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The MOP Up: Old School RuneScape puts the finishing touches on Theater of Blood (May 20, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from HellionReign of GuildsSkyforgeOld School RuneScapeWar of RightsLineage MHeroes and GeneralsAurcus OnlineARK ParkDark and LightWild TerraCitadel: Forged With Fire, and Hearthstone, all waiting for you after the break!

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Warframe reworks Saryn once again with its latest patch

The most poisonous frame in Warframe had been reworked before, but Saryn needed another pass through the workshop. She has emerged even more powerful, with new uses for Molt and Toxic Lash (which were previously underwhelming) and a general effort to make her abilities hang together more organically. She’ll probably do well with the new particle physics settings that are intended to replace Nvidia PhysX particles, so you can really get the sense that she’s just filling the air around her with sickness and spreading corruption.

You will not, however, want to fill your expanded Dojo with sickness and corruption. That would be a bad thing. But you will have a bunch of additional options with your aforementioned Dojo, including new obstacle courses. That’s in addition to numerous other quality-of-life improvements, fixes, and alterations; check out the lengthy patch notes to get a sense of everything that’s coming. And if you start singing a song about toxicity whilst playing Saryn, we can’t stop you.

Source: Official Site; thanks to BrotherMaynard and sophiskiai for the tip!

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Final Fantasy XI promises more reunions for its 16-year anniversary

It’s been 16 years since Final Fantasy XI initially launched in Japan, which is a really long time. If the game were a person, it could learn to drive a car now. Producer Akihiko Matsui took the opportunity to thank players with an open letter as well as hinting about the plans for the next year; there’s a promise of more content to explore the theme of “playing with friends” and reunions, noting how many players truly enjoyed being able to interact with friends in-game historically.

Of course, the game is also celebrating with some anniversary goodies; players who log in during the game’s seven-week course starting on May 20th will be able to pick up an Echad Ring, a Red Crab mount, a special clock, and a Kupofried cipher. Players who already have any of the above will get vouchers usable for other items, so even veterans will get something worthwhile out of the event.

If you’re curious to see how the game actually plays 16 years in… keep your eyes peeled as we kick off Choose My Adventure in Vana’diel.

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Crowfall shares its 5.6 patch notes from the future

There will be two sorts of reactions to the idea of sharing patch notes from the future for Crowfall. One group of people will be adamant that you can’t share something from the future, that as soon as you share it that’s part of the present even if it pertains to the future. The other group will just be excited to hear about the stuff in patch 5.6 which only a small group of players get to test right now. These two forces will struggle eternally, if “eternally” means “not at all.” But the patch notes are here! In video form!

The video covers things like race and class powers, keybindings (you can now use ESDF instead of WASD if you haven’t developed years of reflexes for one and refuse to change), the command skill tree, and other options. It also covers even minor things like the changes to Sprint and Jump to make them immediate client-side powers so that the abilities feel less delayed; the team is looking into other powers to ensure that you feel like things happen when they ought to rather than “in a quarter-second.” Check out the full video just below.

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Final Fantasy XIV posts the notes for Patch 4.3, Under the Moonlight

What new dangers await players in Final Fantasy XIV patch 4.3? New dungeons, new quests, the usual setup. You can read all about them in the patch notes, which are available right now for your careful examination. Yes, there are certain things missing from the notes like a full explanation of the new items being added, but it’s still a whole lot of stuff to read through in exacting detail as often happens.

Among the nicer new quality-of-life inclusions are the option to warp directly to a boss arena when a seal is initiated (no more accidentally locking out a party member), a plethora of new instruments for Bards to enjoy, and additional functionality for the glamour dresser. You can also drop more aquariums into your living space, thankfully. Go ahead and put on a pot of coffee to start reading through the exhaustive list of changes; there’s a lot here to get in your head before the patch arrives on Tuesday.

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Sea of Thieves teases its first content update, The Hungering Deep

It’s funny how we assume that there are monsters in the water. Sure, there are definitely big things down there, and some unusual things, but even when we know about all of that we still hold a feeling like there’s something even worse down there, something lurking and evil. Of course, Sea of Thieves is not constrained by the limitations of reality… and its trailer for the game’s first major content update, The Hungering Deep, hints that there’s more to this than just speculation and legend.

Of course, the grizzled pirate in the trailer is more than willing to sneer at the idea of these being “just stories,” but… well, we don’t want to spoil it. It’s only two minutes long, and if you’ve been needing a pirate to weave tales for you, this will deliver. Just… try to avoid bridges for the rest of the day.

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Ascent: Infinite Realm previews the Black Hand

Let’s drop the TLDR version of Ascent: Infinite Realm‘s backstory here to make sure we’re all on the same page. There’s lots of war on the planet, one faction takes off into the sky, catastrophe hits and everyone else dies, the sky faction starts bringing back souls. Good? Awesome. Because not all of the souls brought around during the aforementioned “everyone dies” bit have wound up on the metaphorical side of the angels, some of them have wound up in the soldiers of a group called the Black Hand.

Surprising absolutely no one, these guys seem pretty sinister! You can check out some of their enemy designs now, including the Gradog (big dudes with hammers), the Grazard (lizardmen with gas masks), and the Grawise (probably someone’s Bloodborne OC). They look appropriately weird and creepy to make up an enemy group, so check them out if you haven’t already.

