ArenaNet game designer and author Jeff Grubb is leaving the studio, according to his personal blog. He revealed that he decided to depart his work on Guild Wars 2 to take up a role as a senior narrative designer at Amazon Game Studios on an undisclosed project.
February 12th will be my last day at ArenaNet. I have been here nearly a decade, and am extremely proud of what I and my co-workers have achieved in creating a deep, engaging MMO with broad appeal. I know that both Tyria and Guild Wars are in good hands with my departure. Over the years, ArenaNet has put together an amazing team of talented individuals and empowered them to create cool things.
February 15th will be my first day at Amazon Game Studios. I have accepted a position as senior narrative designer. I can’t say much at this point, but readers of this blog know that I rarely share information until it is time to do so (So yeah, you’ll find out what I’m working on when it ships). I’m really looking forward to the new opportunities (though not, of course, the commute).
It is a start of a new chapter in my life. I am both thrilled and terrified by the possibilities.
Ladies and gentlemen, boys and girls, readers of all races, professions, and levels: I finally have the news we’ve all been waiting for! Today I’m not writing about Hylek tribes or PvP betas; I’m getting down into the nitty-gritty workings that power the upcoming Guild Wars 2 expansion with the first word on Heart of Thorns‘ new specializations and traits. This ambitious overhaul of one of the game’s core progression systems aims to completely decouple stats from traits and allow players to come up with more creative character builds.
I got to fire some quick interview questions across to Game Design Lead Jon Peters that should help tease out the changes that are coming our way. Peters has crafted an in-depth blog post on the topic that will go live on the official Guild Wars 2 website on Thursday, April 23rd, but since I love you all I shan’t keep you waiting for a breakdown of the new specializations and traits that will rock Tyria very soon. Keep reading for my summary of the additions and the full-text interview with Peters, noting of course that we’re dealing with very early information that is subject to change as development continues.
Are you looking forward to the newest addition to Guild Wars 2‘s class lineup, the Revenant? Do you stay awake at night wishing that you could see the Mist-wielding warrior in action? Well, don’t do that. Staying up at night is bad for you; a full eight hours of sleep is ideal. Besides, you could just jump on past the break and check out Friday’s stream from the development team, which shows off an hour of Revenant gameplay.
Host Rubi Bayer joins game designer Roy Cronacher and game design lead Jon Peters to walk through several of the Revnant’s abilities and show off the class in active content, sure to delight any fans of its unique brand of legendary empowerment and wearing blindfolds all the time. Of note, the hosts show off what the expansion will borrow from its older brother in the form of stances inspired by Guild Wars lore.
Check it out just past the break, then perhaps go back to bed. You need to sleep.