mechwarrior online

Official Site: MechWarrior Online
Studio: Piranha Games
Launch Date: September 17, 2013
Genre: Mecha OFPS
Business Model: F2P (Cash Shop)
Platform: PC

Perfect Ten: 10 MMOs where you can live out your giant robot fantasies

Two years ago, NCsoft dealt a harsh blow to a certain subset of gaming fans when it canned the development of Project HON. This MMO was to be a glorious exercise in mecha combat, but scandals and a decision to reallocate development resources meant that it was never to be.

So where can that kid who grew up playing with giant robots go to get a Voltron, Transformers, or Macross fix these days? While many MMOs offer the occasional mech experience, there aren’t as many games that go all-in on that Pacific Rim experience.

But in the interests of a thought experiment and because I have fond memories of slapping five metal lions together to form the ultimate defender of the universe, here are 10 online games that offered or still do offer the thrill of high-tech mech and robot warfare.

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The MOP Up: Warface celebrates its birthday in Chernobyl (October 22, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from World of TanksStarfall TacticsMu LegendOverwatchFFXIVEVE OnlineMu OnlineWakfuPath of ExileAionWarfaceMechWarrior OnlineElder Scrolls OnlineRevelation OnlineArena of ValorPaladinsConquer OnlinePortal KnightsElite: Dangerous, and Dauntless, all waiting for you after the break!

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The MOP Up: PlayerUnknown’s Battlegrounds hits record concurrency (October 1, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Elsword, Ultima Online, Dreadnought, Overhit, Blade and Soul, Project Ex, Conquer Online, Wurm OnlineMechWarrior OnlinePokemon GoSkyforge, PaladinsPlayerUnknown’s Battlegrounds, and Miranda, all waiting for you after the break!

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MechWarrior Online integrates special events with its newest patch

If you played BattleTech around the table before jumping into MechWarrior Online, you’re probably familiar with the “IIc” designation attached to certain ‘Mechs, marking Inner Sphere designs adapted to serve as Clan ‘Mechs with significantly improved technology. Four new hero ‘Mechs have been added with the game’s latest patch, a quartet of Clan IIc machines for those who want the smooth tech of Clan engineering combined with the brutal lines of Inner Sphere machinery. Or for those who are just really attached to the Hunchback for whatever reason.

The big centerpiece of the patch, though, is a new special event system integrated into the game that will make special battles more immediately visible and relevant for players. It will support per-faction conflict more comprehensively while improving both Quick Play and Faction Play modes. Now you can just see your goals and your progress right from inside the game. And if you use those new hero ‘Mechs to take on some of these special events, well, there’s nothing wrong with that.

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The MOP Up: Gamescom’s big opening by Angela Merkel (June 25, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from MechWarrior OnlineMu OriginDark Age of CamelotAstellia OnlineMarvel End Time ArenaRagnarok Online, and Guild Wars 2, all waiting for you after the break!

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One Shots: En garde!

It’s hard to deny that one of Final Fantasy XIV’s newest classes marries style and substance, particularly if you’re into a certain swashbuckling aesthetic.

Skoryy took time out of playing Stormblood to share his new Red Mage with us: “More character screenshots this week as Eorzea’s version of Skoryy, Skory’a, reveals himself as a defender of the weak, the innocent, and candy drops! En garde!”

Now, be careful with that sword there! It’s not just a prop to make you look good at historical reenactments; it can stab your way into a felony charge if you’re not careful.

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Today’s MechWarrior Online patch adds resistance heroes, tweaks sub privileges

MechWarrior Online is rolling out a big patch today with a whole lot of ‘Mechs to try out. The update includes new Inner Sphere Resistance Hero ‘Mechs, the 8v8 competitive mode and leaderboards, the revamped Incursion game mode for faction play, a “significant” energy weapon balance pass, sound and turret updates, and new loot. Plus,

“As of this patch, Premium Time is no longer required for accessing any aspect of the Private Lobby feature! Tonnage rules, Match Time, Time of Day, View Mode, and Full Team settings are now available to all.”

If you’re a dedicated ‘Mech pilot, you probably want to know the future of MechWarrior Online. Does that mean you want to find out about that future through an online town hall meeting on Friday, June 23rd? You don’t need to answer that, both because you’d be talking to the computer and because that’s what’s happening regardless. The meeting will be hosted on Twitch starting at 9 p.m. EDT and will be hosted by Russ Bullock and game designer Chris Lowrey. They’ll be talking about the upcoming Civil War technology, the skill tree, game balance, and some heretofore unannounced content. In the event that you’re not a dedicated ‘Mech pilot but more of an occasional one, you’ll have to decide whether the prospect of this new information is worth taking up your Friday evening.

