Two years ago, NCsoft dealt a harsh blow to a certain subset of gaming fans when it canned the development of Project HON. This MMO was to be a glorious exercise in mecha combat, but scandals and a decision to reallocate development resources meant that it was never to be.
So where can that kid who grew up playing with giant robots go to get a Voltron, Transformers, or Macross fix these days? While many MMOs offer the occasional mech experience, there aren’t as many games that go all-in on that Pacific Rim experience.
But in the interests of a thought experiment and because I have fond memories of slapping five metal lions together to form the ultimate defender of the universe, here are 10 online games that offered or still do offer the thrill of high-tech mech and robot warfare.
The conclusion of AQ3D’s Camp Gonnagetcha meant the beginning of Mogloween, and that means Massively OP’s MJ gets to dive back in and shove that giant gourd back into its own dimension! Who wouldn’t enjoy a little virtual pumpkin smashing on Halloween? Tune in live at 3:00 p.m. and join in the fun.
What: AdventureQuest 3D
Who: MJ Guthrie
When: 3:00 p.m. EDT on Tuesday, October 31st, 2017
Not content with the current state of the world, AdventureQuest 3D pushed out a patch this week that overhauled its classes and combat — a change that bodes well for the future.
“In this update we wanted to make combat feel more fun and exciting,” the team said. “We also wanted to give each of the starter classes a distinctive play style which would prepare players for upcoming classes. These updates will also set the foundation for us to start creating new classes.”
Players who jump into combat with this new patch will discover that potions now have a 10-second cooldown, movement speed is standardized in all directions, the global cooldown is reduced to a single second, damage-over-time abilities are affected by armor, crowd control has diminishing returns, buff and debuff icons, and they can be stunned. All classes now have an ultimate ability, have their own resource, have passive abilities and effets, and share a new class panel. The team also added new animation and particle effects for many attacks. Whew.
Welcome back to another quick tour through the very latest in mobile MMORPG news. Let’s begin at the beginning with…
Yep, the GAMEVIL-produced mobile spinoff of this core sandbox MMORPG has released on both iOS and Android worldwide, with 100K players having signed up for pre-registration. “Developed with Unreal Engine 4, ArcheAge Begins features impressive-looking character models and environments, intense strategic battles and engrossing online multiplayer features,” GAMEVIL says. (Thanks, Jason!)
Massively OP’s MJ gets to go to summer camp! OK, well it is technically fall camp now. And it isn’t the kind with cute little crafts and singing around a campfire, either. It may, however, include screaming around a campfire! She’s going to AQ3D’s Camp Gonnagetcha, just exactly the type of camp a MMO-playing horror movie aficionado would love. MJ can’t wait to get in and explore this spooky space. Tune in live at 8:00 p.m. revel in the holiday atmosphere with her. Soon it will be Mogloween!
What: AdventureQuest 3D
Who: MJ Guthrie
When: 8:00 p.m. EDT on Tuesday, October 17th, 2017
It’s almost a full-time job to stay on top of all of the MMO and MOBA Halloween events popping up all over the place! Here’s another batch of deliciously frightful festivities that are going on right now in games all around you:
Vendetta Online has been around a long time and getting regular updates to boot, and until now, I would have said it’s playable on everything. Maybe not a toaster. But close. As it turns out, however, it wasn’t properly F2P on Apple mobile devices, an imperfection rectified today.
“We’re thrilled to make our long-awaited debut on iPhone,” Guild Software CEO John said in a press release this morning. The iOS version relaunches as a free-to-play title, alongside its crossplatforminess mates on Android, PC, Mac, Linux, and GearVR.
“Vendetta Online is a free, graphically intensive and cross-platform MMORPG set in space. Players take the role of spaceship pilots in a vast, persistent online galaxy. Trade between stations and build an empire, or pirate traders who dare to pursue routes through areas of lawless space. Fight other players, or cooperate with friends to push back the mysterious Hive. Mine ores and minerals, gather resources, and craft unusual items. Join the military of your nation, and participate in massive online battles (see the trailer). A wide variety of gameplay styles are available, from the the intensity of huge battles and realtime PvP, to the low-key enjoyment of quiet trading and mining in less dangerous areas of the galaxy. Play the style of game that suits you, or that suits your current mood. The availability of relatively casual and short-term goals allows for fun when only a little time is available to play.”
