With that in mind, what crafting professions do you like the best, FFXIV fans? Vote after the cut, and don’t forget to explain your choice in the comments.
Leaderboard is a weekly feature in which the Massively Overpowered staff pitch a poll to the readership. [Follow this feature’s RSS feed]
Yesterday’s Heroes & Generals post got me to thinking about MMOFPS titles. Heroes & Generals really isn’t one, in my opinion, despite its developers referring to it as such in multiple press releases. It’s too small in terms of concurrent player count to really deserve the “massively” part of the MMOFPS moniker, at least to my mind.
When I think of the term MMOFPS, I think of sprawling titles like PlanetSide and World War II Online which feature truly massive (and zoneless) land areas and which support hundreds if not thousands of simultaneous combatants. Using my definition, then, there have only been three true MMOFPS titles ever produced: PlanetSide, PlanetSide 2, and WW2OL, which later had its named changed to Battleground Europe. What do you think, MOP readers? Do you agree that those three are it in terms of MMOFPS titles? Which one would you anoint as the greatest MMOFPS of all time? Vote after the cut!
Playable monkey characters are only the surface for this massive game update. The patch for the upcoming sandvox includes more character creation options, a streamlined early game experience, a leaderboard for popular islands, a jungle with dinosaurs, community quests, and rebalanced combat and enemy AI.
Players also have more options to tweak their home islands and add content for friends. Timed races can be created as well as PvP arenas. Because why have others visit if you’re not going to beat them up a bit? That’s game hospitality.
We’ve got the latest trailer for this update after the break!
Sometimes the MMO industry is so absurd that all we can do is laugh at it. OK, not sometimes, most of the time, and especially when the names Chris Roberts and Derek Smart appear in the same news article. Fortunately, MassivelyOP commenters have a good sense of humor, and today’s Leaderboard is shamelessly inspired by Ghostmourn, who recently suggested that Roberts and Smart settle their differences in an epic rap battle of history.
Frankly I’d pay a lot of money to see that, but are there any other dueling dev duos who should pick up a pair of mics and throw down? Vote after the cut!
TERA patched a wedding chapel into the lands of Arborea yesterday, and the occasion got me to wondering about holy matrimony in various other MMOs. I know RIFT makes a big deal of it, and if I remember correctly you can get hitched in one of the Final Fantasy titles. I got married in Star Wars: Galaxies once upon a time, but back then it wasn’t so much a system as it was a tiny entry on your avatar’s character page that was activated after your significant other equipped the proper wedding band.
Oh, and it was an excuse to trash the Massassi temple on Yavin IV with a bunch of rowdy roleplayers, too.
Anyway, what about MOP readers? Have you gotten married in an MMO, or is it one of those things that you roll your eyes at? Vote after the cut!
Earlier this week, news of Funcom’s dwindling financial fortunes kind of depressed me. And judging by our comments, it depressed a number of you, too. I’ve greatly enjoyed the firm’s MMOs over the years, from my days covering Age of Conan on Massively-that-was to more recent dabblings in The Secret World and all the way back to the early 2000s when I was cutting my genre teeth on Anarchy Online.
What about you, MOP readers and Funcom fans? What’s your favorite Funcom MMO? Vote after the cut!
XLGAMES isn’t bringing Civilization Online to western consumers. At least right now. Maybe XL and partner 2K will localize the title at some point, but as of today we’re reduced to looking longingly at gameplay videos and trying to figure out why global game companies insist on regional exclusives in 2015.
Assuming Civ Online did make it to the English-speaking world, would you play it? Vote after the cut! And don’t forget to tell us why or why not.
I’m back in EverQuest II and having a pretty good time with it. As per usual, though, I can’t decide on a primary class and have spent the better part of a week dabbling with a Shadowknight, an Assassin, a Bruiser, and a Ranger. As if choosing between those four isn’t difficult enough, guess what, there are 22 additional classes, all of which sound slick in one way or another.
That’s right, EQ2 features 26 playable classes, which is why I’m using this week’s Leaderboard to see which one is your favorite. Vote after the cut!
I guess my MMO habit is back in full swing, because after a few weeks of vacationing in the realm of single-player titles (and a few weeks of vacationing from gaming altogether), I’m back to hitting this hobby hard. So far this week I’ve logged significant time in Lord of the Rings Online, Star Wars: The Old Republic, and EverQuest II. I’ve also dabbled in MMOlikes ARK: Survival Evolved, Guns of Icarus, and GTA Online, for what it’s worth.
What about you, MOP readers? Have you played more than one MMO this week? How many? Vote after the cut!
Today’s Leaderboard comes to us from MOP reader Hagu, who asks how much you value anti-cheat measures in MMOs.
Players say they want great PvP, PvE, crafting, pets, lore, exploration, etc. But at the end of the day, if you want more X, you have to give up or delay something else. Would players reward a company that invested in anti-botting but with a slower content cadence?
What about it, MOP readers? Do you consider anti-cheat measures to be a feature of an MMO? If so, is it a feature you would pay for? Vote after the cut!
I’m getting pretty excited for Blade & Soul, but I really have no idea what class I’m going to play at this point. The easy answer is, of course, all of them, but I’m looking to curb my altitis for once and settle down with a game and a class like I used to do before there were too many games and too many classes.
Summoner? Maybe. Kung Fu Master? That sounds pretty good. But so does Assassin and Blade Master, so I’m still not sure. What about you, MOP readers and B&S fans? Which class will you play when the game launches in the west?
Online action RPGs aren’t really MMOs per se, but Massively has been covering them for quite a while anyway. I’ve only played one of what I would consider to be the genre giants (well, two, if you count the five minutes that I logged in Path of Exile), so I’m curious as to the feelings of the MOP readership regarding the more popular OARPGs of the moment.
What say you? What’s your favorite OARPG? Vote after the cut!
This past year, Shroud of the Avatar moved from a monthly weekend-release cadence to being online 24/7, but the major updates have been no less frequent and new features are introduced regularly. Perhaps even more impressive is that the open communication philosophy between the developers and the players has remained constant throughout the entire process. However, that doesn’t mean that there aren’t still secrets to learn about the game. We caught up with Portalarium’s Richard Garriott and Starr Long at E3 2015 to discuss the state of the game and see what things are in store. And yes, we learned a few new tidbits the pair hadn’t planned on sharing!