You are going to give your pets away in the newest Kritika Online. Sure, you can take your pets to Tokina in any hub area to see if they’ll evolve or improve, but you can also use Pet Coins to fill out your collection… and you get Pet Coins by trading in the pets you don’t want. So feel free to picture your character happily flinging away a scared, adorable pet in the hopes of getting something more useful. You monster.
Aside from pet discarding, the update also contains new uses for Passkey Shards, an Arena rework, and new class balancing. You can also challenge Vojack for loot for a limited time, as he’ll only be around until April 18th in his own special Danger Zone. (Presumably, you’ll need to take a highway to get there.) Check out the full patch notes for all of the changes, or just start thinking of which pets you’ll donate as an “example” to the other ones.
It’s time for a celebration in Kritika Online
because it’s the Lunar New Year! And as you can probably guess, the celebration centers around new outfits
. Defeat a Danger Zone boss and you’ll get a chance for food or a pouch containing temporary costumes, enhancement pieces, and fishing gear. You can also turn costumes in for Kagerfield Badges if you’d prefer, and of course there are more costumes available in the cash shop if you’d prefer a direct purchase.
The Lunar New Year event will run through February 21st, but the patch also adds in support for a Valentine’s Day event running later this month. No details on that one yet, though; you’ll just have to wait a little longer. Add in the balance changes and bug fixes that come along with this patch, and while it’s not introducing some huge new mechanics to the game, you should still have plenty to do.
If a dash of mysticism and a dallop of fist-punching appeals to your playstyle, then you might want to check out Kritika Online’s newest playable character. En Masse’s action MMO released the Monk class yesterday as part of the game’s first content update of the year, dubbed Chosen Path.
The Monk is a hand-to-hand fighter who can specialize over time as either a Star Monk or Void Monk. And speaking of character customization, all classes can enjoy the update’s new imprinting system, which allows for malleable abilities.
Kritika Online is also running a Monk leveling event that will give those characters (and anyone grouped with them) various in-game prizes. A separate Lunar New Year celebration is currently running through March 7th, with special firecracker boxes dropping during play.
A comment on Reddit about the current size and viability of Kritika Online got me thinking about MMO playerbases in general lately. We all know that there’s a stigma attached to little games; the big games with big servers and millions of players feel safer, and nowadays people just assume a small MMO has one foot in the grave. But it isn’t always true. We could also rattle off some smaller MMOs that seem to be moving along just fine, with bills paid. Sure, they’d like to be bigger, but they’re holding steady and know how to work the playerbase they do have rather than constantly alienate their current customers in search of new customers. And some MMO gamers actually prefer those sorts of titles. After all, if the game has just a few thousand people, it’s much easier to get to know a large slice of them, plus have your voice heard by the developers and actually influence the gameworld.
For this week’s Massively Overthinking, I’ve asked the writers to reflect on the smallest MMOs they have played, and then consider how big an MMO has to be in terms of playerbase that they’d consider playing it now. What’s the smallest MMO you’re willing to play, and why?
It’s time for us to all agree that weapons are for chumps. Kritika Online
is introducing the Monk, you see, and the Monk just confirms what we have all long suspected, that all you really need to defeat monsters is to just punch them without any sort of armor, hand protection, or anything. Just punch stuff really hard. You can check out screenshots and a video trailer for the class in action just below, as he serves as the centerpiece for the upcoming Chosen Path update to kick (and punch, and possibly suplex) off the new year in style.
The update will also include new 2v2 arena modes, new pet features, pet renewal, and the usual array of bug fixes and other improvements. There’s also a new video from the team looking back at the game’s first year and discussing plans for the future, including a goal to bring in more of the features from other worldwide versions. Of course, if you were just waiting for a class to let you punch everything and eschew weapons altogether, you’re probably going to be good with this patch.
