This week’s Massively Overthinking topic comes to us from an anonymous Kickstarter donor, who wanted to talk about excessive namecalling jargon as it pertains to groups of players in MMOs:
Regarding sneering terms for players (whales, carebears): Why is it considered inherently superior to prefer to play for free, and to think smashing other players’ heads in is fun?
Of course, it’s not just PvP players and F2P players generating rude epithets for their enemies; we have nasty terms like “freeloaders” and “sociopaths” clogging up discussion too. So what’s up with the namecalling and tribalism in gaming? And why are we so obsessed with how people pay for things and what type of thing they like to kill in video games? I posed these questions to the MOP writers this week.