Who: MJ Guthrie
When: 3:00 p.m. EDT on Thursday, July 20th, 2016
Make room in your gaming schedule because Perfect World’s Gigantic is now out with a vengeance. The glowy MOBA PWE rescued after delays and multiple financial and staffing difficulties and redubbed a “strategic hero shooter” officially launched today on multiple platforms, including Xbox One, Steam, and Windows 10.
The release is accompanied by a huge day one patch that includes Ramsay, the game’s 19th hero, who swings a massive blade. That’s just the beginning, too: The team plans to release an additional hero every month of live operation. Players can also enjoy the text chat feature, grab special skins through various partner sites, and buy one of the new packages.
We’ve got the launch trailer and a look back at Gigantic’s development and our coverage to date after the break!
Everyone’s favorite gaming industry analyst Michael Pachter announced that his firm Wedbush is “skeptical that the Overwatch League will achieve much success,” noting that Blizzard’s multiplayer online shooter is “difficult to watch,” too expensive to buy, and unapproachable compared to other games. It gets worse: He also argues that “investors are overly optimistic” given the huge expense for running teams in a league like this one, the fact that Amazon got to Twitch first, and the likelihood that Blizzard will eventually collide with antitrust law (and the lack of relevant international law).
“The major sports leagues in the US are allowed to ‘collude’ with one another to some extent in order to limit player salaries; it is not clear that OWL will be subject to such an exemption, suggesting to us that a determined owner with a large pocketbook may be able to capture the world’s best players by guaranteeing large salaries.”
The Ghost in the Shell franchise is no stranger to highly competent cyborg ninja police officers stealthing around the city in the coolest fashion possible, but did its online game just stealth launch today?
It’s a little hard to tell, but it may have. First Assault Online left open beta at the beginning of the month after a year of testing, and now the game is promoting its major 2.0 release called Renewal.
The (launch?) update overhauled the user interface, added three new playable operatives, revamped the remaining roster, reorganized operative classes, added an Electronics Center map, and introduced an elimination mode for PvP.
“From the very moment we announced Overwatch, Doomfist was part of the story,” Game Director Jeff Kaplain said in a new hero preview video. “It immediately raised questions in everybody’s mind: Who is this Doomfist guy?”
The team revealed that the whole character and concept came simply from a villain name thrown out at the beginning of the game’s development. From this simple origin came a feared foe whose super-charged fist was the stuff of legends and was destined to be a part of the game.
And while some fans might be upset that Terry Crews wasn’t actually voicing the villain, as was rumored, apparently Crews himself is fine with the decision. “I realized that I don’t wanna be the guy that hijacks a game, you know?” he said in an interview.
Doomfist is currently in testing, and you can get your behind-the-scenes fix of the character’s development and playstyle below!
As I’ve been playing Elder Scrolls Online: Morrowind the past week or two, my husband has been watching me from the depths of his Overwatch games, toying with picking up a Morrowind copy for himself to join me. The thing is, we both know that the game experience in ESO is sometimes hindered by the addition of more people, as the throngs of people plunging past me into my sneaky missions demonstrate on the daily.
It reminded me of something blogger Syncaine wrote earlier this year about ESO: “It’s very obvious a huge chunk of the game is aimed to be played solo, and not only do you not benefit from bringing someone else, in many cases you are punished or annoyed.”
I can think of a lot of MMOs that are great for duoing, but I don’t think I’ve ever thought about the absolute worst MMO for bringing a friend along for basic leveling and questing, and for all its petty annoyances, I suspect ESO isn’t that far down the list. Which MMORPG would you argue is the worst for duos?
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we have stories and videos from TERA, Master X Master, Eternal Crusade, Warface, Portal Knights, MapleStory, Crash Force, Drone, Neverwinter, Elsword, EVE Online, Warframe, Final Fantasy XIV, EverQuest II, World of Warships, Path of Exile, and Eternal Crusade, all waiting for you after the break!
Veteran Massively OP reader Miol says he’s exhausted by a recent string of stories in which MMO companies screw gamers over, one after another: ARK Survival Evolved, Albion Online, Skyforge, and now Black Desert all figure into his list, just from the last week.
