nexon

Major Korean studio famed in the west for Mabinogi and Maplestory, among many other MMOs.

Massively OP Podcast Episode 166: Russia breaks the internet

On this week’s show, Bree and Justin dive into the Russia gaming crisis, tackle a trio of significant MMO patches, and celebrate the coming of a cute-looking title. Plus there’s always those challenging community podcast questions to keep them occupied!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Durango: Wild Lands set to launch on Android next month

Amid all of the spring MMO releases that are cropping up, be careful not to overlook what could be one of the hottest of them all. Nexon is preparing to launch Durango: Wild Lands next month, and it could well prove to be one of the strongest mobile MMOs yet.

Durango: Wild Lands is a dinosaur-themed sandbox that is parts ARK and Monster Hunter. It plops players down onto an island covered with prehistoric beasts and challenges them to survive and thrive in both cooperation and competition with other players.

While the launch is confirmed for Android devices, there has been no word yet as to a release date for the iOS version. It launched in Korea back in January, and you can read up on it from our E3 hands-on of last year.

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The MOP Up: EverQuest II’s Fallen Gate moves forward (April 22, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Uncharted Waters OnlineThe DivisionPaladinsTERAReign of GuildsWar ThunderEscape from TarkovMagic the Gathering ArenaHearthstoneHeroes of the StormWakfuARK ParkEverQuest IIPokemon GoElder Scrolls OnlineCrossoutEverQuestNeverwinter, Citadel, and Kritika Online, all waiting for you after the break!

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Riders of Icarus runs dual events to get your attention

Hey, here’s an MMORPG we haven’t talked about in a while! Nexon’s Riders of Icarus is making a bid for players’ attention this week with a pair of spring events that offer both buffs and rewards.

First up is the Icarus’ Blessing server buff, which will run through April 26th. This constant buff will increase character XP, familiar XP, up the change of rares to drop, improve taming chances, and make the player stronger and tougher in battles.

Running from now through May 3rd is the Rider Returns event as well, designed to call back previous players who haven’t logged in anytime over the past two months. With this promotion, returning players will get a special reward every day for the first seven days he or she is back, including an aventurer’s package, 14 days of premium service, an outfit, a Maid Daveen pet, and a mecha cat mount.

Source: Patch notes

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MapleStory 2 unveils North American website, closed beta starts next month

It seems like a no-brainer to bring the sequel to the popular MapleStory westward. And yet we’ve been waiting for a while now to see any movement on the MapleStory 2 front. The good news? Movement spotted.

Nexon America opened up the official MapleStory 2 website this past week and is now taking signups for the MMO’s beta test. There are some giveaways and promotions in the meantime, and when May 9th hits, the western closed beta will begin. Nexon isn’t making this title global, however, so be sure to check to see if your country or region is included.

MapleStory 2 is a huge step up from its predecessor both in visuals and content. It offers pretty adorable 3-D cubed worlds, interesting classes, and player housing. “MapleStory 2 features powerful tools to let all of our players truly customize their own corner of Maple World, from character customization, designing special outfits, building your own dream house and so much more,” Nexon said.

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Nexon gives its studio subsidiaries leeway to foster creative freedom

Can giant, money-obsessed game corporations have a heart? Well, no, they’re corporations, not people, but they can act in a way from time to time that mimics the warmer side of human emotions.

In the case of Nexon this month, the publisher and studio has decided to grant autonomy to seven of its subsidiary studios in order to cultivate creative freedom and overall product growth. After all, why acquire these outlets if you’re going to try to force them into the same mold as their new parent?

These seven studios now have independence from the main office and are being encouraged to come up with their own work philosophy and even compete with their fellow Nexon acquisitions. The studios granted this freedom are: devCAT (Mabinogi, Vindictus), What! Studio (Durango), Studio One, Thingsoft (Peria Chronicles), Nexon GT (Atlantica Online), Nexon Red, and Boolean Games.

Source: MMO Culture

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South Korea continues to hand out fines for deceptive lootbox practices

Nexon isn’t the only Korean studio that has been targeted by the government and fined for dishonest practices with its online games and lockboxes. The South Korean Fair Trade Commission has handed out $950,000 in fines to the country’s studios for deceiving players and failing to provide accurate odds for winning any particular prize.

