Good news, The Elder Scrolls Online fans: Morrowind is now in beta testing! It’s in closed beta, so you probably don’t get to take part in it, but if you do, you still can’t tell us about it. You can, however, tell us about any and all funerals you are holding for your Templar. A moment of silence will be observed.
Other beta news? Aw, shucks, why not?
- The next Starfall Tactics test starts up on April 24th. It does not, in fact, feature any tactics based around falling stars, because physics does not work that way. Instead, it has character creation, limited progression, and a new ship class.
- Everyone gets a prize for participating in the SkySaga Alpha 10 test! You get a prize! And you get a prize! The prize is probably not a humpback whale, but you never know.
- The next round of testing for Life is Feudal‘s MMO side of things is starting on April 26th and should run for around 10 days. Clear your calendar for Wednesday, then.
- Project Gorgon is looking good these days. Seriously, the latest round of graphical updates makes it like that nerdy but shy girl from school who suddenly turned immensely hot, or something. You know your movie cliches, fill them in on your own time.
- Want to hunt some trolls in Saga of Lucimia in an early test version? That’s a thing that’s happening. No word yet on whether or not they’re actual in-game trolls or more general trolls, but make sure to designate someone as “torch-monkey” if you’re going out at night.
- Last but not least, the Marvel Heroes console version is starting its beta today, and it features local co-op. That’s unlikely to ever come to the PC version, although why you would need it is a different discussion altogether.
For those of you not delighted by the above stories (and those who are delighted), we also have a list just below. Isn’t that lovely? Let us know if there are errors within the list down in the comments. Or let us know what betas you’re playing and can be discussed without an NDA. Or let us know if you want to buy the Laser Prime redeco from the most recent Transformers box set. We have an extra.
The MMO side of “harshly realistic, socially focused, medieval life simulation” Life is Feudal
has a fresh trailer this week that’s intended to outline what your first five hours in the game are going to look like. It looks like a lot of running, scary animals, terrible weather, and desperately cobbling together food and shelter!
“Starting as a simple and poorly equipped peasant, players will need to gather resources to set up a camp while foraging for food and starting their first campfires. Soon, they will socialize with other players, working together to gather resources and build a home. Finally, players working together will divide up duties and play out various roles in the game, be they hunters, gatherers, defenders of their village or brigands attacking other encampments.”
In short, you’re gonna die. The vid’s below.
Bunnies and eggs! Flowers and grass! Lots and lots of chocolate as we hoard every Cadbury thing we can find! (Or maybe that’s just me?) Yep, Easter is this weekend, making it a convenient time for MMOs to shower us in stuff to keep us indoors and playing instead of outside marveling in the end of winter. We’ve collected a few of those events down below!
We don’t often see co-developed MMOs and survival sandboxes where the game that’s smaller in scope gets the content second, but that’s exactly how Bitbox is working on Life is Feudal’s
MMO and its “Your Own” version. Last week, the studio patched up LIF: Your Own
with the big changes already in the MMORPG
The patch includes a total redesign of the combat skill tree, a balance pass for armor, “optimized and partially rewritten AI system,” parallaxed terrain textures, chopping damage, damage to moveable objects, siege torch weapons, terrain effects on horse travel, tweaks to the diurnal cycle, pavement flattening for structures, and a whole bunch of adjustements to weapons systems. Players say that not everything is in yet (diplomacy and trading posts are still high on the wish list), but it’s something.
Or, you know, you could just go play the MMO, which is currently in beta.
If you don’t like tricks and jokes, just stop reading right now, turn the lights off, and go climb back into bed. Nothing on the internet is going to bring you joy today, so just sit this one out. Trust us.
For everyone else, there’s April Fools’ Day! Follow along as we rattle off all the great MMORPG pranks and events we’ve found so far this morning.
Welcome to The Survivalist! Ya’ll might have noticed that I have gravitated a bit from my happy home of deep, immersive virtual worlds (possible due to the lack of them!) and have been tinkering about and enjoying time in various survival games. This isn’t as odd as you might think! One thing I love about sandbox worlds is the ability for your actions to matter in terms of shaping the world and carving out your place in it. Survival games have been allowing me just that with opportunities to build the world, from the society on it to structures in it to the even the physical world itself. And decisions definitely matter, bringing satisfaction and reward or disappointment and destruction.
I’m not alone in this appreciation of the survival genre, either. Many MMO gamers have joined mainstreamers by flocking to it lately as seen by the explosion of the available games. Those of you not on board yet might be wonder just what is so alluring about a genre that has many elements of MMOs but on smaller — and oft times privately managed — scale. As the weeks and months wear on, The Survivalist is going to explore all the nooks and crannies of the survival sandbox genre (and likely die many, many times in the process!), but today, we’re going to look at what players can jump into to test their survival skills. So here’s a guide to many options in the newest genre to take over our gaming sphere.
