online shooter

Destiny 2: ‘The life of a cheater will be nasty, brutish, and short’

Bungie’s weekly dev blog is still riding high off the big Destiny 2 reveal, but that doesn’t mean the text doesn’t share anything in new. In fact, we learn just what the team meant when it said the game won’t make use of “dedicated servers.”

Destiny 2 uses a hybrid of client-server and peer-to-peer technology, just like Destiny 1,” Engineering Lead Matt Segur explains. “The server is authoritative over how the game progresses, and each player is authoritative over their own movement and abilities. This allows us to give players the feeling of immediacy in all their moving and shooting – no matter where they live and no matter whom they choose to play with.”

The decision isn’t about money, Bungie says, as it’s “invested heavily in new server infrastructure” and cloud servers already. “We really believe this is the best model for all of Destiny 2’s varied cooperative and competitive experiences,” Segur says.

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Italy and 35 Italian aircraft are live today in War Thunder’s Regia Aeronautica update

Update 1.69 Regia Aeronautica is live in Gaijin’s military MMO War Thunder today. The patch introduces Italy as its sixth nation with what it’s deemed a “formidable line-up of 35 of the most historically accurate representations of their famous Air Force in any computer game ever.”

“The new Italian aircraft tree stretches from Italy’s famous biplanes of the 1930’s to its powerful jet fighters of the 1960s. Among the latter is the Fiat G.91, a light, fast and agile fighter-bomber that is highly versatile in combat, thanks to its rapid-firing, heavy Browning machine guns, bombs and 38 rockets. Italian bombers include highlights such as the heavy four-engined Piaggio P.108B, which can carry a staggering 3.5 tons of bombs or three torpedoes. Its sister model, the ship hunter P.108A, comes equipped with a massive 102mm anti-ship cannon with 50 rounds of ammunition, which is now the largest aviation weapon in the game by far. All players will get gradual access to the new nation’s aircraft, with new models being unlocked for research every few days.”

There are new vehicles for the US, Russia, and Germany too, as well as PS4 Pro support, new smoke shells and smokescreen launchers, and updated Kuban, Tunisia, and Black Sea Port maps. Check out the videos below for the details!

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SuperData April 2017: Smooth sailing for World of Warcraft, Overwatch, and Hearthstone

SuperData’s April worldwide digital video games market summary has arrived, and with it we get a glimpse into the top gaming studios. And only the tippy top.

Irritatingly, World of Warcraft has once again been split into east and west, contrary to every other game on the chart. SuperData had split the game for its January report, botched the entries in February and hastily repaired its graphic to rejoin the two, and for March, the WoWs were one from the get-go. Now they’re two again.

The upside for WoW is that its western branch pulled out ahead of World of Tanks in terms of revenue (Tanks was beating a combined WoW last month). Dungeon Fighter Online and New Westward Journey Online II have swapped positions, while the addition of PlayerUnknown’s Battlegrounds (and separated WoWs) has pushed Lineage I and Wildlands out of the top 10 entirely. Wildlands dropped down the console list as well; ARK Survival Evolved and Mass Effect Andromeda have dropped from the console chart altogether.

On the mobile side, Pokemon Go held steady, but Lineage 2 Revolution continues creeping upward.

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How Overwatch was born in the ashes of Blizzard’s Project Titan MMO

A new piece out on the PlayStation blog is picking at MMO players’ Project Titan scar.

Blizzard’s Jeff Kaplan explains that after the seven-year Project Titan MMO collapsed, its dev team was partially scattered, the remainder tasked with coming up with a new game — in six weeks. Kaplan’s team whipped up three pitches: two MMOs (one in a Blizz universe, one in a new one) and a shooter, which ultimately became Overwatch.

The magic, Kaplan argues, came from taking MMO class concept art from Titan and turning the subjects into fully formed individual characters.

