This week in MMO crowdfunding, Elite has finally begun to sound “dangerous” indeed. After just a few days of owning players, the alien race that “returned” to the game’s universe in its long-awaited 2.4 update has finally begun suffering casualties at the hands of players. In fact, it appears the first player to down one of the Thargoids’ ships was none other than the player who caused the massive drama over last spring’s Salomé event. This is because time is a flat circle and karma is literally dead. It’s not entirely clear that the Thargoids are really the bad guys here, but when has that ever stopped us before?
On Massively OP, we chatted with Camelot Unchained’s Mark Jacobs, who explained just how the game’s social systems will differ from what MMORPG players are used to.
Star Citizen also continued inching along the path toward alpha 3.0, reducing its bug count last week by two.
Meanwhile, Legends of Aria began its final alpha, Shroud of the Avatar patched up to R46, Albion Online released Joseph, Valiance Online posted its latest roadmap, OrbusVR discussed its artificing skill, City of Titans posted the finale to one of its lore series, and Pantheon gave players a look at how its art is coming along via stream (thanks, Reht!), plus Brad McQuaid explored his vision for the Holodeck future of the MMO.
Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.
Well, Legends of Aria fans, it’s the final… alpha? That doesn’t sound like a 1980s power ballad line at all, someone should get on that. But yes, this is the final alpha for the game ahead of its upcoming Steam launch. There’s no date for said launch just yet, though, so you may as well get into the alpha testing now (assuming you already have access or want to drop the money on it).
Do we have more beta news? Of course we do. There’s always more news.
Also, there’s a list. It’s on a list; it must be true if it’s in a list, like charts in tabletop RPGs. Why not see what’s on the list? Why not let us know your thoughts on this week’s beta news or share your comments from beta testing you’re allowed to talk about? Why not build yourself a chicken costume just in case that becomes a pressing need in your life? Rhetorical questions are fun.
Remember when Fortnite’s whole thing was that it was going to be about co-op survival gameplay without any PvP aspects? That clearly didn’t last, as it turns out the game’s new Battle Royale mode is going to be free-to-play and seems to be getting an unexpected share of the game’s development. Oh, and the game accidentally turned on cross-platform play before turning it right back off, so that was great too.
In unrelated news, we bid farewell to Guardians of Ember as it has actually, like, launched now. It’s not in early access any more! It’s just access. Guild Wars 2 has also dropped its second expansion, and The Elder Scrolls Online has its latest DLC up on the test server.
More beta news? Yes indeed! Including titles you might not have seen this week otherwise.
- All right, Pantropy, do you really think that the only thing you need to seduce someone into survival sandbox games is to include a bunch of stompy mechs? Because you are very possibly right.
- The stress testing for MU Legend is running on September 23rd, which is the server equivalent of packing tons of college freshmen into a phone booth and daring them to fall out. Taking part will earn you 500 Bound Redzen for use in the future, so if the simple joy of stress testing isn’t enough, do it for the bribery.
- You’ve missed the first alpha testing weekend for Closers, but there are several more weekends coming up, such as this weekend. Would you like a whole schedule for the next few weeks? You’ve got one.
- The closed alpha weekends for Survived By are starting very soon, with several closed alpha weekends planned over the next several weeks. Exact dates aren’t given, unfortunately, but considering that there are only so many people being invited, that seems at least moderately sensible.
- Around 350 players took place in the second OrbusVR closed beta, and you can catch up on the notes from that second beta right now. It’s a good chance to keep an eye on the game when you’re not keeping both eyes in the headset.
And as we always do, there’s a list of titles in testing and early access just below, because that’s how we operate. Did something hop to another phase of testing without letting us know? Fix that oversight in the comments. You can also use the comments for other comments, of course.
Good news for Crowfall fans this week because there’s plenty on the docket about the game’s development. You might not consider a whole lot of discussion about how the game succeeded at crowdfunding to be new content, but you’ve also got the full list of race/class combinations at launch and a dangerous beachhead for players to fight around. So there’s lots of good stuff happening for fans, yes?
