online shooter

The MOP Up: Battlerite’s magnificent magician (January 21, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from WakfuFortniteAstroneerOld School RuneScapeOverwatchPokemon GoLineage 2 RevolutionPUBGDefianceBattlerite, and Path of Exile, all waiting for you after the break!

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Global Chat: Jumping on board the Warframe train

Are you playing Warframe these days? If not, you might be missing out on the growing party of people who seem to be flocking to Digital Extremes’ free-to-play shooter. Plenty of bloggers continue to discover and extol the virtues of this game, even years after it first hit the scene.

“The game’s been around for several years now,” said Nomadic Gamer, “so there’s a lot of maturity in the advice community and when people ask for ‘best builds’ they can be referred to builds created years ago.”

In An Age considers Warframe to be his “‘I don’t know what I feel like doing’ and ‘I only have 30 minutes to play’ game.” And while Superior Realities felt like the game was only “meh,” he did recognize the powerful effect of that word-of-mouth is having with this title.

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Destiny 2 admits poor communication on weapons and the latest faction rally

The first time Destiny 2 ran a faction rally, its mechanics had a problem where players could basically just earn tons of tokens without firing any weapons or anything. This iteration of faction rallies tried to fix that, but the result has been another issue with token throttling. The latest dispatch from the development team accepts culpability for this, noting that this is part of an ongoing process to keep lost sectors rewarding while also avoiding the aforementioned “lots of tokens for no actual gameplay” problem.

It is, at least, an admission of fault, alongside the admission that poor communication about the Season 2 weapons was entirely down to developers failing to explain what was intended when said weapons didn’t launch right away.

This was on us. No excuses. […] We will be remedying this lapse in communication next week with details on what you should expect when the next Iron Banner rolls out in Season 2.

It’s up to the individual player if admitting the mistake and promising to do better actually ameliorates things at all. In unrelated news, Activision CEO Eric Hirshberg is stepping down in March with no reasons cited for his departure. No word yet on who will take his place.

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The Division stocks up on gas masks for next week’s event

Need a stylish gas mask to cover that thing on your neck that could be charitably called a mug? Jump in to The Division next week for its Ambush global event to earn a new mask while pulling the world out of an apocalyptic disaster.

It’s interesting that several outlets are starting to tout this two-year-old game as getting its second wind. PC Gamer said that the recent 1.8 update “made it worth playing again,” pointing to the numerous activities that players can enjoy at the endgame. “In broad terms, The Division is in the best position it’s ever been, and it’s well worth easily sinking triple-digit hours into it if loot-shooters intrigue you,” the outlet said.

Echoing these thoughts is YouTuber Cleanprincegaming, who made the case that The Division has made an incredible comeback in terms of its quality and content from its messy and unfocused launch. Perhaps it’s time to check back in with this multiplayer shooter in 2018?

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Ex-Cryptic devs are making an Aliens shooter set in a persistent world

Way back in 2016, a trio of former Cryptic developers — Craig Zinkievich, Shannon Posniewski, and Matt Highison — struck out on their own to form a new company called Cold Iron Studios. At the time, all we knew about the studio’s aim was that it was working on an AAA online action game.

Now we know better; we know that it’s Alien. As in, the long-running sci-fi horror film franchise with Ripley, Newt, and chest-bursting xenomorphs. Apparently Fox bought Cold Iron Studios fairly recently and decided that the developer would be perfect to make the latest Alien title. It will be published by FoxNext Games, the interactive entertainment branch of 20th Century Fox.

There isn’t much information yet on this game (including the title), but we do know that it will try to explore some untread areas of this universe. Fox is calling it an “action-packed persistent world,” and Craig Z told us in 2016 that it’ll have some MMO features, so there is some hint in there that it will be more than a lobby-based shooter.

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Overwatch heads off to Blizzard World on January 23

Haven’t you ever wished that you could bring your favorite Overwatch characters on a grand tour of every Blizzard game? Because… well, you sort of can in the upcoming Blizzard World map when it launches on January 23rd, but you’ll mostly be dealing with actual map objectives. Sadly, there is no game mode where you can place an order for food at Snaxxramas, which should be a sign that Overwatch has failed us all in development.

You can also dress up your favorite Overwatch characters as other Blizzard characters, some of whom can fight alongside these same characters in other games. None of those skins includes a serpent eating its own tail, but we’re sure it’s just a matter of time. (Seriously, that isn’t a Nova costume for Widowmaker. That’s just Nova. It’s just straight-up Nova.)

The first week of the Overwatch League also apparently drew over 10 million viewers, which means that technically you could consider playing the game yourself to be like a touch football game in the backyard. Check out the skins and the old trailer for Blizzard World just below.

