Leaderboard is a weekly feature in which the Massively Overpowered staff pitch a poll to the readership. [Follow this feature’s RSS feed]

Leaderboard: Did you participate in Crowfall’s equity crowdfunding raise?

Finishing up today is Crowfall’s Indiegogo-based equity crowdfunding campaign, one of the first games and MMORPGs to take advantage of new 2016 laws that allow regular people to invest in small indie companies online. As I write this, the studio has raised just over $600,000 with just over 1100 investors, solidly in the middle of its $159K-$1M goal range.

I’m curious, though, whether any of you were among the investors or plan to invest in other games in the future, now that actual investing (however limited and risky) is an option when once only donations were on the table.

That leads me to today’s Leaderboard and the pair of polls below, where we’re asking you both about your involvement in Crowfall’s fundraising and your involvement in future equity crowdfunding ventures from other studios. Onward!

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Leaderboard: Which Daybreak MMO is most vulnerable in 2017?

In February 2015, following the SOE/Daybreak transition and ensuing mass layoffs, we polled our readers on the security of the rest of the studio’s games. Almost half of you voted that Dragon’s Prophet was the studio’s most vulnerable remaining game, with almost 20% pointing to EverQuest Next. And you were right; SOE’s North American-run Dragon’s Prophet was gone within the year, with EverQuest Next to follow just a few months later.

And now Landmark’s headed off into the sunset.

The thing is, Daybreak doesn’t really have much left. The company that once won “best studio” four years in a row and had a much-deserved reputation for keeping beloved MMORPGs going is now down to four MMORPGs, plus H1Z1 A and B, and one unannounced game, plus the games it’s publishing for Standing Stone. Yesterday we counted up the casualties and found Daybreak has now shut down approximately 16 games, most of them in the last few years — more than most studios will ever launch.

Let’s break out the poll for a revisit, two years on. Which Daybreak MMO do you think is most vulnerable now?

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Leaderboard: What’s the best classic MMORPG still running?

By design, end-of-the-year awards rollouts usually recognize the new shinies. Seldom do they honor the resilient MMORPGs, the games that solider on for years and years with consistent updates and stalwart communities in spite of their age and sometimes obscurity.

But Massively OP remembers! And thanks to commenter Agemyth, who suggested this topic, we’re going to put it to a vote. Do note that we’ve included a wide range of gracefully aging games that gamers might consider classic due to the era of their launch. No, we didn’t include World of Warcraft. No, we didn’t include games that aren’t still running. Onward to the future where the past lives on in the present!

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The best Massively OP MMO polls of 2016

Every week for the last few years, we’ve expanded on our “Daily Grind” theme with a Leaderboard poll. I’ve had a blast taking over Leaderboard; Daily Grinds always get lovely qualitative answers, but numbers! tallies! bar graphs! Polls are a quantitative sort of magic that we don’t often get from our other articles — at least when they aren’t being brigaded.

Let’s take a look back at our best MMO polls of 2016!

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Leaderboard: What’s the most overrated MMORPG in 2016?

This year — like every year — players in the comments of our award post for Most Underrated MMORPG of 2016 asked for the mean girl version of that award. Yep, you guys don’t just want to vote on the underdogs and sleeper hits; you want to tell some popular game right to its face that it’s not as good as people say.

So here you go — get it out of your system right here in this post. What was the most overrated MMORPG in 2016? Cast your vote in the poll below. I’ve included all the same games as in the underrated poll, plus a few other major upcoming games.

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Flameseeker Chronicles: Guild Wars 2 PvP league changes explained

Guild Wars 2 fans had a strong inkling that some significant, much-needed changes would be a large part of the PvP League’s season 5 launch, and we certainly haven’t been disappointed. ArenaNet has made sizeable changes to how PvP players earn rewards and are matched up against one another with the main goal of making faster, more accurate matches that better reward those who engage with the league. Season 5 really seeks to challenge and stretch PvPers as they climb the rankings, engage as many players as possible for the entirety of the season, and open up the competitive playing field much more than ever before.

In this edition of Flameseeker Chronicles, I’ll outline the changes you’ll see if you engage with this PvP season and help you understand how the overhaul might impact your game. It’s early days and I don’t hope to fully evaluate how well the changes will meet the aims set by ArenaNet, but I’ll also give you my two cents on the improvements as well.

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Warframe pushes The War Within to consoles alongside a gaming giveaway

It has been a month and a day since The War Within, one of Warframe’s most-hyped content releases to date, arrived on the PC. It has done very well for the game, pushing Warframe to its highest concurrency record with 68.5K players. Now it is the console community’s turn to revel in the latest and greatest for this sci-fi action shooter and see if they can’t take a crack at the concurrency leaderboard.

