Massively Overpowered’s Make My MMO feature chronicles the adventures and misadventures of MMOs in various stages of crowdfunding. You might also be interested in Betawatch, which focuses on games in testing. [Follow this feature’s RSS feed]
This week in MMO crowdfunding news, we caught up with Camelot Unchained, Crowfall, and Elite: Dangerous, each of which released a dev blog or some sort of similar update designed to keep backers and watchers apprised of current progress.
Camelot Unchained’s DragonCon panel was made available on YouTube, while Crowfall continued its weekly assault on our newsroom. Elite, meanwhile, revealed its sales numbers and added a new dev blog to the mix. The rest of this week’s crowdfunding news is wrapped up after the cut.
This week in MMO crowdfunding news, not a whole lot happened! In the land of pseudo-MMOs, though, Kickstarter darling and PvE-focused survival sandbox Eco made headlines for its harsh PvP and justice system stretch goal. MassivelyOP’s Andrew Ross also spoke with Eco designer John Krajewski and published a lengthy look at how the title seeks to educate gamers with its survival and permadeath systems.
The rest of this week’s crowdfunding roundup is just past the cut!
This week in MMO crowdfunding news, Project Gorgon graduated from our “current campaigns” list to our “fully funded” list thanks to its successful $74,000 Kickstarter take. New this week is MUD, a procedurally generated full-loot PvP MMO that got off to a rocky start with some players due to its female avatar stretch goal.
The rest of this week’s crowdfunding news is rounded up after the cut.
One of these weeks we’ll stop writing about Project Gorgon in this space, but not today! And why should we, since the indie darling is basically the feel-good MMO crowdfunding story of the year to this point?As of press time, Gorgon has very nearly tripled its $20,000 Kickstarter goal with more than a day left on its funding drive.
Also this week, Double Fine veteran Justin Bailey unveiled Fig, a Kickstarter alternative that will eventually allow game backers to invest as well as pledge. The rest of our recent MMO crowdfunding news is rounded up for you past the break.
This week in MMO crowdfunding news, Project Gorgon topped another couple of stretch goals. The funky fantasy sandbox thing with cows stands at just over $46,000 as of press time, which ain’t half bad considering that the original goal was $20,000.
Elsewhere, the usual kickstarted suspects provided us with plenty of pre-alpha progress updates, and you can see those rounded up for your convenience after the cut.
This week in MMO crowdfunding news, Project Gorgon continued to feel the Kickstarter love thanks to the realization of its $30,000 stretch goal. Star Citizen acquitted itself well with a spiffy Gamescom presentation, and fellow space sim Elite: Dangerous announced planetary landings before becoming embroiled in one of those zomg-someone’s-getting-a-better-deal-than-me drama explosions.
The rest of this week’s crowdsourced MMO news is rounded up for you just past the break.
This week in MMO crowdfunding news, Project Gorgon met its Kickstarter goal with over 23 days to spare. The fantasy sandpark benefited from some positive word-of-mouth in the MMO community, due in no small part to the fact that the title features a pre-alpha build that anyone can pick up and play right now.
In other news, Shroud of the Avatar pushed its big Release 20 patch live, and Star Citizen continued to set the internet on fire with the latest in a long line of much-ado-about-nothing brouhahas. Catch up on all of the week’s crowdfunding news after the break.
This week in MMO crowdfunding news, Project Gorgon returned to Kickstarter. Veteran developer Eric Heimburg clearly believes in his fantasy sandpark, and why not? Gorgon combines the best of old and new school gaming, with a heavy focus on discovery, exploration, and immersion.
In other news, Star Citizen boss Chris Roberts briefly stirred the hornet’s nest when he called B.S. — literally — on those who say that the sci-fi space sim has an acute case of feature creep. Apart from that, though, it was an uneventful week! You can catch up on that story and the rest of the week’s crowdfunding news after the cut.
This week in MMO crowdfunding news, Derek Sm… ah, you know what? Never mind. This week in MMO crowdfunding news, Shroud of the Avatar’s Starr Long talked about the challenges of providing narrative structure in a sandbox. Camelot Unchained’s beta was delayed, and Star Citizen continued to update everyone about its FPS module progress.
You can read our full crowdfunding roundup after the break.
This week in MMO crowdfunding news, Derek Smart reminded everyone that he exists. Not that he’s crowdfunding an MMO or anything, but he did have plenty to say about Star Citizen and its chances for realizing the lofty goals set by developer Cloud Imperium.
And of course MassivelyOP commenters had plenty to say about Star Citizen and Derek Smart. Some other news happened as well, and you’ll find a roundup of it just past the break.
This week in MMO crowdfunding, Pathfinder Online introduced mules. No, not your dual-boxed healer or the crafter avatar that you force your kid to level up when he’s done cutting your grass, but actual mules that carry goods and make sad mule faces.
Pathfinder’s mules are both designed to help traders move large quantities of goods and to attract gankbox bandits looking to spoil said trader’s day, so use them with caution! The rest of this week’s crowdfunding news roundup is just past the break.
This week in MMO crowdfunding news, Voxelnauts pulled the plug on its own campaign. Not to worry, though, as the sandbox virtual world “will still be made,” according to a Retro Ronin Kickstarter update. The firm says that it is committed to alpha testing at the end of 2015, and that it is currently “in discussions regarding necessary funding to make our metaverse a reality.”
The rest of this week’s crowdfunding news roundup is just past the break.
This week in MMO crowdfunding news, Das Tal failed to meet its Kickstarter goal, but developer Fairytale Distillery intends to soldier on. “Das Tal will continue with development. That is the simplest way to put it,” the firm explained. “The Kickstarter was never our one and only path, and we would not have kicked it off so early if we were risking everything.”
The rest of this week’s news roundup is just past the break.