jumpgate

See: Jumpgate on Wikipedia. Sunsetted in 2012.

The Game Archaeologist: Earth and Beyond

Personally, I prefer science fiction over fantasy nine times out of ten, even though most of the MMOs that grace my desktop are fantasy games. Sci-fi has had an awfully difficult time making headway into the field of MMOs, with plenty of underperforming or canceled titles littering the way. I’ve heard it explained that the fantasy genre is easier for the common person to grasp because it uses elements of our past — primarily the medieval period — to provide a familiar baseline, whereas sci-fi’s futuristic setting requires world-building from scratch.

Whatever the case may be, Earth & Beyond never really caught on the way that EVE Online did just a couple of years later, and its miniscule population was not enough for Electronic Arts to keep it running. But between 2002 and 2004, Earth & Beyond reached for the stars and gave its own spin on how a space-faring MMO could work. Let’s take a look today at what made Earth & Beyond unique, what it gave the industry, and how it may help upcoming space MMOs avoid a similar fate.

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Jukebox Heroes: Six soundtracks from MMOs that never launched

As an MMO fan, there are few things as sad as a promising game being killed in development without seeing the light of a full release. Those nagging “what if?” scenarios can drive a fan mad and keep one up through the wee hours of the night.

And while I don’t have the power to resurrect these MMOs through my sheer force of will and present them to you wrapped in a bow, I can perhaps deliver a consolation gift by pointing you in the direction of some of these games’ soundtracks.

Many MMOs that were nearing completion or in development for a long time already had work done on their in-game music. And some of that music has escaped the long, cold fingers of cancellation thanks to composers and fans who wanted to preserve the score. So while it may be bittersweet to listen to the following six games’ scores, it’s also a small triumph that we can do so at all.

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