Players will need to complete a quest chain to become a mentor, then find someone to be mentored, and clear challenges together as a team on a daily basis. Success improves your status with the faction, eventually allowing your mentored companion to become a mentor as well, proof that you have in fact taught someone what needs to be known. If you like in-game rewards for helping out new players, it seems like something you may very well enjoy.
Teams of four will take on the battle, fighting not just the opposing team but the raging waters and neutral sea monsters. There’s no word on when this is coming out to the localized version of the game, but you can take a look at the trailer and get hyped for when it does arrive. You can even experience it in VR, if you have a friend nearby ready to spray your face with water repeatedly.
Wine bottles were opened. Cheering was heard. It was the moment that changed everything.
This may be a slight dramatization, of course, but the point is that the need to breathe new life into these regions is coupled nicely with new fronts in the existing invasions. So players can look forward to regional invasions in the not-so-distant future, pitting player forces against invading armies in new settings that scale for a variety of levels. So now you have a reason to go back to areas you left behind and the invading armies don’t seem like they can only invade spots with the proper invasion paperwork. Everybody wins! Except the residents of the regions being invaded, presumably.
Of course, it’s also worth noting that the costumes in question that serve as headliners are only available in the most expensive founder’s pack, which clocks in at $99.99. The cheaper versions offer no costumes but a variety of other benefits. You can decide for yourself if it’s worth the price up front or not; you’ll just have to make that decision soon before the last pack is sold and they’re gone forever. So no pressure. (You can take a look at our stream of the game to catch a glimpse of what it looks like in play, too.)
Player outrage over the issue is unsurprisingly at peak volume, with the two main points of contention being that the adjustments were not announced ahead of time in any format (and indeed, even Square-Enix’s own staff seems to have been somewhat surprised) and that the price adjustment fails to take into account different incomes in different regions. It’s not the first time in recent days that we’ve seen some dispute over localized pricing for different regions, which if nothing else goes to show the difficulty in operating a global game with servers open to all regions.
Meanwhile, the two new story arcs for the game will be coming out in September and November. The first one, Riddled with Crime, sees Batman going missing and Gotham City’s underworld rising up to take control of the streets; the second brings in the Crime Society of America from Earth-3, requiring heroes to team up with Alexander Luthor in a world where all of the morality of characters is reversed. It’s a little ways away, but you know with all of this that you won’t want for entertainment for the next few months.
Do you like pets, powersets, and behind-the-scenes development glances? Then you’ll enjoy the nearly four hours of Valiance Online stream footage now available just below, which features a discussion of the enhancement system, spreadsheet development, the start of a community-developed powerset (Bubble Projection, starts at around the two-hour mark), a look at one of the pet powersets available, and plenty of in-jokes and laughs among the developers. The video is long, but you can safely skip to around 24:00 and not miss any of the important moments.
If you don’t have time to watch all of that or would prefer more direct information, you can check out the game’s latest lore article about the Starborn, a gang of fashion-obsessed custom-tailored psionic troublemakers jockeying for power more due to boredom than anything else. They’re chasing the latest psionic technology and the latest fashion, and they’re willing to make an absolute mess of the world in the process. So that’s going to be fun.
It’s important to note that the four factions (the Hobbits of the Company, Durin’s Folk, the Court of Lothlorien, and the Kingdom of Gondor) will not affect your access to endgame gear, even though the Allegiance system will be tied into the endgame. But your choice is mostly between the four stories you wish to follow and which cosmetic gear you want to access first. Still, much like Merry and Pippin’s oaths of service (which formed the initial concept for this system), it’s going to be important from a narrative standpoint to consider whom your character will bend a knee for.
You can also check out character creation screenshots and video courtesy of Dulfy. The video is just below and shows off the options available, from character build (very skinny to “slightly thicker Michelle Rodriguez”), muscles (waifish girl to a waifish girl with the hint of abs covered in enough baby oil to slide on sandpaper), and hair (high ponytails and cute pixie cuts rule the day). Between that and the class trailer/screenshots down below, it might be hard to wait for your punch-happy lady character, but at least you’ll know how you want her to look.
Players will have new ores mined from these moon chunks that refine into multiple different components rather than come out pre-processed, thus giving good reason for players to collect these new sorts of ore personally. The process of surveying a moon and the distribution of resources will also be adjusted, giving players plenty of reasons to pursue different moons for mining operations instead of simply parking at the most convenient ones. Check out the full entry to see how much fun it can be to lift off a chunk of rock from a moon and then dig for things from the rocks.
Launch is here for Albion Online and it’s popular enough that there are queues. Yes, login queues are being login queues. According to the most recent official status updates, the team behind the game is relaxing queues as much as possible, but as the Veteran players are allowed into the game’s launch, it’s still a lot of people trying to get in to a limited space.
Among the complaints are that the stability of the game on Android devices makes playing with a queue basically unsustainable, that it’s preventing guilds from claiming the land plots they want due to the difficulty of logging to alts, and of course, the usual refrain of “why do I have a queue if I paid for the expensive version.” Players are reporting that the queues are far shorter than listed on the game’s front page, but it seems that the launch has been pretty popular so far. (At least one Reddit thread is thanking streamers for that level of popularity.)
Of course, when you see it in action, it all makes perfect sense, and the designers helpfully point out how the skill can be used as both a movement tool and a damage skill with varying aspects. Check out the video just below to see it in action. It’s a bit like watching a lightning bolt find its destination, which seems appropriate.
Characters fresh off of the boat can pick up a new set with bonuses devoted to fighting harder when you’re at lower health, and there’s also a slightly better set available for players who earn the trust of the locals that’s all about strength in numbers. Hunt marks drop still more powerful gear, and players can also pick up the best gear available by diving deep into the Tomb of the Nine Gods. Check out the full preview if you’re eager to see what new fashions you can wear as you head into the jungle.