix will not be attending the convention, but...

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