From Zulika Mi-Nam’s Adventures in Tale of Toast:
- Log into a game to do some play testing.
- “Hey, look at these cutsie graphics and those childlike animations!”
- Kill some level 1 and level 2 bunnies rabbits and some loot drops right on the ground from time to time.
- Find a treasure chest with a level 5 baddie guarding it.
- Make that baddie chase me around a tree and out run him back to that chest and loot it and get away: “Haha this is easy and I got a badass level 5 sword… gonna save that for later.”
- Go to town sell my trash loot and head back out.
- Take on a level 3 mushroom: “Pfft no problem.”
- Gonna go for this level 4 bat: “Woah this could go either way… depends on who lands the next hit….yah! Loot sound! Wait, he is bouncing away… I’m dead… then what was that loot?”
- Respawns and looks at inventory: “That… that was the sword I was saving, and it is just laying out there on the ground now.”
- Do the walk of shame to retrieve my sword and turn to shake my childlike fist at that bat. “I’ll be back! You… you fooled me with your cutsieness.”
It’s full steam ahead for Portal Knights, which launched yesterday on Steam, Xbox One, and PlayStation 4. For those wondering if early access periods ever truly end, here’s one example of a definitive launch!
The dev team said that this is a nerve-wracking and exciting time: “You know, leaving early access is scarier than you think… What will new players think? Will our community think this is the end? So many questions! Be rest assured, just because we’ve now left early access, that doesn’t mean anything will change. Going forward, we fully intend on updating Portal Knights, like we always have done, and filling those updates with community requests.”
For those unfamiliar with the game, Portal Knights is a multiplayer RPG member of the extended Minecraft family. Players adventure through linked sandbox worlds while returning back to their own virtual homes every so often to build and craft. There are three classes available, and players can create teams of up to four to traverse these worlds. Portal Knights is priced at $20.
Love MMOs? Have a hankering for Minecraft? Your desire for the two aren’t mutually exclusive in the case of Wynncraft!
If you haven’t heard about it already, Wynncraft is a really impressive community-made MMO using Minecraft as its bones and sinew. The free game takes place on one of the largest seamless maps in Minecraft and has all of the staples that you’d come to expect from a fantasy F2P MMO: quests, dungeons, loot, crazy cosmetics, leveling, events, exploring, and all manner of aggressive mobs.
Wynncraft’s team boasts that the game has already seen over one million players pour through its gates in the four or so years that the project has been active. Get a brief glimpse of what it looks like below!
Chinese operator, developer, and publisher NetEase posted its Q1 2017 financial report this week, and the news is quite good for the company. NetEase made $2 billion in revenue during the quarter, out of which $1.6 billion can be attributed to game sales. This marks an astonishing 78% increase from Q1 2016 and sent U.S. stocks of the company up 3.6% this past Wednesday.
The end result? NetEase is enjoying nearly $570 million in profit thanks to its performance.
NetEase operates many of Blizzard’s games in China and has its own line of mobile and PC games. It attributed its Q1 success to the launch and huge popularity of Onmyoji in Japan, the release of several new mobile titles, and the juggernaut that is Hearthstone. The report singled out the latter for praise: “Achieved record number of quarterly active users for Blizzard Entertainment’s Hearthstone.”
If you took Grand Theft Auto and molded it into the visual style of Minecraft, would it have crowd appeal? Cylinder Studios sure hopes so because that’s the premise of the open world multiplayer game Broke Protocol.
In Broke Protocol, players can take the role of a police officer trying to maintain law and order, a criminal trying to maintain havoc and destruction, or the single person who decides to play as a farmer and wonders when everyone will stop shooting him long enough to harvest a field of crops. There are cars to be driven recklessly, prisons to be filled, banks to be robbed, black markets to be exploited, and innocents to be kidnapped. It’s a very wholesome game indeed.
The other day, Bree was complaining about how so many screenshots from modern MMORPGs suffer from a bland and monochrome palette. Coming to the rescue, then, is our team of expert One Shotters, scouring online games for vibrant looks and colors!
Zulika Mi-Nam kicks us off with this delectable piece of Portal Knights scenery: “The last few days I have been playing Portal Knights. I guess it is like a Stargate/Minecraft combo? It scratches the same itch that EQ Next did for me, not that I was a builder. I just like exploring and some type of progression. This is more combat oriented though.”
How’s that doggy going to get down, Zulika? Throw that dog a bone already!
Ever hear that expression, “His name is mud?” It applies on every level to the incarceration of one Adam Mudd this week, who received two years of jail time in the U.K. for his hacks and attacks on Minecraft and RuneScape.
When he was 16, Mudd created a distributed denial of service (DDoS) program called Titanium Stresser that he then sold to other hackers to the tune of nearly a half-million dollars. Hackers then used Mudd’s program to perform 1.7 million DDoS attacks on games like RuneScape, programs like TeamSpeak, and other Sony and Microsoft products.