“‘[Chris Metzen] lit up to the idea that they were no longer classes but heroes, characters, people,’ says Kaplan. ‘It wasn’t the sniper; it’s now Widowmaker, and she’s a cold-blooded killer turned by Talon who used her to assassinate her husband. That was a way cooler story than just, hey, it’s the sniper, pick what nose you want and if you want the long or the short hair. It was a character, a human being. So Chris instantly said, Yes! This is what we should do.'”

The rest, as they say, is history; Blizzard went forward with the Overwatch pitch. Still, I can’t help but wish we’d gotten to see those other two MMOs.

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Destiny 2 will take you to Titan, Io, and beyond

With the Vanguard scattered to the interstellar wind in Destiny 2, it will be up to player characters to travel to different planets in an attempt to rally them back together. This means new worlds, new maps, and new places to explore.

“Now you can actually go from one planet to another planet without going into orbit first,” the team said in a video. “We want to remove as many barriers as we can between your gun and the enemy’s face.”

The team promised that all of the maps will have a lot more in the way of secrets and treasure for the attentive explorer. These locales include the European Dead Zone, the methane oceans of Titan, a planetoid named Nessus, and Io.

Check it out after the break!

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World of Tanks apologizes for threatening to censor YouTuber

World of Tanks developer Wargaming has apologized for essentially threatening to abuse YouTube’s copyright law to retaliate against an unpaid promotional partner who published a video critical of the company.

YouTuber SirFoch’s original video berated Wargaming for overt pay-to-win tactics; Wargaming subsequently expelled him from its promotional program, accused him of “slandering [the] brand,” and according to chat logs then threatened to abuse YouTube’s copyright claim tool to kill the video if we wouldn’t, as well as cause him lost revenue on future videos by continuing to lodge copyright claims against anything else he published. Wargaming’s statements to the press earlier this week denied attempting to censor the YouTuber, in spite of the logs and its own released Q&A, and obliquely accused SirFoch of lying, of homophobic remarks, and of defaming the studio. The clear injustice of those accusations landed Wargaming on the front page of mainstream and niche news sites and even spawned an incredulous Jim Sterling piece.

Now the studio has completely reversed its stance and apologized for its threats and mischaracterization of the situation.

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Massively OP Podcast Episode 118: Crowfall breaks up the band

Just when you think the MMO industry is predictable, it jukes and jags all over the place, tossing out surprises left and right in an attempt to shake you off its tail (or to pull you in, we haven’t decided on that one yet). Marking one of the most unpredictable news weeks of 2017, Bree and Justin ride out westerns, space operas, and fantasies with aplomb.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Overwatch kicks off its anniversary event and slashes game prices

It’s been a year since Overwatch launched, and in that time the game has added new heroes, new maps, and several limited-time events of varying popularity. So naturally, the best way to celebrate the anniversary is with another limited-time event and associated loot boxes. Pop into one of the three new arena maps and look for new sprays, new skins, and new dancing emotes for various characters; you can check below for screenshots and a video showing them off.

If all of this is irrelevant to you as you haven’t picked up the game, good news! You can do that even cheaper. The Game of the Year edition contains all of the bonuses of the Origins Edition released at launch and is going for $39.99 during the anniversary event, while the basic game is now priced at $29.99. (And yes, you can upgrade to the GotY edition later.) The anniversary event lasts until June 12th, while the sales are only active until June 3rd.

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Warframe developer confirms retro hybrid shooter Keystone

Warframe has been positively kicking ass this past year, doing what MMOs seldom do: continue breaking its own concurrency records four years in. So is Digital Extremes content to just roll around in piles of money? Nope — it’s put together a second team to build another game.

It’s called Keystone, and as announced today, it’s a “competitive first-person shooter with a distinct blend of first-person action and deck-building strategies” with an appealing retrofuturist vibe.

“With the look and feel of the 1970’s retro-pulp era, Keystone will take players on a journey through a multi-verse that begins on the starting square of an intriguing, mystical board game. Players will wield unique decks of cards throughout the match that offer handy benefits, amazing powers, and fearsome weapons. With timing and resourcefulness, personally customized decks give players the upper hand in battle both individually and when strategically coupled with teammates’ decks.”

