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Mass Effect: Andromeda launches its first multiplayer weekend event

While the player character is working hard to do the heavy lifting of finding a new home in Mass Effect: Andromeda, players support the single-player game by gathering supplies and rewards in the multiplayer component. The first special multiplayer event is already here, tasking players with taking part in the APEX missions to find missing scouts in the hopes of uncovering valuable Krogan assistance. That means a new limited-time map through Monday.

Players who undertake the "Drack's Missing Scouts" mission will land at Firebase Paradox, featuring powerful Remnant artifacts being sought by the Kett for players to obtain. There's also a new character and weapon available in item packs. The Krogan Gladiator is a biotic with a penchant for her hammer, and the Ruzad shotgun is a slow-firing heavy-impact shotgun that may as well be the poster firearm for Krogan military philosophy. Check out the trailer just below, and see if it enhances your first weekend of scouring the Heleus Cluster for a new home.

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Final Fantasy XIV wraps up the Heavensward story on March 28th

In less than a week, the first expansion for Final Fantasy XIV is coming to an end. The final story patch for Heavensward, 3.56, is arriving on March 28th, with accompanying maintenance starting at midnight EDT. The first half of the story already had a fair amount of death and revelation, but this is where we find out exactly what happens leading into our journey toward Ala Mhigo and Doma in Stormblood.

Of course, there's a main scenario preview available right now, but be fairly warned that it's a pretty notable spoiler for anyone who hasn't already done the first half of the 3.5 story. Suffice it to say that the solution to the major problem at the end of that first half was not nearly as final as may have been surmised, and more is coming right along the path. Feel free to speculate about what happens next; you've only got a few days left until you find out one way or the other.

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Chronicles of Elyria clarifies server and domain selection process moving forward

The staff behind Chronicles of Elyria has been on a whirlwind tour of events, and you can read all about it in the most recent dispatch from the team. You can also learn a lot about booth layout, if that's something that you find fascinating. And you can also find out the latest plans regarding the game's server and kingdom selection, which starts with the fact that players are still going to be jockeying for space as predicted. Players will be selecting servers first, then selecting kingdoms in order of influence.

This is, of course, part of the problem, as the game's plans do not wind up including enough land for all of the people who paid to have kingdoms in the first place.

It's worth noting that servers are selected in order of seniority, not influence, so things become a bit muddier, and it's quite possible for you to have a later pick of server and an earlier pick of land within that server due to backing late but having a lot of influence. Players can also convert to a lesser package and receive an advance pick of their chosen duchy, although those picks will also be in order of influence. Check out the full rundown and the details on the upcoming Q&A session in the official entry.

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The Exiled launches Season 2 with a trial extension and a big patch

The second season of The Exiled is arriving, and while that sounds like the preamble to some critically acclaimed drama series starting up again, it's actually a major update for a video game. The Exiled has been in early access for about a month now, and so the second season is arriving to the game with some big shifts, including a new party system for players to group up together and support for the new role of healer. Now you won't just stub your toe and then wait to die!

The 1.1 patch also adds in the diplomacy system, several balance adjustments, and many quality-of-life improvements. New players can now get a free seven-day trial just for downloading the game from Steam, while returning players get two days of free trial status for jumping back in. If you're curious about the game's progress in early access, it seems like the right time to check.

Source: Fairytale Distillery press release, patch notes

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Path of Exile shows off the music and environments of the Fall of Oriath

Path of Exile is not a game where you are likely to stand around admiring the scenery very often. That's not because it's bad; it's just the nature of the beast when you are knee-deep in monsters and you have the ability to make everything around you explode with lightning on the regular. (Or frost, or fire, or... you know your character builds, we don't need to explain it to you.) So perhaps it's a very good thing that the team behind the game has given us a small preview of the areas and music coming with the Fall of Oriath expansion in video form.

Now there are no monsters to click on, no quests to worry about, nothing but the looks and the sounds to let you really anticipate the actual game. Yes, they'll mostly be drowned out by the explosions of lightning once you're actually playing, but why not jump past the break and appreciate it for the moment? Just don't click on the video instinctively to try blowing something up. It just swaps in full-screen mode, we promise.

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Final Fantasy XI players gather cherished memories for anniversary celebration

This year marks the 30th anniversary of the Final Fantasy franchise, but it also marks the 15th anniversary of Final Fantasy XI. And yes, the game is looking quite good for a 15-year-old title. Players have taken the initiative to celebrate the lengthy history in other ways, however, by kicking off a community project to gather up the playerbase's cherished memories of the game over the 15 years of history.

The plan is to gather up all of the messages of player memories and send them in to the developers, showing them how profoundly and positively the game has impacted its playerbase. If you've played the game in the past and want to let the Japanese team know how much that's meant to you, hop on by and fire off a message of goodwill, whether you're a former player or someone who's been in-game since the lights came on.

