There’s a chill in the air through December under normal circumstances, but the chill rushing through Dungeons & Dragons Online is unrelated to the matter of the holidays flying around. No, it’s the misty grasp of Ravenloft reaching through for the appropriately named Mists of Ravenloft expansion, which is out today with the release of game update 37. That means new areas, new quests, a new raid, and a whole new saga. All good reasons to venture into a realm most multiversal travelers would rather ignore, yes?
The update also brings sentient weapons to the game, allowing you to find sentient companions who are also pointy bits of metal. There’s also a limited-time event for veteran status level 10, which lets you jump right in at level 10 from December 7th through December 17th. Check out the full update notes, whether you’re going to keep away from the expansion a bit or can’t wait to enter the terrifying realm of Ravenloft.
On this week’s show, Justin and Bree get crazy into minimaps, probably more than you’ve ever heard a podcast talk about the subject. Trust us, it’s a good thing. As the year races to a close, there’s a lot to talk about with new patches, land for sale, the cost of making games, and more!
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
Listen to the show right now:
Timothy Zahn is kind of a big deal for Star Wars fiction. Yes, he helped develop the most recent bit of Star Wars: The Old Republic
story content, A Traitor Among the Chiss. But he has the pedigree for that, seeing as how he’s the person behind the creation of the Chiss, the species-defining Admiral Thrawn, and the groundwork that would lead to the extensive once-canonical fiction following the end of the Star Wars films. He is, in short, the dude behind all of it.
He’s also responsible for Mara Jade, but you can’t really hold that against him.
So it’s a safe bet that he’s going to have some pretty neat things to say when he joins the development team for SWTOR on a livestream in which Zahn discusses the motivations of the Chiss and answers viewer questions. If there’s one person who understands the Chiss mindset better than anyone, it’s definitely him. Interested? Jump along to the stream at 5:00 p.m. EST on Thursday, December 7th.
If you’d forgotten, Fortnite wound up bringing a lawsuit against two people for cheating software being used in the game. One such suit hit a wrinkle when it turned out that the defendant was a minor, which has yet to be resolved. The other suit is all done and over with, though, as the developer has reportedly agreed to an out-of-court settlement regarding the lawsuit against Charles Vraspir.
The terms of the settlement forbid Vraspir from taking any actions similar to his prior ones, with a $5,000 penalty if he is found in breach of the agreement. The bright side for him is that he won’t have to pay a fine at all so long as he sticks to the terms of his agreement, so we can only hope for his own sake that he does so. It’s a somewhat anticlimactic ending to that particular matter, but probably the best one for all concerned parties.
Before you get too excited, let’s note that today’s update for EVE Online
is not simply handing out ships like space travel-shaped candy. Free players are still going to need to train their various new ship options. It’s just that there are more ships available for free players to fly once the requisite training is done
. Heck, there’s even a whole video overview on it just below, if you’re curious.
This update also brings in a new event celebrating these new piloting options, new visual improvements, new daily skill injectors for free players, resource war adjustments, and lots of other fun things all around. You can jump in right now, if you so choose (or at least you can once you’ve done the requisite patching and so forth). Unfortunately, this update does not include the free ship fairy visiting everyone, but perhaps that’s something to ask for when the winter holiday comes around.
There has never been an idea so offbeat and weird that the Project Gorgon team will not give it a shot. That does not simply extend to in-game mechanics, either. The game isn’t officially supported on Linux at the moment, but players have been hacking together ways to make it run, because the people who run Linux are also those who see “this doesn’t run on your operating system” as an entertaining challenge. So now there’s an official launcher for Linux.
Of course, it is important to note that this launcher is still in an experimental stage rather than a finished release state. Then again, for the people who run Linux that’s probably a feature rather than a failing. It’s good news for you if you prefer to run a Linux box or just for those happy to see the marvelous oddity of the game brought to a wider spectrum of players.
At this point, we would like to point out to our readers that Final Fantasy XI is in maintenance mode and has been for the entirety of the year. That has not stopped it from having monthly updates all throughout its 15th anniversary year, nor does it mean that December will be devoid of updates. A new Dynamis-Divergence area is on the docket, sending players into Bastok with the promise of significantly fewer hecteyes and scorpions than before.
