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One Shots: Primitive GPS

There’s no shame in being lost, especially if your MMO doesn’t include an on-screen map. Anyone remember the olden days of using graph paper to keep track of where you were, especially in dungeons? That single-handedly kept the graph paper industry in business, it did.

Reader Krieglich decided to make the most of his bewilderment by taking a screenshot of the moment. “This isn’t a map but one of the nice little gimmicks of Elder Scrolls Online. Whenever someone is looking at his map, all around him know that he/she has to look where to go. AGAIN.”

But don’t you worry, fair reader, you’re not lost! You’re right where you need to be: At the beginning of a journey through exciting and thought-provoking screenshots in One Shots!

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The Daily Grind: What’s your first priority in a new MMO expansion?

The start of Heavensward access in Final Fantasy XIV has me running around like it’s the end times. I need to level the new jobs, I need to advance in the storyline, I need to get to work crafting and gathering… basically, I need to be doing anything and everything other than what I’m actually doing. The joys of trying to write about a new expansion!

Of course, I’m going to bet that the vast majority of you reading don’t have quite that particular collection of stresses; you can just enjoy what you’re doing. So when you get your hands on a new expansion (or major patch/DLC, if you prefer for your game of choice), what’s your first priority? What do you want to do right away, above and beyond everything else?

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WRUP: Early access maybe edition

This week, no one will exactly be surprised to learn that I’m playing Final Fantasy XIV‘s early access weekend. Or trying to, anyway, because while the servers are nice and stable and the content seems largely free of bugs, you’re going to be stuck with some pretty horrendous queues and lobby server errors the moment you try to log back in after you log off for literally anything. Which, you know, isn’t something I’m really going to rake the company over the coals for… but it’s still kind of annoying to sit through.

But enough about me, by which I mean a very small bit more about me and about others. It’s What Are You Playing, wherein we tell you our plans for the weekend (and our Patrons chime in) and you let us know your weekend plans in the comments! And there’s no queue here. There might be login issues, though, depending on how nicely Livefyre is running.

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The Daily Grind: Are MOBAs destined for a Great Crash?

Make no mistake, even with the recent launch of Heroes of the Storm, MOBAs are crashing and burning all over the place these days. We’ve seen titles like Transformers Universe, Solstice Arena, Infinite Crisis, Dawngate, and Wrath of Heroes flame out against the shared monopoly of League of Legends and Dota 2, and the consensus around the Massively OP office is that this is only the beginning of a possible Great MOBA Crash.

Of course, this could be trying to connect dots in the effort of seeing a trend. After all, games are born and die all of the time, so why should MOBAs be any different? What do you think: Are MOBAs destined for a Great Crash or is there enough interest and innovation to expand the field and keep current titles running?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!

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Betawatch: June 19th, 2015

You could be forgiven for sort of forgetting about The Division. No matter how much it might have interested you at first, the game kind of dropped off the radar for half of forever. But now it’s on track for a winter beta and a launch next year, and we found out a bit about the game from E3, like how you can hunt rogue agents. (We also got our hands on it on the show floor, which might have been to its detriment.)

In other news:

We also have our usual list of betas past the break. Is something amiss therein? Why, tell us in the comments!

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The Daily Grind: What was the MMO highlight of E3?

The last few years around convention time, I took a moment in The Daily Grind to ponder whether E3 had become irrelevant for MMO gamers in particular. This year, I can’t even ask that question with a straight face. While the con wasn’t swarming with true MMOs, the MMO announcements circling the expo were huge. Star Wars: The Old Republic is doing what to its storyline and factions? Guild Wars 2’s expansion is prepurchasable at what price? EVE: Valkyrie hasn’t been abandoned yet? (I kid, I kid.) Never mind that there’s an expansion on the way for Final Fantasy XIV, a patch for World of Warcraft next week, Blade & Soul en route and a F2P relaunch for WildStar, and oh yeah, Elder Scrolls Online console launch anyone? Almost every major MMO player showed up with something big this week.

But what was the biggest? What was the MMO highlight of E3? Bonus question: What was the highlight of E3 overall?

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Massively Overthinking: The value of MMO voice chat

This week’s Massively Overthinking question was shot over to us from Kickstarter donor Celestial, and it’s all about voice chat in MMOs.

Do you use a voice chat program while gaming, and if so, which one do you primarily use? Mumble, TeamSpeak, Ventrilo, RaidCall, Razer Comms, Skype, or some game-integrated solution (WoW, DCUO, LotRO, etc.)?”

