kingdom of loot

Massively OP Podcast Episode 115: Legendary podcasting

Face it: No matter how hard you train, no matter how many voice coaches you hire, no matter how much you spend on expensive recording equipment, you can never be a legendary podcaster. Legendary podcasters are born once in a century, and the Massively OP Podcast has two of them on staff. It just so happens that they’ve been missing for the past 114 shows.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Betawatch: SkySaga’s alpha is coming to a happy end (April 14, 2017)

It’s very rare that this job allows us to use the terms “shutdown” and “good” in the same sentence, but the upcoming alpha shutdown for SkySaga is one of those rare instances. After all, the only reason the alpha test is shutting down is so that the game can move into its open beta, which will serve as a de facto soft launch. See? That’s a good thing.

Other betas were doing stuff this week, too, so that’s also a good thing.

And we’ve got our full list of games just below if you’d like a more rundown-style update. As always, we appreciate it if you let us know what stuff has jumped to another phase of testing or might otherwise be erroneous; we do our best to keep up with changes, but we do miss things from time to time.

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Retro-themed Kingdom of Loot goes into early access

Are you a sucker for pixel art and retro JRPGs? Then here’s a nice little treat for you: Kingdom of Loot will launch tomorrow in early access on Steam. It’s expected to stay in early access for the next two-and-a-half years while development continues.

Self-described as “the love child of Secret of Mana and Diablo,” the ARPG Kingdom of Loot marries the 16-bit era to the MMORPG genre… and it actually looks pretty cute and fun. It’s divided up into social town hubs, an open world map, and private instances. Players will take up arms to do some Zelda-style hack-and-slashing while going on quests and hanging out with their guilds.

Kingdom of Loot seeks to bring back the timeless feel of these classics while answering the question: How would they have been if based in a global mass multiplayer system?” the team describes. “An immersive persistent world to explore, tons of loot to collect, new friendships to forge and adventures to live and strongly focuses on collecting, crafting and sharing in-game loot. You decide whether doing it on your own, with a small group of friends, a guild or joining hundreds of other players on your quest for epic gear.”

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