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Perfect Ten: The MMOs with the most uncertain futures in 2018

This is, bar none, the column I hate doing most on a regular basis. None of the games I highlight in here is something that I actually like pointing to; they’re games that people like, games that may very well be someone’s absolute favorites, and yet they’re also games where the future looks difficult if not outright bad. A cloudy future is never a good thing, and this particular column does not make it all right.

But we’re still here in the early days of 2018, and that means it’s still the right time to look at the games we might not see around next year. For various reasons, these are the games that already look like they’re in trouble, instead of absolute face-shattering surprises like a couple of the shutdowns last year.

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Destiny 2 players erupt over token throttling bugs

Another day, another Destiny 2 subreddit meltdown, and it’s not over the Eververse cash shop, holiday items, or lockboxes this time.

Redditors report a multitude of major bugs with the last patch, including faction token throttling affecting lost sectors (probably an unintended side-effect of Bungie’s attempt to patch up an exploit in the first faction rally – and that after a long delay to this rally), emote sales, and still more token bugs that apparently are throttling tokens from public events too.

To its credit, Bungie has responded to several of the threads requesting bug reports and feedback, but that hasn’t stopped players from forming yet another massive thread urging people to stop playing the game until Bungie gets it together. “If you’re upset with the direction the game is going, the best way to show them is to just stop playing,” they argue.

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Warframe discusses hijacking, damage 2.5, and drop changes

What’s going on in Warframe, the game both you and we named the best not-so-massively game we covered in 2017? Quite a bit, it turns out. Last week’s dev streams discuss a rework of Khora, preview a hijacking mechanic that’ll allow you to abscond with a Grineer fighter, and hint that the (possibly-Venus) next open world map will be even bigger than Plains of Eidolon. The damage 2.5 system is also headed back for additional “radical” revisions after player feedback skewed negative.

Meanwhile, the game’s latest hotfix addresses loads of drops issues, including a switcharoo for the starter Excalibur warframe so that it’s not partly gated on Pluto.

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Aeria’s online shooter Ironsight aims for open beta

It’s 2025. A megatsunami has caused massive damage all over the world, and resources have become limited. Instead of sharing and caring for each other, nation-states formed to battle over what’s left using near-future technologies.

Welcome to Ironsight. This is Aeria Games’ new multiplayer shooter, and you can experience it sooner than you think. Featuring PvE and PvP content, Ironsight equips players with cutting-edge weapons tech (including drones) and sends them across the globe.

Testers have already clocked around 5.37 years of /played time in the game so far, but this number should shoot on up when the open beta arrives on February 1st. Ten playable maps and over 100 weapon types are planned for the game. If you want to get in early to the OBT or secure some extras, there are player packs for sale starting at $20.

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The MOP Up: Monster Hunter World merch (January 14, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from RendSea of ThievesThe Black DeathWarframeHEXFragmentedMU LegendFinal Fantasy XIMonster Hunter WorldPlayerUnknown’s BattlegroundsDota 2Wurm Online, Ultima Online, and Path of Exile, all waiting for you after the break!

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Hi-Rez Expo 2018: Erez Goren, 10 more games, 400 employees, and Global Agenda’s City of Heroes roots

It is true that the Hi-Rez Expo has wrapped up for 2018, and we’ll need to wait another 12 months to attend the next one. (Folks should be over the effects of the after party by then!) There’s just something awesome about getting to gather with tons of fans in one place as well speaking with devs face-to-face. Every year has been cool, but this year has something a little extra: Founder and CEO Erez Goren attended and mingled, answering questions and sharing his love for gaming. 

Goren hasn’t given many public interviews in years, but between the dev roundtable with President Stew Chisam and bumping into him on the show floor and chatting with him individually, I got to learn a number of fun facts about the philosophy and workings of the studio from the tip top man himself. And it is true, everything did come from Global Agenda!

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LOTRO Legendarium: My LOTRO wish list for 2018

Ever since I’ve been writing this Lord of the Rings Online column — which spans back to 2010, if you can believe it — I’ve started out every year with a little tradition of making a wish list that I’d like to see happen for the game. This year, I actually debated whether or not to do it, because Standing Stone Games has already sort of laid out its big plans for 2018 (or at least some of them) and I know that the studio’s smaller stature means that we probably can’t expect as much as we once did.

But then I thought, hey, it’s tradition. And why is it a bad thing to aspire to greater things and encourage the studio to reach for those? Should we just roll over and give up on this title that we love? Far be it! So I’m dusting off some old ideas and tossing in a few new ones to give to you my list of 11 things (for 11 years) I want to see happen in 2018 for LOTRO. Let me know what some of your wish list items in the comments too!

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