While the player character is working hard to do the heavy lifting of finding a new home in Mass Effect: Andromeda, players support the single-player game by gathering supplies and rewards in the multiplayer component. The first special multiplayer event is already here, tasking players with taking part in the APEX missions to find missing scouts in the hopes of uncovering valuable Krogan assistance. That means a new limited-time map through Monday.
Players who undertake the “Drack’s Missing Scouts” mission will land at Firebase Paradox, featuring powerful Remnant artifacts being sought by the Kett for players to obtain. There’s also a new character and weapon available in item packs. The Krogan Gladiator is a biotic with a penchant for her hammer, and the Ruzad shotgun is a slow-firing heavy-impact shotgun that may as well be the poster firearm for Krogan military philosophy. Check out the trailer just below, and see if it enhances your first weekend of scouring the Heleus Cluster for a new home.
Worried about getting bored with Mass Effect: Andromeda’s multiplayer component? If it’s anything like the previous game in the series, it should be robust, but eventually the maps and abilities will get a bit stale… but much like its predecessor, you can count on getting free DLC periodically to keep the multiplayer feeling fresh. There will be no multiplayer season pass or anything of the sort, either, so you can just jump in and enjoy each new multiplayer update as it happens.
There’s no firm announcements on how many multiplayer DLC releases will happen, although Mass Effect 3 had a total of five large multiplayer updates. Players will be able to pick up lockboxes through play or by dropping a couple of dollars, but it won’t be mandatory to progress through the game. The game launches on March 21st, with an early trial version available on March 16th including both multiplayer and single-player gameplay.
The SAG-AFTRA’s voice actor strike last week has created a lot of discussion in our comments and elsewhere about the value of voice acting in games and MMORPGs. A lot of folks play with the sound off or wouldn’t mind a return to text adventuring if it meant cheaper games. A lot of people just don’t enjoy voice acting. A lot of peeps think voices don’t add anything necessary at all.
But a lot of people do. FemShep sold me on the Mass Effect series, for example, and while I admit to speed-clicking my way through a lot of voiceovers (sup, SWTOR), there are some I worship, like those by the lovely lady who voices the female Charr in Guild Wars 2 and really changed my whole view of what the race and its storyline were all about. I’ve also been known to mod in voiceovers for games that don’t have them; Oblivion, for example, is a whole lot less lonely when I add a player voice for myself making snarky jokes and observations at random.
And on the other hand? CITIZENS OF DALARAN!
How about you? What’s your favorite voice acting in an MMORPG?
E3 news about Mass Effect: Andromeda has got me hyped for the series all over again. The single-protagonist (or antagonist, depending) storyline that’s more linear than it appears to be may not apply that well to an MMO space, but the lore of the galaxy really appealed to me and would be epic in a larger, more sandboxy setting.
BioWare will probably never SWTOR-ify the Mass Effect universe, especially after the online component of ME3 was so limited in scope and a similar perk for MEA will have no impact on the game’s actual story, but it’s fun to dream. Would you play a full-fledged Mass Effect MMO?