The down side for players looking forward to Destiny 2 on the PC is that they have to wait a little longer for pretty much everything. The good news? Sometimes that wait means things like getting a beta less full of bugs. Bungie is fixing several bugs from the console beta including the infinite supers glitch, the infinite grenade glitch, and the Warlock glide glitch (which the designers enjoyed, but was ultimately a glitch and thus needed to be fixed).
The PC beta will also feature faster charging for supers across the board, more damaging grenades, more power ammo drops, and an issue with Warlock melee having more range than that of other classes. So it’ll be a more balanced experience when PC players get to jump in, proof that good things do indeed come for those who wait.
The bright side of the news that Ghost in the Shell Online will be shutting down service in Japan is that this is not, technically, the game shutting down in its country of origin. But it’s still something of a blow, considering that the IP it’s based on is extremely Japanese and it was expected to be rather successful in the country. Not so, it appears; no reason is cited for the servers shutting down, but the most likely explanation is lack of players.
The game will close on November 29th after just about a year of operation in the country. No statements have been made about the future of the title on Western shores, to you can feel free to extrapolate your own hopes or fears based upon the announcement.
We have all played enough fantasy games at this point to know what a gryphon is. It’s what happens when a bird and a cat love each other very much, something else happens, and then you get what amounts to an enormous cat with flight. So it’s painful, in other words. Crowfall, of course, has more to say about its own take on this fantasy staple, helped along by its steadily corrupting Hunger that makes everything become a little more… nasty as time goes by.
Of course, the fiction in this particular case is more about what happens when a scouting party accidentally stumbles into a gryphon’s roost due to an unexpected storm, but it still gives a look at the worlds and creatures populating the world. And it even has a happy ending, so that’s nice. Check it out if you’d like a look at what it’s like to live in a world where massive cat-bird hybrids occasionally show up to ruin your night.
It seems like just yesterday that Dark and Light was showing off its fire magic, but right now it’s showing off its water magic. Although it’s not really water magic so much as “exceedingly cold water magic,” since the demonstrated abilities of water magic all involve some form of ice. “Ice Magic” might be more appropriate. But it lets you summon storms of ice and walls of ice, so can you really complain that much? That’s in a video just below.
The game’s most recent patch also trims up a lot of the game’s issues and bugs, such as the wrong staff head getting equipped when swapping weapons, or the issue allowing you to try casting a spell while your mana is too low which could cost staff durability for no effect. Similarly, it also makes it easier to hunt small animals while allowing important NPCs to respawn after being killed. Check out the full list of changes in the patch notes, check out that water magic video past the break, and… well, check yourself before you wreck yourself? We only had two things for you to check.
Just because you’re a deity doesn’t mean you don’t want to spend some time enjoying the summer. Skyforge
knows what you like, and it’s ready to bring you through the waning moments of the summer with its Summer Breeze Event running through August 23rd
. Pick up swimsuits and active wear for your character, take part in some pegasus
races (bad language in that video, fair warning), and generally kick back and enjoy yourself with the later parts of the summer season.
The game also posted a retrospective detailing the creation process for the game’s Outlaw class, walking through the path of designing the look, the abilities, and the mechanics behind adding another play option. All of the above have to work together, of course, to ensure that the new class feels distinct from the other options while also being fun to play and working on its own merits. And the concept art includes lots of cool long coats, so that’s another reason to take a look back behind the scenes.
Launches are vital to a new game. LawBreakers appears to be having some issues with its launch, and unfortunately they’re not the sort that can be patched away. The game’s peak concurrent users from launch on Steam appear to have topped out around 3,000 players, well outside of Steam’s top 100 games played and far below its (already rather low) 7,500 player peak during its first open beta.
This is a pretty significant hurdle to overcome; for a title relying heavily on exposure and other players, lacking that initial burst of visibility for new players to come check things out can cripple a game out of the gate. That gets even worse when you consider that the game is not free-to-play and thus requires an initial investment, which means that anyone looking into the game would first want to know if people are playing. Of course, none of this takes into account the console community, which might be far more robust; it’s just that the numbers on the PC do not look good despite positive reviews.