Your rewards for going into that realm? More relic reforging, of course, this time for hands. You can also hop into Ambuscade to take on a fight against Harpeia enemies, or enjoy the usual array of bugfixes and quality-of-life improvements. Or you could just log in and enjoy the fact that the game in maintenance mode has a reliable and excellent update schedule. It’s all pretty great.
The latest entry on the development of Saga of Lucimia is all about group finding tools, and quelle surprise, the developers don’t like them. This should not come as a surprise. It might come as slightly more of a surprise that apparently setting up a tabletop session with your friends is not a difficult endeavor, as anyone who has run a long-term tabletop campaign can attest to the difficulties involved in that, but let’s move on and focus on what Saga of Lucimia actually intends to do to help people find groups.
The current plan is to essentially use taverns as the group finding core, encouraging players to post notices on the boards in the taverns to find groups, then sit in that same tavern waiting for people to join and hopefully being social in the process. How successful this system will actually be remains to be seen, but you can read the full entry or listen to the explanation in an 11-minute monologue just below. (It’s technically a video, but it’s really all audio.)
The next big update for Dauntless is going live this month, and there’s a lot of stuff in it. A new weapon, two new behemoths, new combat mechanics, the cell system… plenty of good stuff for players to experiment with. This is, of course, why the developers have spent a lot of time writing updates about the new systems for the patch. But if you prefer a video explanation and preview? Got you covered there, too.
Yes, you can check out a video overview just below showing off the new behemoths, new combat upgrades, and so forth. It’s just a quick overview of all the things coming for the patch, but if you aren’t already excited it should serve to whet your appetite for when the patch does come out. Check out all five minutes of overview just below, which is lengthy enough that you should get a fairly good idea of what’s going into the patch.
Maybe not on the subject of the gear-enhancing cell system, that’s hard to explain visually, but the idea is there.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Dark Eden, Monster Hunter World, PlayerUnknown’s Battlegrounds, Arena of Valor, World of Warships, Ragnarok Online, Lord of the Rings Online, Alchemia Story, Hearthstone, Overwatch, Wizard101, RuneScape, Guild Wars 2, and Caravan Stories, all waiting for you after the break!
The next major Dauntless patch will bring new ways to play with the help of cells. Other games might call them sockets, but here they’re called cells, and they’re what allow you to change your weapons and armor into being more specific improvements for your preferred playstyle. Sure, they can just boost your attack power or whatever, but the article on these new additions makes it clear that flat bonuses are the least of what you can get.
Want to run faster every time you dodge an attack? That’s in here. An increase to stagger rate? Also there. Like smacking things for long combos? You can unlock bonuses for that. It promises to provide lots of opportunities for big gains to capitalize on each individual player’s quirks; you can check out our hands-on piece on the game from the other day if you’re curious about how effective the game is at letting you develop those quirks in the first place.
So the latest raid for World of Warcraft is out now, but perhaps you don’t have a regular raid group. What will you do while waiting for the content to be available? Perhaps you’ll try out the new test realm, which is rolling out the promised worldwide level scaling for leveling characters. The scaling will ensure that you can enjoy zones in their entirety before outleveling them, along with level-appropriate rewards along the way.
Future updates to the PTR will include new Silithus changes, new Ulduar timewalking, and more post-Antorus content. But that’s not there yet.
Or you might find other things to do with your time, instead. For example, the sixth season of Legion’s ongoing PvP challenges has started, so maybe you don’t care much about Antorus but do care about beating the living snot out of fellow players. Heck, the bright side about Antorus is that there will be ongoing tuning and new Legendary upgrade items coming even from Mythic keystone runs, so you’ll have plenty of opportunity to work your way up and get things done regardless.
There’s already a lot of lore floating around for City of Heroes-inspired indie MMORPG City of Titans, but all of the lore in the world doesn’t mean much if you never get to see any of it in the game. So the latest development update is about the process of making even the game’s simplest missions take shape. There are three different sorts of missions outlined (self-contained Tips, game-spanning Sagas, and area-related District Stories), but this particular development entry is just about bringing a self-contained tip from concept to completion.
Tips are the shortest and simplest mission type, meant to make up quick half-hour play sessions, starting with a tweet-length summary of the major plot points. While the goal here is to make these missions fairly lore-agnostic, care is taken to ensure that there’s still a sense of the overall lore and an interesting situation for players who really do enjoy the game’s storylines. Check out the full dispatch for a more thorough breakdown of all the work going into even the littlest elements.