Here’s a two-for-one update on what’s going on with the MU universe of games. First up is MU Online, which just activated a new Eldorado server that offers exclusive access to a special city and the wealth of upgrades tucked inside.
The free-to-play MMO also rolled out Season 12: Part 2, a patch that contains 4th class quests and skill enhance trees, master skill tree renewal, a Deep Dungeon zone, and a handy quest guide. The studio is offering a free character boost for any players who clock at least an hour a day of playtime during a two-week window.
Over at MU Legend, the mobile MMO added 3v3 PvP to the game a month following the title’s open beta launch. The update also comes with cross-server functionality, which allows for a greater range of matches. Webzen said that this PvP update will help prepare the community for the upcoming guild wars, which will arrive at some point down the line.
You might want to consider holding off on jumping in with both feet to Life is Feudal for a little while, at least. The MMO version of the game soft launched last week with its open beta, but it has been nothing but trouble since then.
For starters, an exploitable bug prompted a full game wipe and a short delay of the open beta with some limited compensation: “We had to bring running servers down and wipe them. The reason for that is that a random bug that occurred during the transfer of some characters from newbie island on the Abella has caused them to have a GM powers during the game session. Some players have used it to their advantage and damage was beyond the repair once we’ve detected it.”
If the wipe and delay wasn’t enough, numerous issues have cropped up since the launch, including crashes, disconnects, login problems, slow launcher speeds, and missing rewards. The team said that it is working on all of these issues.
Would you rather have a trove of ancient technology at your fingertips or a modern arsenal of rapid-fire weaponry?
Paladins’ newest champion, Vivian, doesn’t have to make this nail-biting choice. The multiplayer title’s 14th character comes onto the scene toting drones, deflector shields, and a no-nonsense machine gun. “Vivian’s abilities are all about outwitting her enemies with ancient technology then destroying them with a relentless barrage of firepower,” the team posted.
Vivian arrived in Paladins’ Open Beta 63 patch this past Wednesday. The update includes an improved daily quest rewards system, a new type of victory spray that shows off your stats, and a new category of chest that allows players to roll to obtain full skin collections.
MU Legend opens its beta doors today, and ends its Halloween event. Did Massively OP’s MJ miss a Halloween celebration? The horror! She’s racing inside to see if she can catch any festivities. If she can’t, she can still check out what has changed in the game since the last time she played, which was the second closed beta. Tune in live at 5:00 p.m. to waltz into the open beta with us.
What: MU Legend
Who: MJ Guthrie
When: 5:00 p.m. EST on Tuesday, November 7th, 2017
Thinking about a trip out to the Old West? Paladins has you covered with its latest map!
Foreman’s Rise features a multilevel battleground on a mesa where a rickety worksite is just begging for strangers with high-powered weapons to come in and make a mess of things.
Hi-Rez’s competitive title has a few more tricks in store with this week’s Open Beta 60 patch. Paladins has added 15 new achievements and a “Harrowing Horrors” quest line, all while embracing the spirit of Halloween with thematically appropriate skins, emotes, weapons, and even a special ghost pirate song for Makoa.
Take a gander at the new map after the jump!
Lots of big stuff is happening today
for Kritika Online
. First of all, the game’s servers are going down at 9:30 a.m. EDT to apply the game’s next major patch, Fractured Memories. That’s a big thing right there. Then, at 11:00 a.m. EDT, the game will be available on Steam. And at the same time, the game’s launch on Steam means that the game will have fully launched
, no more open beta tag. So that’s three big things all happening today.
Forming the core of the Fractured Memories update, the Fractured Memories dungeon is far more than just a dungeon. Pulling from all of the game’s content, the dungeon creates a unique experience each time players level 15 and up enter by varying map layouts, enemy variety and placement, difficulty levels, and rewards to ensure that players never run the same dungeon twice. Players won’t just gain experience points and gear from Fractured Memories, they will also gain ability points that can be used to grant account-wide buffs. Points are earned based on how quickly players complete a Fractured Memories dungeon and can be used to unlock and upgrade passive bonuses including reduced cooldowns, increased gold drops, and increased damage when attacking from the back to help them tackle higher difficulty levels. Those with the fastest times can earn a spot on game-wide leaderboards, where the top players receive rewards at the end of each 12 week period before the leaderboards are reset.
After a delay or two, MU Legend is confirmed to be coming our way this fall: November 7th, to be exact. The hack-and-slash MMO sequel finally “committed” to an open beta test release date this week now that quality assurance and localization has been wrangled.
You won’t have to wait until then to get a taste of what MU Legend has to offer, however. Webzen is planning a stress test for this Saturday, September 23rd. The team hopes that by jamming a ton of people into the game, it can generate enough “precious technical data” to help with the OBT launch.