Defense for Mudd said that he had been bullied at school and was looking for online notoriety rather than financial gain. Mudd, who is now 20, was convicted of facilitating 17 million hacks, laundering money, and personally carrying out 584 DDoS attacks. He was sentenced to serve three simultaneous jail sentences (two for 24 months each and one for nine months).
Last summer when Pokemon Go took off, so did the lawsuits from property owners who claimed Niantic was effectively encouraging players to illegally trespass on their land. We covered two such suits, one in Michigan and one in New Jersey, and there were more — and they’ve since been consolidated into a single suit seeking class-action status.
The U.S. District Court in San Francisco is now set to decide the case, The Wall Street Journal reports this week, in a move that will likely influence future augmented reality MMOs like PoGo.
“Residents of the Villas of Positano on the South Florida coast said hundreds of people began infiltrating the 62-unit complex, parking illegally and even relieving themselves in the landscaping during late-night visits to ‘catch’ virtual characters. Another plaintiff, a New Jersey lawyer, said at least five people knocked on his door asking for access to his backyard. In Michigan, a couple said a quiet nearby park became overrun once it was tagged as a location in the game, creating a nightmare for neighbors as players stormed the area, blocked driveways and peered in windows. […] The intrusions, the plaintiffs say, amount to negligence and trespassing by the game’s developer, Niantic Inc. They claim not only that Niantic is responsible for players who physically trespassed, but also that the placement of the virtual characters is itself a form of trespassing.”
Welcome to The Survivalist! Ya’ll might have noticed that I have gravitated a bit from my happy home of deep, immersive virtual worlds (possible due to the lack of them!) and have been tinkering about and enjoying time in various survival games. This isn’t as odd as you might think! One thing I love about sandbox worlds is the ability for your actions to matter in terms of shaping the world and carving out your place in it. Survival games have been allowing me just that with opportunities to build the world, from the society on it to structures in it to the even the physical world itself. And decisions definitely matter, bringing satisfaction and reward or disappointment and destruction.
I’m not alone in this appreciation of the survival genre, either. Many MMO gamers have joined mainstreamers by flocking to it lately as seen by the explosion of the available games. Those of you not on board yet might be wonder just what is so alluring about a genre that has many elements of MMOs but on smaller — and oft times privately managed — scale. As the weeks and months wear on, The Survivalist is going to explore all the nooks and crannies of the survival sandbox genre (and likely die many, many times in the process!), but today, we’re going to look at what players can jump into to test their survival skills. So here’s a guide to many options in the newest genre to take over our gaming sphere.
Have you ever heard of this game Roblox
? If not, you probably will be in the future, because this title has come out of nowhere to grab an enormously large audience with its LEGO-meets-Minecraft
setup. According to the site, “Every day, virtual explorers come to Roblox
to create adventures, play games, role play, and learn with their friends in a family-friendly, immersive, 3-D environment.”
Formed back in 2005 and growing significantly over the past few years, Roblox now boasts over 48 million monthly users across all of its platforms (the game can be accessed on PC, mobile, VR, and console), with most of its demographics being made up of children ages six to 16. The game has seen activity peak at one million concurrent players and has paid out $9.2 million to community creators.
“Today’s update might be a little lighter on the tech side,” Mark Jacobs tells Camelot Unchained backers in his latest update, “but we have lots of art to show you as well.” Indeed, check out those trees. “Big trees. Like really big trees,” in a dense forest with climbable foliage. There are also some WIP model shots from the studio’s unfinished Place of Power (seen in the image above) and more work on the C.U.B.E. system that should have builder types excited.
“Over the last two years, we have talked about how C.U.B.E. and the building portion of Camelot Unchained was not going to simply be a Minecraft clone. One of the many ways we are fulfilling that promise is by allowing players to create and use round objects. This work-in-progress image shows our building morph technology being put through some tests. It is a cylinder morph around the Z (vertical) axis. Then another cylinder morph around the X axis was added, which combines all the changes of the original morph with itself. The result is that you get curvature around two axes. It’s definitely a WIP, but you can see how close we are getting to the point of bringing this to life inside the engine.”
This weekend, testers will be on a “major new version of [the] patcher. Check out the new images and the video update below!
Forget 2017; today I’m going to ask you to think back to 2010, when the folks behind LEGO decided it would be a great idea to release an MMORPG based on the building block universe but make it super unwieldy and hypervigilant with a weird business model that didn’t make much sense to the families likely to play it. Now fast-forward to 2011, when the team gave up on the so-named LEGO Universe because it had “not been able to attract the number of members needed to keep the game open,” sunsetting the title in 2012, only to see Funcom take a stab at the IP with LEGO Minifigures Online in 2014. It closed last September for pretty much the same reason.
So if you have a craving for some classic LEGO MMO gameplay and aren’t enthused about MineCraft and Trove and their ilk, maybe this’ll grab you: Former players under the banner of Darkflame Universe are bringing back the original LEGO Universe, with closed alpha set to begin on January 31st, the fifth anniversary of the closure.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week, Warface brought a little holiday cheer into its relentless warzones. We’ve got that plus stories and videos from Overwatch, Elder Scrolls Online, Minecraft, and more, all waiting for you after the break!