Today is the day we’ve been waiting for: After a short delay, episode 2 of Guild Wars 2‘s fourth Living World season, A Bug in the System, is finally ready to release. It feels as though Daybreak was a lifetime ago after being spoiled for so long with super-fast episodic content drops throughout the Path of Fire story, so I’m delighted to finally get to grips with some new story now. I had a little glimpse at the action two weeks ago in a dev-guided preview and was honestly left jaw-dropped, so it’s been exceptionally difficult waiting for its release to talk about my impressions. The episode is dangerous, political, and impactful, and I am just about hanging onto my seat as I get to see more today.
In this episode of Flameseeker Chronicles, I’ll recap on Daybreak’s content for those who haven’t quite caught up before launching into my first impressions of A Bug in the System. I played for around 45 minutes with some key developers and have only had a glimpse at the content, so this article will be a nice teaser for today without spoiling too much more than the trailer does. Having said that, if you would prefer to go in fresh, give this one a skip to avoid potential spoilers until you’ve played yourself.