The studio even makes this test sound somewhat awesome: “We cannot adequately test all worst-case scenarios virtually, so we will need the cooperation of our fans to push our server to breaking point.”
There’s a new official website to check out while you’re waiting, and you can also watch the stress test trailer after the break!
Let’s cut to the chase: There’s a new roadmap out for Dauntless’ future development, and that roadmap includes an announcement concerning the transition from closed to open beta. Phoenix Labs said that it is now targeting an early 2018 window for its OBT, a hefty delay.
Sounds like there are some upgrades planned, too: “Those waiting to join us in the open beta can look forward to more polish and more content. For players who are already in the closed beta, this means that you can look forward to more improvements and seeing your feedback make a tangible impact on the game that you are playing.”
Turning to look at the roadmap itself, the team has broken up the development into several projects. Some currently being worked on include behemoth variations, a transmog system, gear balance, supplementary combat attacks, new monsters, an improved hunt board, more exploration gameplay, and additional character creation options.
isn’t out yet, but you can best be assured that the developers are planning far beyond that for the game’s major updates. Kotaku claims
that it has confirmed word of the multiplayer game’s first DLC, The Curse of Osiris, which is aiming for a December release.
The Curse of Osiris will take players to the planet Mercury, so let’s hope that they have very insulated suits and low expectations for lush scenery. In addition to a patrol zone on the planet itself, the update will allegedly open up a “social space” on the Lighthouse. The name of the DLC refers to an effort to save Osiris from the alien Vex.
The PC open beta for Destiny 2 has been the go-to event of the week, with computer players seeing what the deal is all about for this once console-exclusive franchise. The beta is wrapping up today as Bungie prepares for a September 6th launch on consoles followed by the PC version on October 24th.
The Destiny 2
beta on PC has thus far allowed you to explore things like “shooting” and “further shooting” and “yet more shooting, how are you still shooting.” That’s kind of what the game is all about; you can’t expect the game to just drop you into a nice farm to play soccer. No, you have to wait until tonight at 8 p.m. EDT in order to kick the soccer ball around
, since that’s when the game is briefly opening up its social space for players to explore.
We do mean briefly, by the way; the Farm should be open for players to explore for just around two hours, and the vendors players will later meet and grow accustomed to will not be there. So if you’re really curious to see where you can cool your heels between bouts of the aforementioned shooting, be sure to pop over tonight to check the place out. Or just keep shooting for a while; you might find that more interesting than soccer anyhow. There’s a fair bit to be said about the beta regardless.
Those who are eagerly awaiting the open beta test for MU Legend got hit with some bad news with the announcement that the game’s open testing/soft launch is being delayed from September until November. The announcement explains that while the closed beta version was ready to go, the current live version in Korea has already gotten feedback from players and brought certain vital issues to light, leading to the conclusion that the release roadmap needs adjustment and refinement to produce the best possible version of the game.
Could the team just release the current beta version? Technically, yes, but you never get a second chance to make a first impression, and between testing, balancing, and localization, it would result in a sub-par rollout for the title. Instead, everyone is just going to have to wait for a couple more months before the open testing period commences. We’re sure you’ll manage all right just the same, though; it’s only a little more time to wait.
They’re small. They’re furry. They’re cuddly. They’re fictional. And they’re ready to kick butt on your behalf in Kritika Online
Adorable combat pets are now part of Kritika Online’s open beta, thanks to this week’s update. The studio is calling this “furever friends” and we must go purge our brains of this fluff right now lest we be driven mad in the near future. Bad pun is bad and must die.
What were we talking about? Some sort of patch. The v202 patch has a lot to offer players, including a revamped arena, overhauled Danger Zones (cue Kenny Loggins), and big adjustments to the auction house. Oh, and they also added a card matching minigame. Because you’re three years old. Speaking of easily entertained toddlers… KITTENS BELOW.
Forget everything you know about physics and first-person shooters because Lawbreakers is about to make gravity its plaything. The wild-and-wooly team shooter announced today that it will be rolling out an open beta test starting this Friday to both PC and PlayStation 4 players who want to try some gravity-defying death matches.
The open beta will run from July 28th through the 31st, although players can go ahead and pre-load the game a day in advance so they don’t have to miss a minute when the OBT goes live. Following the open beta test will be about a week of internal preparation followed by Lawbreakers’ official launch on August 8th.
The base edition of the game is $30, and by pre-ordering, players can secure exclusive skins. Additionally, anyone who jumps into the game between August 8th and 15th will receive Kinetic Blades for the Wraith and Assassin classes for free.