When we first heard rumors about a Harry Potter version of Pokemon Go, I said I could barely imagine what the game might be like before listing several other IPs that would translate better as AR games. It’s not that I don’t like the Harry Potter series (I do) or Niantic (someone’s got to push the envelope). My issue is that I can’t see how their respective styles could combine to create something great.
So I’ve gone back to some of my pre-POGO notes about Ingress and what would need to change before it went live and, well, Niantic clearly thinks differently than I do because this game is very much happening. I thought it might be useful to consider Niantic’s past and how it may affect its upcoming game Harry Potter: Wizards Unite. Let’s dig in.
It might be the closest you will ever get to living out your Harry Potter fantasies without heading down to Universal Studios in Orlando. Maguss is a Pokémon Go-style ARG that draws heavy (but not copyright-infringing) inspiration from the Wizarding World — and it’s about ready to hit the public stage.
A shade more complicated than Pokémon Go, Maguss has player wizards use a phone and wand to interact with a virtual world overlaid on the real one. By casting spells, players can gather important ingredients, battle imaginary monsters, brew potions, and duel between one another. It is being made for iOS and Android, is coming out later this year, and doesn’t require a wand accessory to play. But seriously, if you’re going to do this, you might as well do it right.
On August 30th, the team indicated that the public beta is right around the corner: “We need approx. one more week to be done with monetization features […] There is still a lot left but we are making good progress each day and getting closer and closer to what we imagine public beta version will look like. Hopefully we can manage to add all we want before we release it for public and for you to enjoy. The next update will be huge!”