We’ve included the preview videos for all the new mechs down below!

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The MOP Up: EVE Valkyrie lowers its price point (June 11, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from MechWarrior OnlineGuild Wars 2EverQuest IICabal OnlineEVE ValkyrieParagonSecond LifeLuna OnlineAtelier OnlineFinal Fantasy XILegend of Ancient Sword OnlineNo Man’s SkyHeroes of the StormArt of ConquestDreadnoughtOverwatchSINoALICEBlade and SoulPokemon Go, and Eternal Crusade, all waiting for you after the break!

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Betawatch: Pantheon has a class that’s too cool for you (April 28, 2017)

Remember when Pantheon: Rise of the Fallen bombed pretty badly on Kickstarter? The good news for fans is that the day when that happened is in the past in every way; the game just completed another round of funding, and now it’s on very stable financial footing with its 15-person team. To celebrate, it made a class so cool only the head developer can play it. If you thought that naming your own avatar a lord and the dominant force in an entire game world would be the apex of nerdy self-insertion, you were apparently wrong.

Other beta news does not, however, include quite so much stuff to have a smile and a giggle about. It’s mostly just news. See, we’ll show you.

And, yes, there’s a list down below. There’s always a list. Let us know if something’s missing, jumped phases, or whatever. We appreciate it!

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MechWarrior Online adds the Supernova, works on skill tree revamp

Glomping into MechWarrior Online this week is the brand-new Supernova, a fearsome beast of a machine with two weapon module slots and two consumable slots.

The Supernova is part of the February update, which also adds some cockpit items, renames the invasion game mode to simply “siege,” auto-renews mercenary contracts, and makes a slew of faction play and ‘mech adjustments and fixes.

Next on deck for the lobby brawler is a revamp to the skill tree. The team has been working on this for some time and is adjusting it based on player feedback from the test realm. “The biggest topic of discussion has undoubtedly been the economy of the skill tree system,” the devs wrote. “Much of the feedback we received also centered on the relative balance of the skill tree and the structure and content of certain skill branches and skill nodes.”

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Mechwarrior Online soft-launches a new game client portal

Mechwarrior Online is laying out a fresh welcome mat for its players in the form of a new client portal. Those ‘mechs better wipe their feet before coming into the game!

According to the team, the portal “brings improved stability, smoother patching and install procedures, and support for maintaining both the regular standalone client and the public test client.”

The team said that the portal is in a “soft-release state,” which should be translated as “it might be somewhat buggy so don’t pick on it and don’t blame us.” Right now, players have the option to keep the old launcher or switch to the new one, but in the future the game will fully switch over to this improved portal. Steam users do not need the portal

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The Game Archaeologist: Wing Commander Online and Privateer Online

In late 2012, former Wing Commander developer-slash-movie director Chris Roberts emerged from a decade of obscurity to ask for help to fund his vision of a massive, engaging space sim for a modern audience. Fans opened up their wallets and started pouring unprecedented amounts of money into the project, which Roberts called Star Citizen.

I don’t have to explain to you the subsequent rise of this $138M+ budget title, the vast expansion of its scope, the debate over its viability, and the fanatical following that fans have for this “under construction” sim. Even if it can’t be Wing Commander in name, gamers reasoned as they plunked down their money, it could be the Wing Commander MMO in spirit.

Interestingly enough, there was another, older effort made to bring the well-known franchise to the MMO table back in the late ’90s. A pair of projects, Wing Commander Online and Privateer Online, promised the thrills of the hit space saga with the expanse of the online gaming world. What happened and why aren’t we playing one of these games today? Find out on this exciting episode of The Game Archaeologist!

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Massively OP’s Best of 2016 Awards: Best MMORPG PvP of 2016

Massively Overpowered’s end-of-the-year 2016 awards continue today with our award for Best MMORPG PvP Experience in 2016, which is new to our awards series this year as proposed by proposed by strangesands and melissaheather. Once again, we’ve opted to include live, fully released MMORPGs launched in any year, as long as their 2016 PvP experience is what’s being judged (some writers nominated non-MMORPGs and unlaunched games; they were included below, but the votes were not considered). Don’t forget to cast your own vote in the just-for-fun reader poll at the very end!

The Massively OP staff pick for Best MMORPG PvP Experience in 2016 is…

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