music

Jukebox Heroes: Vanguard Saga of Heroes’ soundtrack

It may be hard to believe, but it has already been about four years since SOE decided to close down the troubled yet cult favorite Vanguard: Saga of Heroes. On July 31, 2014, the game world went dark, and many players found themselves saying farewell to Telon for good.

While I was not a regular player of Vanguard, I did admire the game for its interesting concepts (like its diplomacy system), its gorgeous visuals, and — pertinent to this column — its soundtrack. There was a lot of artistry involved in this title, and while it was hampered in many ways for many reasons, Vanguard left a legacy that is still fondly remembered by some.

Part of that legacy is its music, and other than screenshots and recollections, it is the only part of Vanguard that we can still experience today. The soundtrack was composed by Todd Masten, who has worked on many other video games such as the Age of Empires series. So let us take a trip back to this fantasy MMO and hear the music of a dead world brought back to life.

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Battle Bards Episode 119: Skyforge

Believe it or not, it’s the Battle Bards’ fifth anniversary! From its weirdly humble beginnings back in 2013 to our arrogant ramblings here in 2018, coverage of MMO music must continue! In today’s episode, we’ll be listening to a surprisingly good soundtrack: Skyforge. Yes, that Russian sci-fi MMO from the Allods team that lets you grow into your ego as a god. Groove on these tunes and see if there’s a new sleeper soundtrack waiting for you!

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 119: Skyforge (or download it) now:

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Jukebox Heroes: Five great YouTube channels for MMO music

As a collector and reviewer of MMORPG soundtracks, I owe a great debt to fellow music lovers who take the time to somehow extract files from the game directories and make these tracks available to the world at large. YouTube has been an invaluable treasure trove of MMO music, thanks to these devoted fans, and I thought I would give some of them props today for their hard and continuing work.

While there are plenty of channels where you might see a person post a playlist at one point for a single game, there are a handful of YouTubers who see their mission to continually post new music for ongoing online games. Today we are going to look at five channels and the game soundtracks that they cover. We’re talking hours and hours of music at your fingertips here, so set aside your plans for the rest of the day and get listening!

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Black Desert prepares to switch service providers for better service

Graphics and music aren’t the only aspects of Black Desert that are getting an upgrade — the team announced that it will be switching service providers later this month to improve the game’s performance.

The MMO will go offline on April 25th to make the big switch, which is estimated to take around 10 hours from start to finish. The service provider switch is focused in North America and will include additional security measures to ward off DDOS attacks.

“Our goal is to increase the overall connection stability experienced by players for both Europe and North America regions,” the team said. “Measures were taken with the North America servers due to the inordinately high number of incidents causing disruptions to our service. We intend to apply further measures in the future in a manner that permits our team sufficient time to monitor and analyze the effects of these changes.”

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Perfect Ten: Why I (grudgingly) put up with Secret World Legends’ reboot

Less than a year ago, I faced a crisis as a fan and player of The Secret World. Funcom abruptly announced that it would be throwing the current game — the one I had spent about five years of my time playing and leveling — into maintenance mode and then rebooting the title as a free-to-play quasi-MMO called Secret World Legends.

It was an obnoxious, brute-force decision that greatly alienated many TSW players, and in my opinion, did not pay off as well as Funcom had hoped. Without allowing us to port over our characters or perhaps figure out a way to transform the old MMO into a free-to-play model (like so, so many other MMORPGs had), the studio forced us into a Sophie’s Choice. Did we say goodbye to the game we knew and loved (or worse, remain in a stagnant game forever), or did we start over and put up with the changes?

Grudgingly and not gladly, I started over. I spent a half-year leveling up a brand-new character just to get to the same place that I was before all of this started. And now that we are on the verge of the start of season two, I have time to reflect on why, exactly, I put up with the reboot and didn’t bid this game universe farewell. Here are my reasons.

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Dogma: Eternal Night goes silent as its community manager resigns

Dogma: Eternal Night has slipped into the shadows of silence — and some fans are concerned.

As was pointed out on Reddit, the studio hasn’t posted any updates or put out any tweets about the vampire title since last fall. That’s not exactly a good thing for an indie game that needs to raise awareness and funds to pull off a proper MMORPG.