Now that Life is Feudal has turned on the power to its closed beta program, more players than ever before are getting to see what this medieval sandbox MMO looks like first-hand. For the rest of us there are always screenshots, those tantalizing glimpses into this developing game world.
The studio released a baker’s dozen of new pictures from the game this week to show that this world isn’t just bland designs and colors. In fact, from the looks of these shots, Life is Feudal is shaping up to be a nice-looking title, with interesting vistas, natural-looking scenery, and even a giant sword in the stone. See for yourself below!
Source: Press release
I am finding it hard to believe that we are two months into 2017 already, especially since I’ve had so many pressing Guild Chat submissions recently that I haven’t had a chance to turn my hand back to MMO Mechanics in all that time! As an introduction to a new year, I usually like to include a predictions column that summarises my perspective on how I believe mechanics will change over the following twelve months, but I don’t feel as though the 2016 trends I mentioned have died out yet and wish to instead focus on the sustained emphasis on sandbox MMO development with strong holistic, character developing mechanics.
In this edition of MMO Mechanics, I’m going to talk about some upcoming MMOs and the non-combat, realistic, and technical mechanics added into the 2017 sandbox mix. Although I can’t guarantee that the titles I mention below will actually release this year, each of them has enough solid development behind them to make a 2017 release at least probable; besides, even if these titles don’t release in the next ten months, they will still bear the hallmarks of the state of the modern sandbox MMO and are worth noting. Add your thoughts on the common threads you’re finding in 2017’s planned MMO mechanics in the comments: I’m sure to miss several key mechanics development trends in this non-exhaustive list.
After extending its beta well into 2017, Albion Online has announced its date for officially leaving that hallowed state: July 17th, 2017. Just a few months away! So if you were worried that “well into 2017” meant the fall, you can rest easy. The game has also looked at adjusting some of its open PvP zones, so that’s also a good thing.
Other news? Aw, of course, anything for you:
You can also find our full list just below, replete with all sorts of games which are in testing. Did something jump test phases without us noticing? That’s awful; let us know about it so we can fix it. Or just scroll down the list and look for what you’d be interested in playing, we’ll accept either.
Yesterday, Life is Feudal kicked off its second closed beta test for the MMO version of the game. The test is somewhat short and will last about two weeks. All backers who bought into the game (at a minimum of $45) will be part of this beta wave, although the team was also accepting applications for free beta spots on the site.
To drum up excitement over the CBT, the team has released a new trailer that shows off the various guilds towns that can be constructed in this expansive sandbox world. From the fertile prairies to the snow-covered crags, it looks as though where there’s a flat enough space, players can plant down settlements of their own.
Is Life is Feudal’s closed beta calling you? Check out the “This World Awaits You” trailer after the break and see if you can hear it (or not)!
The MMO version of Life is Feudal
is expected to kick off another round of beta
today, says a new post on Bitbox’s official site: “[The] second test run of LiF:ММО
CBT (wave #1) will start on February 20th and we’re planning on it being held for two weeks.” It is expected to launch late this year
Confused by all the Life is Feudal versions floating around? Don’t be. The game was originally planned as an MMO back in 2014, but funding issues caused the studio to scale back to a “pocket” version of the game called Life is Feudal: Your Own, more like a survival sandbox than an MMO. A year ago, however, the company turned its attention back to the MMO, along the way launching a city builder called Life is Feudal: Forest Village. The team has also been working on a mobile app that includes minigames and guild chat.
LiF:MMO began internal beta last summer, followed by player testing last December.
It was a busy week for new MMO Kickstarters!
- Mekria Online joins the Make My MMO watch list; it’s a PvP-heavy MMO seeking $110,000.
- RUiN joins up too, though as a PvP arena brawler, it’s a bit on our fringes. It’s already at half its goal with a month left to go. (Thanks, Zanetski!)
- and Age of Sail MMO Caribbean Conquest is back online with its second Kickstarter (the first was canceled last year).
Read on for more on what’s up with MMO crowdfunding over the last few weeks and the regular roundup of all the crowdfunded MMOs we’ve got our eye on!
Good news, fans of Revelation Online! The game is still up for testing right now! Yes, the game is getting a bit more time in tests so that players can reach the level cap and really explore what it has to offer. You can also learn about guilds hitting one another to control territory, if that’s your thing.
Meanwhile, the beta news has rolled onward across the betasphere. Is that a term? It is now. Take a gander:
And naturally, there’s a list of games in testing down below. Exciting, yes? You can check out many of the games on that list, and you can also let us know if something on there has slipped to a new phase without us knowing. You can even test out the new comment system to tell us all about it. Fun for the family, assuming the family has a slightly odd definition of fun.