Both PlayStation 4 and Xbox One received patch today, which introduces players to a new cinematic storyline, RNG mods, additional weapons, the assault mission type, and a new foe in the Grineer.

Now that the whole Warframe family has access to this update, Digital Extremes is holding a gaming giveaway to dish out nine gaming setups and 50 prime access packs. It is pretty easy to enter into the contest: You only need to play Warframe some time before February 1st and fill out an entry form on the site.

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Leaderboard: How judgmental are you about MMO chat grammar?

MOP reader Arsin Halfmoon recently wrote to us with an unexpected story. He’s an English teacher in the real world, but far from being a grammar stickler, he’s actually found himself incredibly uncomfortable when people over-embellish their chat with punctuation. He told us that he considers gaming a non-academic setting, a casual, social space, so when a new friend of his uses periods every every single sentence when typing in an MMORPG, it bothers him.

“It feels like they come off with an air of I’m better than you because I type with periods,” he explained. “I’m not condoning abandonment of grammar. If I were making longer explanations in chat, then yes, I would use periods to separate my sentences. But I think we need to recognize that the MMO space has a specific code, and from what I’ve seen, writing a period at the end of short, single sentence entries or single words is meant for dramatic effect” — not for casual chit-chat between pulls.

Even though I’m MOP’s resident grammar geek, I completely empathize with Arsin. My guildies and fellow writers will attest that while I insist on pronoun/antecedent agreement and despise errant commas here on the site, I type quickly and sloppily in chat, with little regard for the rules that govern my professional writing — and I definitely don’t waste clicks on periods or caps or semicolons most of the time.

How judgmental are you about MMO chat grammar? Let’s take it to the Leaderboard polls with a multi-answer poll.

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MMO Mechanics: 2016’s MMORPG mechanics in review

The holiday season is finally upon us: My decorations are resurrected from their dark corner of my storage closets once more, Jack Frost is beginning to nip at my toes on these frosty evenings, and even the MMOs that fill my free time are getting into the festive spirit with amazing seasonal activities. It’s the perfect time for a dose of nostalgia and I thought that a look back at 2015’s column entries and revisit the comments sections of each one to pull out some of your fantastic offerings on the topics I’ve covered over the last year. This column holds some of my favourite articles I have written in no small part because of the topic development that happens via your amazing thoughts and counterpoints that are added in the comments.

In this edition of MMO Mechanics, I’ll revisit my top picks from the column’s 2016 entries and summarise my thoughts on my favourite topics to provide you with an end-of-year roundup that should be particularly useful for those of you who have missed some editions and fancy a quick catch up. I’ll also be quoting my favourite comments that were left on each of those articles too, so if you’re a regular reader be sure to check and see if your comment is featured!

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The Daily Grind: How do you like to compete in MMOs?

Do you thrive on competition? Is the only time that you truly feel alive is when you’re pitting your wit and skill against another player?

MMORPGs have plenty of opportunity for that — and I’m not just talking about head-to-head PvP. Competition can also come in the form of market price wars, fashion shows, and even racing to see who can grab that mining node or treasure chest first. Maybe you’re an achievement junkie who won’t rest until you top the leaderboard above all of the rest. Perhaps you love to help your guild dominate the rest of the server.

How do you like to compete in MMOs? When it comes to playing against others, what thrills you the most?

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Leaderboard: What made you quit your last MMORPG?

As the subscription MMORPG continues to dwindle and be replaced by free-to-play games (where players come and go without notice) and buy-to-play games (which don’t really care much if you leave as long as you paid), it occurs to me that the exit survey is also dying a slow death, and that bothers me. Maybe no one ever looked at exit surveys when every game tacked them onto the end of your cancellation dialogue, but I’d like to think that somehow the metrics counted. I’d like to think that when I’d type in “I love your game and I’ll be back for the expansion,” someone saw that and took heart, or maybe really believed me when I said that I was disappointed in weak crafting systems.

So let’s do an exit survey right now. Think back to the very last MMORPG you quit. And then for this week’s Leaderboard, tell me… why?

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Leaderboard: How would you rate BlizzCon 2016?

During this past week’s podcast, Justin, Eliot, and I debated the overall tenor of BlizzCon 2016 — and found it more or less lacking. While we agreed there were some bright spots, like new content for Diablo III and an apparently refreshed content cadence for World of Warcraft, we were all annoyed at the force-fed e-sports, the reduction in streamed panels for WoW, the weak and frankly boring keynote, and the doofy WoW Q&A session Saturday that once again reminded us Blizzard doesn’t learn from the genre around it.

I’m curious what those of you who participated in BlizzCon in some way or merely watched the news from the sidelines thought about the show. To the Leaderboard pollmobile!

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