AIR is the steampunk/fantasy MMORPG announced by Bluehole (yes that Bluehole) at the tail end of 2017, set to port westward under the watch of Kakao (yes that Kakao). It is expected to launch in the west in 2019.

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Little Orbit details APB Reloaded and Fallen Earth staff shakeup following GamersFirst acquisition

One of the goals for the new owners of APB Reloaded and Fallen Earth is to avoid falling into the same traps as the past. Little Orbit CEO Matthew Scott has posted a new entry about the impending changes to community management, starting with Tiggs moving out of her current composite role of producer, community manager, and customer support manager. Instead, she’ll be working in more of an advisory capacity while more people are brought in to more effectively split up her overabundance of responsibilities.

The current customer support manager and community managers from Little Orbit will be stepping in to take over the GamersFirst library. The owners are also rolling out a new support site for the games as well as new forum software, although the existing forum posts will still be available to see. Players are encouraged to keep asking Scott questions about the future, although he acknowledges it can’t be his top priority to answer them immediately. So you might have to wait a little while.

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Overwatch is getting official Nerf guns next year

It may be that your biggest irritation is that there are times in the day when you cannot play Overwatch and thus have no way to shoot people with Overwatch firearms. Fortunately, that shan’t be a problem next year, as Blizzard is partnering with Hasbro to bring a line of Overwatch-themed blasters to the Nerf Rival line. (That’s the “upscale” Nerf assortment so that you can pretend you’re not playing with a toy made for five-year-olds, for people who like toys but are insecure about buying or owning them.)

No word on what the assortment will include, but you’ll be able to officially carry a gun modeled after your favorite characters! Assuming your favorite characters have a traditional gun, anyway. So probably nothing for Doomfist, Genji, Bastion, Hanzo, Junkrat, Mei, Reinhardt, Brigitte, Orisa, Torbjorn, Moira, Zenyatta, or Lucio. But everyone else can get something! (Slap a sticker on one of the few dozen Nerf bows for Hanzo, it’ll work.)

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Destiny 2 will be letting players in on experimental PvP modes at the end of May

The release of Warmind means that Destiny 2 players are due for another roadmap on the game’s development, and guess what’s shown up? Exactly that. That… was sort of obvious. The developers are looking forward to the end of May, July, and September, with plans for new seasonal events, more adjustments to exotic armor, new gameplay modes, and various other plans that have yet to be revealed.

Of particular note are the Crucible Labs slated for release on May 29th, which promise to be part of an effort to bring players into a more active development process for PvP. Players will get to try out experimental forms of PvP before they become a regular part of the game, with feedback playing an important role in determining what gets upgraded to be a regular part of the game. We don’t yet know exactly what those experimental forms will be yet, of course, but the new content should offer some interesting previews of the future.

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Final Fantasy XIV discusses PvP changes in patch 4.3

Everyone has different goals in Final Fantasy XIV; maybe yours center chiefly around stomping in somebody’s head. If that’s the case, we’d advise you to pay particular attention to the updates arriving for PvP in patch 4.3 because they will affect the path by which you crush skulls; for example, the Feast is getting updates to the Crystal Tower map as well as new music for Culling Time to really get you in the mood for higher anticipation.

Players can also look forward to a new system to keep your ranking between Feast seasons closer to your overall performance, so you won’t be back in the novice tier when a season starts. (Alternately, so you won’t be fighting experts in the novice tier.) Frontline battlegrounds will also be rotating on a daily basis to offer more variety, to boot, so players will face different challenges along with an improved Seal Rock map. It’s all quality-of-life stuff, but you can look forward to it when the patch arrives next Tuesday.

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DC Universe Online is celebrating 80 years of Superman… with the Death of Superman

For 80 years, everyone has enjoyed Superman. Everyone other than balding, transparently evil corporate overlords, anyhow. DC Universe Online players have enjoyed him in a more active role, though, so it may seem a bit odd that the game’s big event to celebrate four score years of the Last Son of Krypton is… the Death of Superman. That’s a bit unusual, isn’t it? “To celebrate your anniversary, you’ll die”?

Of course, the story it’s based upon is iconic. And there’s plenty to do in the update, too; players will be able to explore a new version of Metropolis in the wake of Doomsday’s rampage along with new daily and weekly missions. So it’s a celebration of an important part of the character’s history, and not to spoil a decades-old story too much, but it doesn’t end with Superman staying dead. Still, it might send… mixed messages.

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TERA launches the Gilded Mask update and new Attack on Titan collaboration

You might think that because TERA is busy knee-deep in its anniversary celebration all month it can’t put out another patch. Surprise! Not only can the game put out another patch, it can also put out a collaboration event! It contains multitudes.

Players who take on the new Red Refuge dungeon will discover a familiar face hiding behind an ominous mask, with a possibility to get one of these masks as a new piece of armor. The dungeon also has story implications for the Valkyon Federation and player affiliations as a whole. Plus, you can pick up new divine costumes that are ready to be dyed, along with both angel and devil wings for those who want to tweak their appearances thusly.

Not into the whole divine look? Well, the collaboration with Attack on Titan has also started, offering players a chance to dress up appropriately whilst taking on titanic monsters (sort of a long-running theme in TERA). Check out the trailer for that just below.

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