Such dog, very mount, many lunar new year, WoW. Yes, World of Warcraft has introduced a new mount for the Year of the Dog, and it is… a dog. It’s just a big old dog. Why is Shu-zen, the Divine Sentinel available for purchase? Because you can get him over in the Chinese version of the game for buying a large amount of game time, and the rest of us want to be able to fly around on a good dog too.
Obviously, the dog in question can fly, because of course it can. It also features all of the usual elements of a cash shop mount, unlocking on all of your characters for one purchase price of $25. If this addresses a pressing need in your life to have a flying dog in the game, it’s available now; if you can’t understand why someone would drop $25 on a flying dog mount, feel free to mutter “heck” and move on.
While Guild Wars 2’s Lunar New Year patch this past week had plenty for players to absorb and enjoy, it’s one change in particular that’s put some of the community into a grumpy mood.
One of the small fixes has resulted in a huge change to how the game’s griffon mounts perform: “Fixed a bug in which griffons could interrupt the delay that occurred after performing a diving wing flap by immediately pitching up.”
According to some players, the course correction turned the griffon into a more clunky and awkward flying mount — and they are not happy about it. The Guild Wars 2 subreddit post criticizing the change has received 1,314 upvotes and generated 263 comments.
In some games, like Guild Wars 2, there’s more going on with mounts than just “run faster.” Frequently, you’ll have more important choices to make. Playing Final Fantasy XIV means that you sometimes will choose your mount based on its cosmetic abilities, there are abilities present for mounts in Neverwinter… you get the idea. And yet in many of these games, you still probably have a mount (or mount skin) that is distinctly yours, the one you use most frequently.
So how do you pick a mount in MMOs? Do you go for the one that was the hardest to get? The one that best suits the character riding it? The old standby that just feels like it’s closest to your personal aesthetic? The mount that takes up the least space? The mount that takes up the most space? Or just whatever mount gets randomly selected from your expansive collection, assuming you have an expansive collection?
If you’re told that there are new creatures in Dark and Light, your goal should be capturing, taming, and riding those creatures. They exist to be your new ride; that’s all they’ll ever be. So it’s good that the new creatures from the Blackice Peaks patch can indeed be tamed and ridden, and three of them are on display in the latest community video just below.
Do you want to ride on a hyena and wield an enormous hammer? Would you like to shoot enchanted arrows from the back of a stag with horns that glow like they’ve been dipped in something highly radioactive? Or would you just like to ride on the back of a cyclops and have said cyclops throw enormous rocks at anything you find interesting? You can see all three on display down below, so rest assured that you have a surfeit of riding options.
To celebrate the arrival of the Tomb of Annhilation expansion
on console, PWE
has granted Massively OP 100 Firesoul Gorgon mount keys to give away to our readers– 50 apiece for PlayStation 4 (Teal Stained Gorgon) and Xbox One (Vert Stained Gorgon). Quick, to your color wheels!
“Gorgons are dangerous and hard to control, but this beast unique to the jungles of Chult has been tamed and its metallic scales have been stained bright green and teal. These uncommon mounts are ready to charge through the dangers of Chult with plumes of smoke billowing from their nostrils.”
Both grant +50 movement speed and include two insignia slots. The codes can be redeemed only once per account and expire at the end of 2017, and the mounts are bind-on-pickup. Critically, these codes are redeemable on console only in the regions as outlined below, so if you’re a PC person, you can skip this one!
Indie sandbox MMORPG Wild Terra (official site, Steam) has been in early access since December, a nostalgia-driven medieval sim that allows players to build up settlements (and then tear them down!). Most recently, it’s released update 8.35, which introduces what the team is calling turnkey, ready-built player home kits to make town and fort setup that much easier.
Developer Juvty Worlds has issued Massively OP 270 keys for the game, worth $14.99 apiece on Steam, to distribute to our readers. There are no regional restrictions, other than the caveat is that the game must be available to you on Steam for you to use the key. Read on to enter to win!
If you took part in the first Guild Wars 2 Path of Fire
preview weekend, you surely got to play around with the first mount, the zippy, slidey lizard. I found it surprisingly fun myself
, even after 20 years of riding on MMO mounts.
In any case, if you’re into mounts or just wanna devour every scrap of info in the lead up to next month’s expansion, point your eyeballs at Anet’s official site today, where it’s running the first of its mount dev diaries. The studio’s Roy Cronacher says that the impetus for mounts in a game that’s traditionally eschewed them was born out of the popularity of gliders.
“We weren’t satisfied with making mounts a simple cosmetic speed boost that’d be tacked on to your character, so we set out to build a visceral, organic experience that feels like you’re riding a real animal,” he explains.