Arrrrgg! It be Talk Like a Pirate Day again mateys, and that be meanin’ Massively OP’s MJ be gettin’ in the spirit. She’ll be hoppin’ aboard AQ3D for some adventure (and to collect the awesome pirate gear!). No pirate can sail alone, so she be joined by none other than the mighty Artix, scalawag extraordinaire. He be guidin’ the crew to a surprise new map as well as showing off the new Greenguard. Join us live at 3:00 p.m. to set sail for more fun than ya can shake a parrot at!
What: AdventureQuest 3D
Who: MJ Guthrie
When: 3:00 p.m. EDT on Tuesday, September 19th, 2017
You’re probably well aware that today is that holiest of geek holidays, Talk Like a Pirate Day. AdventureQuest 3D is certainly not ignoring it; the cross-platform MMO is getting into the spirit (and rum) of the season with the return of Captain Rhubarb.
Ol’ Cappy doesn’t have any quests to bestow, but his booty is overflowing with treasure with which he will part — for a price. If you’re rich enough, you can buy your way to a piratey outfit (or a naval commander, if you’re also more prim and proper).
The team also opened up about its harrowing experiences of operating in Tampa during the recent hurricane strike. AQ3D fell upon emergency plans to keep running and came through it just fine.
Earlier this week, we wrote about Black Desert developer Pearl Abyss’ IPO and its grand plans for the future – among them, four additional MMOs. Sounds great, right? Except that the suspicion, at least in our comments, is that Pearl Abyss will just follow in the footsteps of Nexon, NCsoft, and Netmarble in that the games will mobile MMOs and not “real” MMORPGs at all. That may or may not be true; the games have fairly fast turnaround for a full-scale MMORPG, but then the company talked up the BDO engine for future games and expressed great ambition in the MMORPG market in the west and on console.
But the suspicion seems to turn off so many of us — the stigma is real. So for today’s Overthinking, I wanted to dig into that. Do you play mobile MMOs, especially any of the modern crop that are popular in East Asia and then ported here? What keeps you from playing mobile MMOs, and what would you want out of an MMO for a mobile device that would actually make you consider it a home MMORPG?
Even as AdventureQuest 3D continues to press forward with its development, it hasn’t resisted looking back to see what older content could use a dose of revise-and-revamp. Next on the slate? Greenguard Forest.
The Greenguard is receiving better visuals and a heftier dose of storytelling. “We took care to get rid of the grind in this new adventure, and then we added an abundance of nostalgic and iconic AdventureQuest stuff. Because this is certainly the right place for it,” the developers said.
The team is frantically testing the new Greenguard before Hurricane Irma hits Florida (and the game’s studios) this weekend. As Irma arrives, the AQ3D team will be hosting a weekend sale and posting a skeleton crew at the studio to hopefully keep things running. Stay safe, you crazy game devs!
Leave it to AdventureQuest 3D to turn one of the safest and most innocuous places in MMOs into a deadly struggle to the death. This week, the team has opened up its new “master vault” adventure in the bank, giving players a solo, two-player, or five-player adventure.
The instance can be run by characters as low as level six and awards all sorts of cosmetics — and even a free bank slot if you’re able to beat it. The team said that the reason for releasing the master vault now had to do with a temporary code-freeze: “The bank was mostly done — it is a small but really fun adventure. Exactly the size of something we could finish before the temporary code-freeze.”
Meanwhile, the team hinted that there are a lot of classes being designed for the game, and as such, explaining the philosophy behind its one-character-can-do-it-all class design was important. Once the base classes are finished, the team will turn its attention to cranking out the Pirate, Necromancer, Paladin, DragonSlayer, Ninja, Cleric, and Shaman.
“Trying out new classes is fun and leveling them up is rewarding,” the team said. “Especially since we are planning a storyline for each major class.”
Buckle up, MMO fans, because it’s about to get really weird up in here. There seems to be this strange struggle between studios these days to claim the title of “first-ever cross-platform MMO” (at least for a western title). Last week, RuneScape announced that it was going to be the first game to do this with its upcoming mobile edition, but now Villagers and Heroes — which offers the game on both PC and Android — is contesting that claim.
“Competitor announces ‘1st MMO on mobile, first to deliver interoperable play between PC and mobile’ for 2018… SORRY, WRONG. We did it first!” Mad Otter Games tweeted last week. “Villagers and Heroes IS the first and the BEST mainstream and established Western MMO offering full cross-platform play!”
Of course, AdventureQuest 3D would like to have a word with both of you, as would Pixel Worlds, Pocket Legends, Nebula Online, Arcane Legends, and some game that launched this past week. Forget its name. Albion something? “First cross-platform MMO” doesn’t really seem to be a label that can be exclusively claimed these days (as we’ll talk about on the MOP Podcast later today!).