While the title’s composer did put out an initial soundtrack this past February, the game’s community manager resigned in mid-March. Since he seemed to be the main link of contact between the studio and community, this has come as a blow to those who are following the game.

Dogma: Eternal Night has raised $27,366 from the community to date and has a test server that was online as of the time of this article.

Source: Reddit

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Battle Bards Episode 118: More starting zone themes

What are your favorite memories of those first few days in a brand-new MMORPG? Chances are that those memories are inextricably connected to the music of these beginning areas. On today’s episode of Battle Bards, the crew revisits starting zone themes to talk about the experience of those first critical steps in an online game — and the songs that connect us forever to that.

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 118: More starting zone themes (or download it) now:

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The MOP Up: Final Fantasy XIV gets primal (March 25, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Destiny 2ScumPokemon Go, OrbusVRDauntlessHeroes of the Storm, SkyforgeElswordOld School RuneScapeMapleStory BlitzDestiny 2The Elder Scrolls LegendsProsperous UniverseFinal Fantasy XIVMU LegendWakfu, and Dark and Light, all waiting for you after the break!

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Jukebox Heroes: World of Warcraft’s best music, part 5

And here we arrive at last in our multi-week countdown to the final seven. It has been a fun and delightful journey through World of Warcraft’s soundtrack, and I have eagerly anticipated getting to the end so that I could share my absolute favorite tracks with you.

As we wrap up this look at WoW’s score — at least, until the next expansion arrives! — I would love to hear from you about this soundtrack. What pieces are special to you? What have the most nostalgic value and why? Let me know in the comments!

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Shroud of the Avatar: Partying with Portalarium, countering pay-to-win, and the state of the game

The day is finally arriving: Shroud of the Avatar is formally launching next week. It’s been a long journey. The path to this new old-school MMO started back on Kickstarter on March 8th, 2013. Now, five years almost to the day, SOTA is emerging. On March 27th, release #52 will be the official launch of episode 1. And fans didn’t have to wait until the end of the month to celebrate; Portalarium hosted a launch party this past week in Austin, Texas.

Besides hanging out with devs and fans at the shindig, I visited the studio’s offices for a tour and interview with Richard Garriott and Starr Long. There, I got to see memorabilia from the very beginnings of Garriott’s game-making career as well as a sneak peek of the events that will occur at SOTA’s launch. After that, it was celebration time at the awesome From Pong to Pokemon exhibit at the The Bullock Texas State History Museum (which happened to have a display of some of Garriott’s early gaming goodies!)

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World of Tanks overhauls its graphical engine with update 1.0

The latest update for World of Tanks is all about making the game prettier. No, it doesn’t add the option to give your tank a nice sparkly paint job with unicorn decals, but it does overhaul the game’s graphical engine completely. Players should notice better lighting, better effects, and all around a better experience compared to the old version. There’s even a video just below showing off all of the engine improvements going on under the hood.

Several maps have also been refurbished and improved, with small details fixed and refined to further improve the layouts of 29 different maps. There’s also a new map, Glacier. And that’s not counting the new soundtrack for the game to make the whole thing feel better for your ears, to boot. If all that isn’t enough, you can take advantage of the game’s new AR app to put some tanks in your day-to-day life, perfect if visions of trundling war machines now haunt your every waking moment.

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EverQuesting: An EverQuest 19th anniversary retrospective and party planner

There are MMOs that have been around a while, and then there is EverQuest. It’s so old school it is old enough to be out of school! Yup, EQ turned 19 years old yesterday. That’s 19 years of the iconic music, 19 years of Qeynos, and 19 years of Fippy trying to storm that gate! So much has happened in Norrath between March 16th, 1999, and March 16th, 2018 – more than one single restrospective could cover. So we’ll just look at a single year!

As is tradition, I’ve sat back and looked over the previous year, remembering the highlights and goings on of the game. How did the 19th year play out for one of the oldest MMOs? Sadly, this year was of the leaner variety; not much happened across Norrath. You wouldn’t know that by all the anniversary offerings, though! Take a stroll down the cobbled lane of memories, but don’t get lost in the nostalgia; there are oodles of anniversary quests to fill your schedule with during the celebration, going on now through Thursday, May 10th, 2018.

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