Every so often I get requests to cover such-and-such game in this column. These are often incredibly obscure titles, even to me, and when I get them they go into a queue along with my other wish list topics. One title’s popped up enough in the request space that I knew I had to tackle it before too long, and that game is Saga of Ryzom (or just Ryzom if you’re being informal, and we are).
Ryzom is an incredibly odd sandbox that’s been on my radar for two reasons. The first is that it was a beloved title by one of our former Massively colleagues, and the second is that this game had struggled to survive over the years as it switched hands, business models, and presumably alternate dimensions. In September, the game will have been operating in one form or another for 12 years, which makes it a candidate for investigation.
What is Ryzom, how did it come to be, and can you really own and run a copy of it yourself? We’ll answer these questions and more today!