And furthermore, do you actually like voice chatting, or is it just something you do because you have to for certain gameplay situations? Let’s discuss the pros and cons of voice chat vs. other types of chat in general!

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The Daily Grind: Would you play a Marvel Heroes clone?

It seems like at least half of the Massively Overpowered staff is obsessed with Marvel Heroes. I’ve played it a fair amount too, and I keep logging into it every day even though I no longer play it because of some silly need to get the various login rewards.

What I’d prefer, though, is either for Disney to make Star Wars Heroes or Warner Bros. to make DC Heroes while keeping the mechanics intact and replacing an IP that I don’t really care about with an IP that I do care about.

What about you, MOP readers? Would you play a Marvel Heroes clone, if there was such a thing? Why or why not?

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Leaderboard: Did SWTOR’s expansion announcement pull you back to the game?

Star Wars: The Old Republic’s expansion announcement made me think about resubbing. I’m still thinking about it, but hey, that’s better than not thinking about it. Or something. Anyway, the point is, it tickled my Star Wars fancy.

What about you, MassivelyOP readers and Star Wars fans. Assuming you’re not already playing SWTOR, did the Knights of the Fallen Empire reveal pull you back to the game? Vote after the cut!

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The Daily Grind: Which classic MMO would you like to try running?

Hey guys! Did you hear about this Darkfall thing? If we all pool our allowances together, we could buy and run our very own MMO! Of course, even though you all chipped in for it, I’d still be the one calling the shots, which means that I’d make it a server-wide rule that all warriors would have to wear pink tutus and fight with foam pool noodles.

OK, so nobody in his right mind would ever play an MMO that I was running. But what if you ran it? What if you could pick any game, operating or deceased, and be the one in charge of it all. What would you do with it?

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E3 2015: Guild Wars 2 Heart of Thorns prepurchase is live; we get the scoop on guild halls

By now you are no doubt familiar with the guild halls arriving in Guild Wars 2‘s Heart of Thorns expansion. What you probably didn’t expect is that the expansion is available for purchase as of tonight and is already stirring up controversy for its $49.99 standard rate that comes along with a copy of the base game whether you’ve already got it or not. The deluxe version will run $74.99 and come with an extra character slot and several cosmetic goodies, while the ultimate edition runs $99.99 and is just like the deluxe set only with 4000 gems in addition to the fluff. All editions grant access to weekend beta events slated for the game, and many of the in-game goodies will be unlocked on accounts now instead of when the expansion launches.

But earlier today, ArenaNet wanted to dish on the guild halls coming to the game, and it was worth the flight to LA! I sat down with ArenaNet Game Designer Link Hughes, Design Lead Crystin Cox, and PvP Test Lead Jessica Boettiger here at E3 2015 to get a look at and talk all about guild housing. Here’s the scoop (and a video, too!).

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Global Chat: Does the 12X leveling speed hurt or help SWTOR?

I love seeing interaction and cooperative projects between MMO bloggers because what fun is there in being an island? Especially when we talk about massively multiplayer games! Anyway, two writers have been conducting a weekly series called Dual Wielding in which they give their takes on the same topic.

The topic that caught my eye was the value and effect of the 12x leveling boost that’s currently running in Star Wars: The Old Republic. Party Business thinks that it’s too fast: “I prefer 2x — it gives a faster levelling experience without rendering everything outside of class missions ‘useless.'” Waiting for Rez concurs with this assessment, saying, “I think it’s a fix applied to an outdated system; the system itself should be better.”

We’ve got a doozy of a group of community blog posts for you to peruse in Global Chat today. Dragon Nest Oracle? LEGO Worlds? Board games? Hell levels? They’re all here, my friend.

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The Daily Grind: Would you try a pay-per-hour MMO model?

Massively OP Kickstarter donor SoMuchMass offers an intriguing business model question for your consideration in this morning’s Daily Grind:

Would a pay-by-hour model work as a MMO payment method in the “West”? (Clarification from SMM: After a certain amount of hours played, it would go into unlimited mode, which would be a $15 month cap. Basically it is a solution for people who play only a couple of hours a week and don’t want to pay the whole $15 a month. If I play WoW 10 hours a month, I should be able to only pay 5 dollars instead of the whole $15.)

I’ve also wondered whether gamers would go for an unobtrusive hourly fee in 2015. Certainly Westerners were happy to abandon the model for online games in the ’90s once internet access became cheaper and more widespread, but it stuck around in East Asia, and our gamer pals across the ocean might be getting the better deal after all.

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