Oh, user interfaces, you delightful vixens. You take up a good chunk of our screens as we play, and while we may not notice you when you’re designed well, we sure as heck notice when you aren’t. It also takes a lot of work to change UIs once they’re in place, which is why the most recent Citadel: Forged with Fire update focuses mostly on updating the UI to make it easier for players to see what’s happening and get information. It also improves the game’s server browser to include more sorting options and filters so you can find just the right sort of server for you to play on.
Luckily, this update does contain other improvements; several new structures have been added to the to the game, like rugs, paintings, and bookshelves. Structure HP has also been fixed on certain pieces like doors, and throne decay time has been upped from 10 days to 16 days. Check out all of the updates and shifts in the patch notes; it might not be the sort of patch adding a groundswell of new content, but it’s still substantial.
Do you find yourself curious about the Fire magic tree for Dark and Light? Are you wondering what it does? Because the answer is simple. It burns things. The newest video available just past the cut informs us that the tree is almost entirely offense-focused, which you could probably have guessed simply because you’re going for Fire instead of, well, pretty much anything else.
The first rank of Fire Magic allows you to keep yourself warm and avoid dropping survival stats in cooler environments, but all subsequent ranks involve fireballs, exploding fire missiles, and walls of flame. You can check out the full walkthrough just below, with the caveat that you should prepare to have your mind blown about the difference between Fireball I and Fireball II.
You work hard in Revelation Online
, and you deserve a nice place to relax after all that hard work. The game is deploying its Safe Haven patch today
to provide you with exactly that by deploying apartments to the game, giving you the chance to own and decorate an apartment in one of three sizes (small, medium, or larger). Obviously, bigger apartments are more expensive, but they offer you more space to decorate and enjoy, so mark for yourself if it’s worth the money.
You can unlock your apartment once you’re level 49, with keys available so that five of your friends can come and go freely. Once within the apartment, of course, you’ll be the one who gets to decorate the whole thing however you like. So you’ll have to wait out the maintenance today, but once that’s over it’s an apartment for you; check out the trailer just below to whet your appetite.
She enters your apartment and you stand ready to greet her, wearing your Destiny 2-branded bathrobe. “Come in,” you purr, offering her a sippy cup full of Destiny 2-themed energy drink with Destiny 2-themed ice cubes. “I’ve carefully planned our evening, darling. It should be special.”
“Ooh, I like my dates to have class,” she replies for no readily explainable reason, stepping carefully past the teetering pile of Destiny 2-branded Pop-Tart boxes. “What is that wonderful scent?”
“I’ve been burning these Destiny 2-themed scented candles,” you say, holding up your Ghost-shaped candle holder because your interactions have the air of a thinly veiled advertisement. “Tell me, darling, would you prefer the scents of Venus, or do you long for the musky odor of the Dreadnaught?”
“You choose, you astonishing portrait of seduction,” she cries. “Take me now.”
(Yes, all of these are real products for sale for actual money in the real world. Except, oddly, for the sippy cup.)
The focal point of Guild Wars 2: Path of Fire
will be Elona and the Crystal Desert. Do you not know what the Crystal Desert is? Then get out
. You have some Guild Wars
to play, including a lot of Nightfall
, which is going to bring you into Vabbi and it’ll be so
great. Or… all right, you could
just watch the lore video from the Krytan Herald down below to get a brief overview of the region’s history and what it means now
instead of playing through all of that.
You could also do both, though.
Assuming you’re going with the video option, you can catch that just below to get a nice big dose of Tyrian lore with excellent imagery and narration. It’s the sort of backstory that will be very useful to understand what the hell you’re hoping to accomplish in Path of Fire, as well as knowing why this region is so important to veterans of the original game. You can also check out our team’s thoughts and our columnist’s thoughts on the expansion announcement for a bit more context.
When trying to cause players to behave a certain way, designers have a variety of tools available. You have to carefully balance game mechanics to ensure that players are gently steered toward the right way of play while also rewarding players who do the right thing. So how, for example, do you make sure that players in Gigantic
know to damage the Guardians in a match?
Well, you can always just run a community event asking players to deal billions of cumulative damage for a couple of weeks. That works.
On this week’s show, Justin and Bree dive into the Guild Wars 2 expansion reveal, the first steps into Mordor, an alt-friendly World of Warcraft, the problem with raiding in MMOs, and more!
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
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