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Destiny 2 hits the almighty reset button

Destiny 2 tells a brand-new story. What happens when a world full of superheroes loses their powers, their history, and their home?”

The big almighty reset button is coming to the Destiny franchise with its sequel, and in a new gameplay video, the devs show off snippets of the title while setting the scene for the story to come. A new villain, Dominus Gal, arrives in the solar system with his Red Legion, looking to take the Light away from Guardians. Players begin the game stumbling, shorn of their abilities, and without a friendly base to protect them.

Reclaiming your powers and taking back the City is the overarching goal of Destiny 2. “It’s a fresh start for all players,” promised the team.

Check it out after the break!

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Blizzard announces Overwatch Contenders e-sports ‘development league’

Blizzard has just announced “Overwatch Contenders,” what it’s calling a “development league for aspiring Overwatch League professionals.”

“Over the first year of organized Overwatch competition, we’ve seen an incredible exhibition of skill at Overwatch APEX in South Korea, the Overwatch Pacific Championship in the Asia-Pacific region, and the Overwatch Premier Series in China. It’s time to bring that level of competition to the West. If you and your team have what it takes to compete with the best in the West, Overwatch Contenders is your chance to shine. To find the top teams on the North American and European servers, Season Zero of Overwatch Contenders will be an open signup, online-only qualifier to determine the top eight teams in each of those two regions. Each of these tournaments will have a prize pool of USD $50,000.”

Registration in North America and Europe has opened today and will run through early June with playoffs in early July. An open division will follow in 2018 to “offer emerging teams a path to Overwatch Contenders seasons in each region.”

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Destiny dev admits to drawing dungeon inspiration from World of Warcraft

For all the allergies Bungie has to admitting the Destiny games are MMOs, the dev team is not shy about admitting that it drew inspiration for the shooter’s dungeons straight from one of the biggest MMORPGs of all time.

According to a recent interview, Destiny Game Director Like Smith talked about how much he loved World of Warcraft and wanted to recreate the feel and flow of that MMO’s group dynamics in Destiny’s raids.

“Taking a raid from a non-shooter and bringing it into a shooter is about translating the feelings, it’s not about actual specific mechanical translation,” Smith said. “The feelings that matter from cooperative gameplay are those around other people making things easier — it’s about being able to see the impact everyone has on the success and failure of the group.”

Smith said that the team is focused on improving some of the weaker elements of Destiny with this fall’s Destiny 2. “We want to unhide the fun of Destiny,” he said.

Source: Glixel via Gamasutra

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World of Tanks demonstrates how to chill games criticism on YouTube in three easy steps

The World of Tanks community is in uproar this week over the removal of a prominent YouTuber from the game’s developer-backed promotional program and the deletion of a critical video in a move that smacks of censorship.

YouTuber SirFoch’s latest WoT video [NSFW] aggressively berates Wargaming for overt pay-to-win tactics with its $80 Chrysler K Grand Finals premium tank in what is legitimate but profanity-laced criticism. But after its publication, Wargaming demanded he remove the video, expelled him from its program, accused him of “slandering [the] brand,” and apparently then threatened to abuse YouTube’s copyright claim tool to kill the video and cause him lost revenue on future videos – at least according to the chat logs provided by SirFoch.

“We asked him to remove the video because he abused his status as a contributor and the content he received from us to create a video that defamed our company image with the tone and language he used,” Wargaming rep Ph3lan told Kotaku. A second statement from the company insists it’s not censoring the YouTuber and effectively accuses him of lying about threatening to censor his future videos. (In fact, it appears Wargaming didn’t directly threaten to censor future videos but rather threatened to lodge copyright claims in perpetuity to deny him monetization, having the same effect. There’s also a forum Q&A where Wargaming repeats that refusal to remove videos would cause the studio to “go through YouTube” to achieve its ends.)

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