How do you feel about grinding in MMOs? What about farming? These questions can elicit a wide variety of answers, from shrieks of dismay to enthusiastic head nods. Depending on the situation, grinding and farming can be something to be enjoyed, to be endured, or to be avoided at all cost.
The Game Freak Show says that he has a love/hate affair with grinding and farming, and it presents all sorts of muddled emotions, especially when gated mechanics are thrown into the mix: “While I have forgiven the grind in many RPGs for sucking away my time, this disturbing trend of games that do not have a harsh grind because they’re flawed or made for a different audience, but to force people to drop more cash on the table is something I can’t.”
Continue on for a look at Kritika Online, Dungeons and Dragons Online’s Ravenloft, the best solo MMOs, and more!
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from War Thunder, SMITE, Kritika Online, Armored Warfare, Stardew Valley, Dofus, Elsword, Justice Online, The Black Death, Warface, RIFT, Valnir Rok, Wakfu, MapleStory, Heroes and Generals, Miranda, and League of Legends, all waiting for you after the break!
As captain of our Stream Team, Massively OP’s MJ Guthrie and Larry Everett were joined by Andrew Ross this year to play zillions of games live, some old and some new, providing our community with an interactive look at some of the games in (and around) our genre. I’ve picked out my 10 favorites from the year, from sunsets and interviews to early access MMO sneak-peeks and even a group stream for the launch of one of the year’s biggest MMO expansions. Let’s dig in!
Another December, another Steam sale to entice you to spend money on games you don’t have time to play just to have them for a rainy day! Here’s a quick look at what’s on the list for MMO and survival sandbox players.
It’s kind of a sad commentary on 2017 that Kritika Online is one of the most significant MMORPGs to launch during the calendar year. No real disrespect to Kritika meant, just saying that in past years we might not have even noticed such a release. It’s been a meagre year for new launches, is what I meant.
Still, this odd but plucky import got the backing of En Masse (TERA) and managed to carve out a small niche to operate in the west. Instead of presenting itself as a generic or cutesy MMO, Kritika Online decided to embrace a hair metal aesthetic to match its over-the-top combat style. It’s loud, brash, and frantic — and its music complements that direction.
While there are a couple of Kritika tracks that I did enjoy a lot during my review of the soundtrack, there weren’t as many standout pieces as I had hoped. I would imagine that listening to what amounts to nonstop boss battle music would get a little old after a while, but perhaps this game is meant for small but intense play sessions. Let’s give it a listen today!
One thing you can say for the MMO industry: It never ceases to surprise all of us. No matter what predictions we may make at the beginning of a year, by December we will all be proven fools who lack vision and foresight.
Although 2017 isn’t quite over yet, we here at Massively Overpowered wanted to count down the biggest news stories that crossed over into our neck of the woods so far this year. We witnessed controversies and delights, shockers and sadness. We saw launches and shutdowns, expansions and bugs.
So before we move into 2018, let’s take a look at the year that was and remember the biggest stories that dominated headlines.
On this week’s show, Justin and Bree dig into the exciting news from BlizzCon, mull over the troubles at Marvel Heroes, mourn the passing of a great studio, and cover a handful of MMO updates.
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
Listen to the show right now:
We’ve updated below with En Masse’s statement confirming that this sunset will have no impact on Kritika in the west.
will sunset in the Southeast Asia region, Asiasoft announced this morning
. It had been live for just a year, and you’re not getting much notice here.
“With much sadness, Kritika Online SEA will discontinue servicing by 12th of December. We understand your frustration and feedback from all players at this point but we’d like to seek your kind understanding throughout this closure as we have prepared a couple of Thank You events all the way to the closure date.”
KritikaSEA staff say the game will operate normally through the end date, with the added bonus of 3000 cash shop currency added to your account per day. Payment will be shut down on November 10th.
We have no specific reason to believe this move will have any bearing on Kritika Online as launched by En Masse in the west; however, we have inquired with the studio’s PR and will report back once we’ve got the official statement.