Massively Overpowered’s Make My MMO feature chronicles the adventures and misadventures of MMOs in various stages of crowdfunding. You might also be interested in Betawatch, which focuses on games in testing. [Follow this feature’s RSS feed]
This week in MMO crowdfunding news, Derek Smart reminded everyone that he exists. Not that he’s crowdfunding an MMO or anything, but he did have plenty to say about Star Citizen and its chances for realizing the lofty goals set by developer Cloud Imperium.
And of course MassivelyOP commenters had plenty to say about Star Citizen and Derek Smart. Some other news happened as well, and you’ll find a roundup of it just past the break.
This week in MMO crowdfunding, Pathfinder Online introduced mules. No, not your dual-boxed healer or the crafter avatar that you force your kid to level up when he’s done cutting your grass, but actual mules that carry goods and make sad mule faces.
Pathfinder’s mules are both designed to help traders move large quantities of goods and to attract gankbox bandits looking to spoil said trader’s day, so use them with caution! The rest of this week’s crowdfunding news roundup is just past the break.
This week in MMO crowdfunding news, Voxelnauts pulled the plug on its own campaign. Not to worry, though, as the sandbox virtual world “will still be made,” according to a Retro Ronin Kickstarter update. The firm says that it is committed to alpha testing at the end of 2015, and that it is currently “in discussions regarding necessary funding to make our metaverse a reality.”
The rest of this week’s crowdfunding news roundup is just past the break.
This week in MMO crowdfunding news, Das Tal failed to meet its Kickstarter goal, but developer Fairytale Distillery intends to soldier on. “Das Tal will continue with development. That is the simplest way to put it,” the firm explained. “The Kickstarter was never our one and only path, and we would not have kicked it off so early if we were risking everything.”
The rest of this week’s news roundup is just past the break.
This week in MMO crowdfunding news, Das Tal continued its Kickstarter info dump and it invited everyone into its alpha test for one day only. Voxelnauts posted a new Kickstarter video and achieved a critical mass of Steam user support by getting greenlit on Valve’s ubiquitous PC platform.
Elite: Dangerous released its long-awaited Powerplay update, while Star Citizen delivered another one of its gargantuan monthly progress reports. Click pas the cut for the rest of this week’s crowdfunding roundup.
This week in MMO crowdfunding news, Square Enix pimped out 2-D action MMO hopeful Dragon of Legends as part of its Indie Collective showcase. In slightly less positive news, Greed Monger’s development team was “forced to admit defeat” and informed the game’s community — which had coughed up more than $100,000 in Kickstarter donations — that it was shutting the project down.
Oh, and Das Tal released a ton of updates for its ongoing Kickstarter drive.
The rest of this week’s MMO crowdfunding roundup is just past the cut.
This week in MMO crowdfunding news, The Repopulation got an official launch window. Then it got a new trailer. Das Tal got off to a good start as it eyes the second week of its Kickstarter, and Voxelnauts is now a thing. Or at least, it’s a Kickstarter thing, including plans to allow players to “do anything, be anything, and go anywhere.”
The rest of this week’s MMO crowdfunding roundup is just past the break.
This week in MMO crowdfunding news, Gloria Victis developer Black Eye Games let us know that it’s in “the home stretch” in terms of upgrading its fantasy sandbox to the Unity 5 engine. What’s the big deal with that? Well, a 50 percent framerate increase, for starters, not to mention improved eye candy.
Elsewhere, indie PvP sandbox Das Tal officially kicked off its Kickstarter campaign. The rest of this week’s crowdfunding roundup is just past the cut.
This week in MMO crowdfunding news, we learned everything we ever wanted to know about Star Citizen’s first person shooter module, plus a bit more. In addition to some deep dives into character and art design, we got a good look at SATA Ball, which is simultaneously an in-fiction sport and an attempt at FPS mechanics that haven’t really been done before, according to Cloud Imperium.
You can catch up on the rest of this week’s crowdfunding news after the cut.
This week in MMO crowdfunding news, Pathfinder Online made some noise about the future of its settlements feature. Goblinworks CEO Ryan Dancey also made headlines by imploring Pathfinder fans to recruit new blood from the larger MMO community.
In other news, Star Citizen summed up its April progress with a lengthy studio report and dropped a couple of interesting persistent world info nuggets in the process. You can read the rest of this week’s crowdfunding news roundup after the break.
This week in MMO crowdfunding news, a couple of high profile projects met stretch goals. Crowfall will be hiring a dedicated graphics programmer, while Camelot Unchained plans to add pet classes of a spiritual nature. Spirit pets are part of something called an Extender Pack, though, as they won’t be worked on until after the game’s initial release.
You can read the rest of our crowdfunding roundup just past the break!
This week in MMO crowdfunding news, we learned about the new Powerplay update coming to Elite: Dangerous that promises to revamp the space sim’s mining profession into something approaching lucrative. We also heard from Crowfall’s devs, and more specifically, how they plan to make their ambitious realm war title for a paltry $6 million. Finally, Shroud of the Avatar got some visual upgrades and some pretty kick-ass in-game books!
This week in MMO crowdfunding news, we said goodbye to Descent Underground‘s fundraising campaign. It was a fond farewell, though, since the sci-fi space shooter reboot topped its $600,000 Kickstarter goal with just over three hours to spare.
Also this week, Star Citizen updated us on the progress made in March, showed off a new dev studio, released alpha version 1.1.1, and addressed community concerns about the length and accessibility of its Squadron 42 single-player campaign. The rest of our crowdfunding roundup is just past the cut.