Massively Overpowered’s Make My MMO feature chronicles the adventures and misadventures of MMOs in various stages of crowdfunding. You might also be interested in Betawatch, which focuses on games in testing. [Follow this feature’s RSS feed]
This week in MMO crowdfunding news, we learned everything we ever wanted to know about Star Citizen’s first person shooter module, plus a bit more. In addition to some deep dives into character and art design, we got a good look at SATA Ball, which is simultaneously an in-fiction sport and an attempt at FPS mechanics that haven’t really been done before, according to Cloud Imperium.
You can catch up on the rest of this week’s crowdfunding news after the cut.
This week in MMO crowdfunding news, Pathfinder Online made some noise about the future of its settlements feature. Goblinworks CEO Ryan Dancey also made headlines by imploring Pathfinder fans to recruit new blood from the larger MMO community.
In other news, Star Citizen summed up its April progress with a lengthy studio report and dropped a couple of interesting persistent world info nuggets in the process. You can read the rest of this week’s crowdfunding news roundup after the break.
This week in MMO crowdfunding news, a couple of high profile projects met stretch goals. Crowfall will be hiring a dedicated graphics programmer, while Camelot Unchained plans to add pet classes of a spiritual nature. Spirit pets are part of something called an Extender Pack, though, as they won’t be worked on until after the game’s initial release.
You can read the rest of our crowdfunding roundup just past the break!
This week in MMO crowdfunding news, we learned about the new Powerplay update coming to Elite: Dangerous that promises to revamp the space sim’s mining profession into something approaching lucrative. We also heard from Crowfall’s devs, and more specifically, how they plan to make their ambitious realm war title for a paltry $6 million. Finally, Shroud of the Avatar got some visual upgrades and some pretty kick-ass in-game books!
This week in MMO crowdfunding news, we said goodbye to Descent Underground‘s fundraising campaign. It was a fond farewell, though, since the sci-fi space shooter reboot topped its $600,000 Kickstarter goal with just over three hours to spare.
Also this week, Star Citizen updated us on the progress made in March, showed off a new dev studio, released alpha version 1.1.1, and addressed community concerns about the length and accessibility of its Squadron 42 single-player campaign. The rest of our crowdfunding roundup is just past the cut.
This week in MMO crowdfunding news, we said goodbye (apparently) to Greed Monger. We also said hello to Pathfinder’s early access head start and, of course, we heard from Crowfall, Star Citizen, and the rest of the usual suspects.
While Greed Monger isn’t officially dead in terms of an announcement from its developers, things don’t look good now that it’s lacking a lead programmer. Read the rest of this week’s MMO crowdfunding news after the cut.
This week’s crowdfunding news was all about Crowfall. Seriously, we must’ve written about Crowfall like 76 times or something. In the end, the most relevant piece of Crowfall news is that the Kickstarter is over and it was a big success.
Oh, and we also checked in with Pathfinder, which put version six of its early access client out to backers on Thursday. The rest of our MMO crowdfunding news roundup is past the break.
This week in MMO crowdfunding news, SOE fans banded together and attempted to Kickstart this year’s Fan Faire. You might recall that Columbus Nova cancelled the annual festivities after purchasing SOE, laying off a bunch of staff, and rebranding the firm as Daybreak.
Project Fan Faire seeks $35,000 in funding and has already secured hotel space in Las Vegas provided that 175 attendees are willing to confirm. You can view the rest of this week’s crowdfunding roundup after the cut.
This week in MMO crowdfunding news, we learned about the Kickstarter for a “MOBA type of combat game” called Descent: Underground. Yes, it’s that Descent, and it even has Interplay’s blessing. It also boasts a few Star Citizen veterans on its dev team, and it earned an endorsement from Cloud Imperium’s Chris Roberts.
The rest of this week’s crowdfunding roundup is just past the cut.
This week in MMO crowdfunding news, a couple of projects went bye-bye. First up was Trials of Ascension, which admitted to Kickstarter defeat and pulled its campaign after raising nearly $26,000 out of a $600,000 goal in two weeks. Also down for the count is The Wizarding World Online, a Harry Potter knockoff that kinda forgot to ask the IP owners for permission.
Finally, Massively Overpowered’s Kickstarter campaign came to a successful close, and we thank you all once again for allowing the site to live another day (or two!). Click past the cut for the rest of this week’s crowdfunding roundup.
This week in MMO crowdfunding news, Crowfall basically blotted out the sun. The “throne war simulator” surpassed its $800,000 goal in a couple of days, and apart from that it also generated a ton of discussion both here on MassivelyOP and throughout the MMO blogosphere.
We’ve also entered the homestretch on our own Kickstarter. With six days to go, we’ve met our initial goal and secured a couple of months’ funding for our new web presence, so thank you for your support!
Click past the cut for rest of this week’s MMO crowdfunding roundup.
Welcome back to Make My MMO, a recurring column from Massively-that-was which covers crowdsourced MMOs of both the fully funded and the not-so-much variety. Each week we’ll round up the most relevant crowdfunding news stories in case you missed them, and we’ll also keep a running tab on active funding drives.
And speaking of that, for the next two weeks we get to write about ourselves in this space, as our Kickstarter is ongoing through March 6th and you lovely backers continue to stick it to the man while humbling us with your support.
Click past the cut for the rest of this week’s crowdfunding news. And don’t forget to tip us if you see something we missed (especially this week and next as we’re still scrambling to get our new house in order!).