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The Daily Grind: What keeps you logging into MMORPGs over a long period of time?

Earlier this month, Pantheon’s community team tweeted out a question that keeps coming back to me: “What motivates you to play an MMORPG for long periods of time, as in months, sometimes, years?” My first reaction was a pretty common one I bed and was true for me for a long time: friends and guildies! I certainly played some games far longer than I would have otherwise because I wanted to hang out with friends (EverQuest in particular is coming to mind).

But in recent years, when I already “see” my friends and guildies every day in external chats, I’d found games need some other draw too. Housing is probably the biggest one. I don’t usually get sucked in for dailies or anything like that, but give me a house that I love and want to keep up – that I’ll not only log in for but pay for, as my continuing Ultima Online fees prove.

What keeps you logging into MMORPGs over a long period of time?

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Grab a Mu Online, Mu Legend, Flyff, C9, or Rappelz key in honor of Webzen’s 9th anniversary

Webzen is celebrating 9 years of MMOs today, and in honor of that anniversary, the studio has granted Massively OP 1000 keys that can be applied to one of Webzen’s online games (Mu Online, My LegendFlyff, C9, or Rappelz) so you get to pick what you’re getting!

Click the Mo button below (and prove you’re not a robot) to grab one of these keys!

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The Daily Grind: What could MMO taverns do to get you to stick around?

I have vague memories of ArenaNet talking about Guild Wars 2 taverns prior to its launch and how these spaces would be more than window dressing. Maybe that was a dream or something, but I’ve always respected the effort to make one of the most iconic of RPG locations — the tavern meeting place — more useful and engaging. Warhammer Online, too, was touting tavern brawls that would take place as public events.

We’re so conditioned to run in and out of such places that unless we are roleplaying for some reason, chances are we never stay for more than a few seconds. And that’s kind of a shame, because I like the idea of players spending some time in bars unwinding. I heard a myth of a dead MMO that used to put such an emphasis on this, but it was probably all bunk.

What could MMO taverns do to get you to stick around? Would you hang out for minigames, gambling, special events, or special buffs?

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Hearthstone’s newest expansion has a new card that’s causing balance issues… with animations

When a new expansion arrives in Hearthstone, there will be balance issues. That’s almost inevitable; you know it’s going to happen, it’s part of the nature of the beast. What seems a little bit unusual is the fact that this particular card is causing balance issues simply due to animation locks. The legendary Shaman card Shudderwock is causing problems due to the nature of its special abilities, which replays every single Battlecry effect on your side of the board through the whole game.

This is obviously powerful, but this can also wind up cycling through an extensive and long animation cycle that ultimately leaves your opponent unable to actually play, which is clearly not an intended function of the card. The functionality will be revisited next week, so hopefully players will not long have to suffer a strategy of winning via animation locks. There’s a charming meta nature to it, but it still feels cheap.

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The Daily Grind: Which MMO has the dumbest armor?

Back in February, PC Gamer put out a piece on the absolute dumbest character armor in gaming history. There’s more than one MMORPG in the list, including World of Warcraft (Arthas’ Lich King armor) and Lineage 2 (Dark Elf string armor). Bizarrely, City of Heroes made the roster too for that one dude from The Lost faction with a TV helmet. The best part is the commentary from an actual real-life armorer (they’re basically all the equivalent of “you’ll shoot your eye out, kid”).

I thought it would be fun to dig further into MMOs for even more dumb armor. Me, I’ll vote for anything where the shoulders would poke me in the eye, anything I would legit wear clubbing, and anything that proves definitively that the designer has no idea how actual boobs work.

Which MMO has the dumbest armor? Post pics if you have them!

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The Daily Grind: What’s the biggest scandal the MMORPG genre has ever seen?

Over the weekend in the Guild Wars 2 spyware article comments, a commenter remarked that Blizzard’s Warden spyware was “the biggest scandal in MMOs” over the last 10 years. I was pretty surprised to see that claim; I was aware of Warden, but it probably wouldn’t even make my top 10 list of scandals across the industry. The first one that pops to mind is Blizzard’s RealID, probably followed by Monoclegate, the Funcom insider trading case, the EVE jumpgate scandal, the Sigil Games parking lot firing fiasco, and the NCsoft/Bluehole lawsuit.