Source: Reddit; thanks to Luis for the tip!

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Frostkeep Studios explains the 'why' behind the game and the studio

If you've ever been responsible for interacting with a toddler for any length of time, you'll probably have some idea of the nature of the "why" practice implemented at Frostkeep Studios. Essentially, the idea is that when someone asks for something, you ask "why" five times to get at the core reason behind it. It might sound childish due to its specific similarity to one of the more annoying games children play with authority figures, but it also informs one of the central philosophies behind developing for Rend to hopefully improve upon the whole survival genre.

The official post explains is that for every element within the game, there needs to be a reason to include it more robust than "these other games have it as a core feature." It has to be a feature that is, fundamentally, fun for players in this game and something that works well for this design. Whether or not the philosophy will work out in the long run remains to be seen, but it's certainly a good place to start.

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Massively OP Podcast Episode 109: We are all Dragonborn

Roll for initiative! Bree and Justin are getting all kinds of nerdy with this week's show, in which they talk about Dragon-people, the return of a long-abandoned sci-fi game, a momentous anniversary, and the viability of sandbox MMOs.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Lord of the Rings Online sends players to the Black Gate with today's Update 20

The path of Lord of the Rings Online has always pointed, inevitably, toward Mordor. Update 20, live today in the epic MMORPG, brings players within striking distance by adding three new zones (Dagorlad, the Slag-hills, and the Noman-lands) with quests and storytelling bringing players to the Battle of the Black Gate. It's about leading the charge to Sauron's very doorstep, and you're going to be taking part in it. And it's probably not going to end with chuckles over drinks as Sauron reveals this was all a big misunderstanding.

Players will also be able to help supply the Host of the West for battle and explore two new resource dungeons in both solo and group mode while moving through volume IV, book 8 of the game's epic story. There are also plenty of quality-of-life improvements and UI improvements to make your trek to the very doorstop of evil that much more pleasant.

Massively OP's Justin Olivetti trekked into LOTRO this past weekend and produced a guide on what to expect from the update -- get caught up before you log in!

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Master x Master announces closed beta, adds City of Heroes' Statesman

Today's good news for Master x Master fans is that the game has a closed beta coming up. The next test will be between April 6th and April 27th, ahead of the game's full launch in the summer. All of that is good news, but it kind of gets overshadowed by the game's other simultaneous announcement of a new hero in the game's lineup... Statesman.

Yes, from City of Heroes. Someone decided to add one of the most loathed characters from a dearly departed game that many fans are still upset about losing. It's one of those rare situations where you're not even sure what to be upset about first.

The bright side is probably that Statesman at least seems to play true to form, so he's got all sorts of melee abilities, moves around quickly, and can activate Heroism as his ultimate ability. And he's from a game that NCsoft shut down, we cannot stress that point enough. Just... check out some screenshots and a trailer down below; no one here is sure how to feel at the moment.

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Skyforge explains tweaks to the Cathedral and the Tower of Knowledge

There are few feelings as negative as being unable to catch up. That's been a major problem with Skyforge's Tower of Knowledge for a long time. Players who were already well advanced had no problem upgrading the tower rapidly, which in turn unlocked new benefits; by contrast, new players would struggle to earn enough resources to upgrade the tower, thus falling further behind the people who were already ahead. It was one of the problems that the developers aimed to fix with the adjustments to the building last week, as explained in depth in the most recent post on the official site.

The Tower of Knowledge no longer requires credits, but instead is upgraded based on enemies defeated with a maximum cap on daily upgrades. You can also unlock powerful Prototypes from research within the tower. The Cathedral has also been improved by making it far cheaper and much more potent in its effects which avoids its previous status as the least desirable building to upgrade. So these changes are all good, unless perhaps you prided yourself on being a god of good urban planning.

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The MOP Up: Kali awakens in Dragon Nest (March 19, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Pokemon GoConan ExilesWarframeCrash ForceHeroes of the StormArmored WarfareElder Scrolls OnlineTERAAvabel OnlineOverwatchAionGlory RidgeDragon Nest, all waiting for you after the break!

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Master x Master introduces Koom and Vonak

Eager to know when everyone gets to play Master x Master? We can't tell you that, on account of not actually knowing. Still, the game is introducing us to two new heroes, so forward motion is still happening! This pair is Koom, an enormous stone juggernaut, and Vonak, a spindly guy with a popped collar and two guns. Care to guess which one is the defensive hero and which one is the assault?

That's not a trick question, by the way. It's pretty obvious. Koom is a huge dude made of stone, he's all about defense. That should not be a difficult evaluation.

As always, the videos for both characters show off their abilities and some of the customizations available for the characters to tweak abilities and attack. You can check out both videos down below, and presumably join the "eagerly waiting for a beta announcement" crowd.

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