The three studios punished for their transgressions are Nexon ($875,000), Netmarble ($55,000), and NextFloor ($4,600). The Korea Herald notes, “The [South Korean] FTC’s actions have signaled alarm across the Korean game sector, as it could hurt the sales of in-game items — particularly randomized items, which users tend to continuously buy until they get a desired result — that contribute immensely to profits.”

Is this enough of a penalty to make the eastern market be more responsible with its lockbox policies, or are these fines merely a slap on the wrist? We will see.

Source: Korea Herald via Kotaku

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Having given up on LawBreakers, Boss Key is launching battle royale game Radical Heights tomorrow

Last week, we wrote about the de facto maintenance-moding of LawBreakers, as Boss Key admitted the game wasn’t making money, not even enough to justify going free-to-play. At the time, the studio said that while it would support the game as it stood, it was also moving on to something new – a “passion project” that Boss Key is “in complete control of.” Do we detect some shade for Nexon there from the company whose boss told the press to fuck off? Surely not.

Anyway, when Boss Key said it was moving on, few people probably thought that meant “six days from now,” but that is indeed what’s happening. It’s announced a brand-new game – of course it’s a battle royale title – with an even more over-the-top thug-life style than LawBreakers had, and much more neon ’80s retro flavor and tawdry The Running Man-esque decadence. It’s called Radical Heights. Hey bro, let’s play some Rad. Brb, RadHi time. Hmm. Not sure. Then again, PlayerUnknown’s Battlegrounds doesn’t exactly roll off the tongue either.

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Nexon is fined for using shady lootbox ‘gachapon’ techniques in South Korea

If you’ve ever been frustrated over online games refusing to disclose the odds of winning anything in lockboxes, then get ready to do a little fist pump for justice. South Korea’s Fair Trade Commission just fined MMO company Nexon for its failure to do just that in a pair of its games.

While companies don’t have to disclose odds for lootbox or “gacha” capsules in the west, in eastern countries it is much more regulated. Nexon was dinged for its failure to do this in 2016 for Sudden Attack and Counter-Strike Online 2 in a possible attempt to cheat players.

The two fines levied against Nexon by the FTC are $5,000 and $900,000, respectively. The company said that it will comply by revealing gacha odds going forward.

Source: MMO Culture. Thanks Leiloni!

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Boss Key mostly gives up on Lawbreakers, moves on to ‘passion project’

Long after players had tried and moved on from the gravity-defying Lawbreakers, its studio has conceded defeat.

Boss Key Productions put out a statement today saying that the game was not able to draw and retain much of an audience, was generating no money, and was not worth the resources to switch it over to free-to-play. And while the studio said that it was moving on to other projects, it did hint that it was working on something to give Lawbreakers “the second life it deserves.”

“Between now and then, we cannot sit idle,” Boss Key said. “We will continue to support the game in its current state, but we also need to focus on other projects with fresh creative leaders. We have been working on something new and we can’t wait to share more about it! It’s a passion project that we’re in complete control of.”

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The MOP Up: Crossout brings out the big raids (April 1, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Atlantica OnlineWar of Rights, Dungeon Fighter OnlinePokemon GoCrossoutBattleriteEverQuestARK ParkReign of GuildsOrbus VR, Avabel Online, and Overwatch, all waiting for you after the break!

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The MOP Up: Final Fantasy XIV gets primal (March 25, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Destiny 2ScumPokemon Go, OrbusVRDauntlessHeroes of the Storm, SkyforgeElswordOld School RuneScapeMapleStory BlitzDestiny 2The Elder Scrolls LegendsProsperous UniverseFinal Fantasy XIVMU LegendWakfu, and Dark and Light, all waiting for you after the break!

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The Game Archaeologist: Shattered Galaxy

War. War never ends. Especially if it was designed and encouraged to wage forever.

One of the most popular computer gaming genres of the late 1990s and early 2000s was real-time strategy (RTS). Players found the combination of resource collecting, base building, and mass combat a heady mix, and titles like Dune 2, the Warcraft series, and the Command and Conquer series did extremely well both as single-player and limited multiplayer titles.

But with the advent of the MMORPG, game developers looked at the RTS and wondered if this genre would do well in a massively multiplayer environment. Well, there was only one way to find out, and that’s where Shattered Galaxy came in.

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