I’m positive I’m forgetting some juicy ones. What’s the biggest scandal – scandal, mind you, not just drama – the MMORPG genre has ever seen? Lay ’em on me!

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MMO Week in Review: When you gaze too long into EVE’s Abyss, the Abyss also… actually it just PKs you (April 15, 2018)

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

After wrapping up PAX East – and chronicling our experiences with Pantheon, Ship of Heroes, ESO Summerset, and Ashes of Creation – we dived straight into EVE Online’s annual Fanfest, where this year CCP Games announced the Into the Abyss expansion as well as progress on Project Nova. Stay tuned for more! In the meantime, read on for the very best of this week’s MMO news and opinions.

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The MOP Up: Seal Online embraces a cartoony spirit (April 15, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Seal OnlineTrovePokemon GoSea of ThievesTales of GaiaBattleriteWar of RightsPUBGWorld of WarcraftCity of HeroesWill to Live Online, and Prosperous Universe, all waiting for you after the break!

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Global Chat: Giving Project Gorgon a try

With Project Gorgon now out on Steam early access, many first-time visitors to this strange game are feeling out the world and its systems. So what are they discovering?

Tales of the Aggronaut said that he was “hooked” when he put in a good weekend: “Part of the charm of this game is that it plops you into the game with no real warning or advisement about what you should be doing.”

“There’s never any doubting the sheer personality evident in every aspect of the game,” recommended Inventory Full. “The enthusiasm and good nature of the tiny development team sweeps all cynicism away.”

Project Gorgon not your cup of tea? Join us after the break for blog essays on Second Life, RIFT Prime, Shroud of the Avatar, and even Dungeons & Dragons!

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One Shots: How to go blind in one easy step

As someone who only has one functioning eye, I find that my vision is paramount to my quality of life and personal enjoyment. Plus, it would make playing MMORPGs slightly more difficult if everything was dark.

But I’m not everyone, and I have to allow for the possibility that there are gamers out there who are desperate to lose their sight but at a loss as to how to do it. With that in mind, I present SmugglerSteel’s one-step process to going blind in 10 seconds or less: Find the largest sun you can in Star Wars: The Old Republic and stare at it from about 20 feet away.

At least the last thing you’ll see will literally brighten your day!

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The Daily Grind: How diligent are you about making money in an MMO?

No one believes me when I say that I’m bad about making money in my main games. It’s true, though; compared to the people who put a whole lot of effort into doing so, my moneymaking skills are sub-par. Yes, I own a mansion in Final Fantasy XIV, but that’s a result of frugality and building up resources over time. Yes, I’ve got an extensive heirloom collection in World of Warcraft, but I’m not playing the markets (or at least, not playing them well).

Of course, I also might be comparing myself to the wrong people, considering I know other people who would fall over themselves for the moneymaking engines I already have running. So what about you, dear readers? How diligent are you about making money in an MMO? Do you enjoy playing the economic games and live for the big windfalls, or do you mostly treat money as something to slowly accumulate rather than a thing to chase after?

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Make My MMO: PAX’s hands-on, Star Citizen’s free-fly, and Camelot’s weekend tests (April 14, 2018)

This week in MMO crowdfunding, Star Citizen is running a free-fly this weekend, as teased yesterday. The game’s currently testing alpha 3.1.2, which also rolled out last night. (Thanks DK!)

At last weekend’s PAX East, we got hands-on with several crowdfunded MMORPGs, including Pantheon and Ashes of Creation, whose demos our writer thought were solid indeed. We also spoke with Ship of Heroes’ Casey McGeever to catch up with its progress!

As for Camelot Unchained, it’s been working on improving its tech and working on new assets, including “placeable decorations on a plot, new animations, and new scenario gameplay and environments.” Today and tomorrow, CSE is running player tests on the Dragon Fang map, so check those out if you’re a hardcore backer!

Meanwhile, Albion Online patched up its GvG mercenary system, Orbus is planning a free weekend next week, and the EVE Online sequel book has already funded. Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

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