“I want to ask what more can gamers do to protect themselves and everyone else as consumers than speak up? It feels exhausting to always stay vigilant and feel upset all the time, since games, as an everchanging medium, give devs so many opportunities to screw us over with every single patch or update. And the worst immediate consequence seems many times a meek apology for what they’ve done, only for them to try out something different that maybe could go over unnoticed.
“You guys have reported about this UK watchdog group ASA, who investigated No Man’s Sky, but even they dismissed the tons of complaints about false advertising. Steam did declare some changes to advertising on their platform, but I still don’t see them taken place. If even those big negative stories don’t have that much of an impact, what hope is there for all the smaller communities, spread thin globally? There was a recent wave of gamers imploring each other to not pre-order, but that ebbed away fast enough, when the next shiny pre-order advantages over other players were presented. But even so, this still can’t protect you from what may happen after the launch!
“As said by Bree many times: Merely quitting won’t help either, as the studio will never know why most of the times. But also sending feedback for nine whole days didn’t help Skyforge players to make its devs to scramble! So what else could we do? Or should we just take rotating shifts to call them out?”
We’ll take the first shift right here in Overthinking.
Each game has its own Dunkirk-related activities and rewards, starting with World of Tanks, which offers premium vehicles for those who run certain missions. Operation Dynamo stages the nailbiting battle and operation in World of Warships, and pilots will take to the skies in World of Warplanes to defend the troops.
The team said that it modeled 1,232 buildings to recreate Dunkirk for this event: “In Operation Dynamo, ships are moving from Dunkirk to Dover through massive minefields of the Dover Strait. The Dunkirk coast is a narrow strip of land on the bottom of the Operation area. Even then, the team put a monumental effort into recreating the city of Dunkirk. Our 3-D artists literally pieced together the town based on hundreds of photos made before and during World War II.”
This morning, we wrote about a new “massive online sandbox RPG,” Citadel: Forged With Fire, built by Slender devhouse Blue Isle Studios and expected to hit early access later this month. The studio clearly plans a press blitz in the lead up to that Steam release, beginning with a brand-new “feature highlight” on the game’s magic system.
“At launch, Citadel will offer you a diverse range of powerful spells, with many more to come in the future,” say the devs. “You can do some really cool stuff with our magic system: not just combat, but also beast taming, telekinesis, resource collection and much more.” For example:
“We decided a high level wizard would have too much dignity to be caught hunched over gathering sticks and stones, so we came up with the Extract spell. Using this power, mages can effortlessly suck materials out of giant rocks, trees and other objects to accumulate large quantities of building resources with ease. Build massive castles and fortresses without the crushing tedium of resource gathering.”
Console players could find themselves very busy this July if they’ve landed a spot in the Destiny 2 beta. Early access for the test kicks off next week for PlayStation 4 on the 18th and Xbox One on the 19th, while PC players will have to wait until August for their turn in the zone.
So how do you guarantee a spot? By pre-ordering, of course. PS4 and Xbone players who have done so should be getting a letter soon (if not already) from Bungie informing them that they can go ahead and pre-load the game on their systems to be ready to go from minute one of the test.
The Blizzard community is scratching its head this week off of some datamined commands in Hearthstone that allow the player to set his or her account to “appear offline” to friends. While this may indeed merely be a privacy toggle, it’s gotten some musing whether this indicates that Hearthstone — and any other Blizzard titles — might include an actual offline mode in the future.
While we ponder that, there is one thing we know for certain: You can use the Blizzard launcher today to link up with the Destiny 2 community prior to the game’s release this fall. By linking a Blizzard account with a Bungie one, Activision players can be eligible for giveaways and hook up with clans.
Well well, lookie what popped up on Steam: It’s a new “massive online sandbox RPG,” Citadel: Forged With Fire, and it came out of nowhere this week to announce an early access debut soon — really soon. Early access begins on July 26th and is expected to last 8-12 months, with a formal launch in 2018 on PC, PlayStation 4, and Xbox One.
“Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses. You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose.”