Cronacher skims through all the mounts we know about so far — the raptor, springer, skimmer, and jackal — and even touches on the mastery-linked way we’ll be training them up. Check out the whole thing on the official site and the new pics and video down below.
There are, presumably, more people enjoying TERA
right now than enjoying Kritika Online
. That’s sort of to be expected; the former is an established game, the latter is new. So it’s quite possible that you’re playing TERA
and haven’t yet played Kritika
… but what if the developers enticed you with a new mount you can earn just by leveling up in Kritika
several times? Until August 31st you can earn one of two mounts in TERA just by hitting level 20 or 50 in Kritika
during the promotional period.
It’s worth noting that players who have already hit level 20 or 50 will have to start a new character to earn these benefits; an existing character doesn’t count. But other than that, it may be the ideal promo for anyone looking to ride a love wolf in TERA, since all you have to do is play another game for a bit to get the mount for free, including a version that restores your health as you ride. So if you haven’t tried the game, consider this your motivation for getting in on it.
Mounts are the big new thing in Guild Wars 2’s Path of Fire expansion, and as I’ve previously mentioned, I was initially concerned about their inclusion, given that traditional mounts would seem to necessitate a major revision of the game’s foundation. But of course, the new mounts aren’t traditional mounts; they seem more like toys to help players navigate parts of the world, not a second set of legs with a speed buff. I was OK with that; I was expecting, welcoming, something mundane and non-game-breaking.
But then my experience with the raptor mount in this weekend’s preview event actually impressed me: The raptor is astonishingly well-animated and genuinely fun (at least for those who don’t get motion sick), way better than a dumb toy or gimmick. While originally I rolled my eyes at the idea of romping around Elona on a dino, I surprised myself by enjoying whipping out rapty.
That said, I saw a lot of commentary this weekend from people who weren’t impressed — indeed, who talked themselves out of preorders specifically because of the mounts. The things I loved — the animations, the non-mandatory “toy” feel — seem to be huge turnoffs for other folks who want something more like, well, WoW. Is that you? Are you disappointed in the way the mount system works, or are you a fan of Guild Wars 2’s non-traditional mounts?
To celebrate the arrival of Tomb of Annihilation
on PC last week, PWE
has kindly given Massively OP 50 Ash Lion mount keys to give away to our readers. The Ash Tribal Lion Mount grants +80 Movement Speed and offers three Insignia slots. And he’s a beauty!
The codes can be redeemed only once per account and expire at the end of 2017, and the mounts are bind-on-pickup. Critically, these codes are redeemable on PC only, so if you’re a console person, you can skip this one! The keys should work for all PC players except those located in China, Korea, Egypt, Hong Kong, Macao, Taiwan, and Vietnam.
Read on to enter to win!
If you’re populating an online fantasy game with nothing but adeptly magical players, then it’s not a big jump to accepting that all sorts of seemingly impossible feats will become commonplace in that world. Like flight, for instance.
“Why walk when you can fly?” asked Citadel: Forged With Fire’s devs. “Growing in experience should feel significant, and flight is one of the many things we added to make sure this was the case.”
There are three avenues for the aspiring wizard pilot. Players can craft and use a magical broomstick, although these suck up mana when in flight. Another option is to use a pacify spell on a winged creature like a dragon and then use the beast as your personal transportation. Finally, it is possible to make flight potions using one’s alchemy skill, although the devs warn that if your mana runs out mid-flight, you’ll be taking an express trip to ground town.
Indie sandbox MMORPG Wild Terra (official site, Steam) has been in early access since December, a nostalgia-driven medieval sim that allows players to build up settlements (and then tear them down!). Most recently, the game has released its 8.3 update, which introduces vendor stands and allows players to put loot up for sale in exchange for spice currency.
Developer Juvty Worlds has issued Massively OP 200 keys for the game, worth $15 apiece on Steam, to distribute to our readers. The only caveat is that the game must be available to you on Steam for you to use the key. Read on to enter to win!
Albion Online is riding high — in more ways than one. The fantasy sandbox is fresh off of the release of its Hector update and is rounding the bend toward its July launch. With Hector came the addition of several new mounts to offer players better and more specialized methods of transportation.
“Mounts are a great way to travel through Albion Online,” the team explained, “with each mount fulfilling a certain role in the game. Aside from the regular riding horse, armored horses and oxen, there are also several rare mounts and faction mounts, which provide an even bigger advantage to those who have managed to obtain one.”
All players will now be granted their own mule mount during the tutorial. If that’s not enough excitement for you, you can procure giant stags, transport mammoths, spectral bonehorses, swiftclaws, rageclaws, warhorses, and nightmares while playing the game. Then again, that mule does look pretty choice.