The remainder of the beta news… well, there’s some good stuff in there, too! And one thing that’s perhaps not so good. Let’s head right in.
- In fact, let’s start by diving into one of the most ill-considered quotes of the week, in which Chris Roberts of Star Citizen declared he was “fed up” with providing launch estimates for patch 3.0. We imagine backers are a bit “fed up” with waiting for the patch, especially the ones who claimed a refund and then lied about the amount of said refund.
- Happier news time for Wild West Online fans, as the alpha test begins this weekend. There isn’t much of an NDA in place, either, so if you’re testing it feel free to say whatever you’d like down in the comments (with the proper alpha caveats, of course).
- The second closed beta for Lost Ark is on its way, and we’ve got the video full of happy frolicking animals listening to music to prove it. If you’ve never seen an owlbear soothed by a calming tune, well, that’s your entry for today’s list of things you never knew you wanted before now.
- Good news for Worlds Adrift developer Bossa Studios, too, as the studio picked up lots of investor cash this week. That should fund a fair number of islands.
- Do you remember Seed? No, not the MMO that crashed and burned in a short span of time, the other game named Seed? It’s not due for any sort of serious beta until summer 2018, but we’re already seeing signs of how the game will deliver its AI-focused design.
- Last but not least, why not take a gander at what’s coming for phase two of the OrbusVR closed beta? You can read that update even if you’re in not-virtual reality, aka actual reality, aka… you know, the real world.
Meanwhile, we’ve got that full list of games down below with all of the information you could possibly expect at this point from our regular weekly column. Did something jump to a new phase of testing without us noticing? Let us know down in the comments, we find that fascinating and only marginally annoying. (And the annoyance is with the studios who don’t let us know, mind.)
Remember a few weeks ago when Star Citizen confirmed survival mechanics like eating and sleeping? Welp, add pooping to the list. This week in MMO crowdfunding, Star Citizen’s Around the Verse focused on the game’s stamina system, which touches on the character’s needs and risks and notifications about them, including “getting drunk, needing to go to the toilet, all the little things that can affect the player temporarily, and then we can expand this to go even to stuff like long-term diseases, depressurization sickness, radiation sickness – all these things that won’t be something the player can get rid of instantly.”
Meanwhile, the three City of Heroes spiritual successors teamed up for a panel at PAX, Shroud of the Avatar honored a player’s father, Dual Universe hit 10K backers, Dogma: Eternal Night implemented combat, and Chronicles of Elyria demoed jousting, plus so many goodies from PAX! Read on for more on what’s up with MMO crowdfunding over the last couple of weeks and the regular roundup of all the crowdfunded MMOs we’re following.
Nobody likes being criticized, ever. But it’s a reality of life, and so Worlds Adrift has been taking the feedback from players about the game’s PvP scene in stride. The team behind the game has also updated the free island creator tool, so if you feel like engaging in a round of player vs. interface and player vs. the multi-layered complexity of realizing player ideals in a three-dimensional design space, go nuts.
You want some more beta news? Well, we got a little bit of that, it turns out.
And, of course, there’s a list down below of titles in testing, many of which were not affected by the double punch of a holiday and a convention back-to-back. Go ahead and check out the list, and feel free to leave your comments on betas you’re currently playing down below. Or let us know if something jumped status, that’s cool too.
Thus far when playing OrbusVR, players have had no ability to send private messages to one another. As a result, you’ve had to rely on context clues; perhaps your friend is running toward you screaming while brandishing a sword because she’s bringing you a free sword and she’s very excited. When the game’s second closed beta starts up, though, she’ll be able to send you a quick message to let you know ahead of time that she’s doing a new cardio routine requiring her to run and scream, and the sword is a good weight to use when it’s over her head.
Players will be able to send private messages to friends or Fellowship members, with Fellowships also getting added to the game (if you’re thinking that sounds like a guild by another name, good job). There’s also new market stall functionality, so NPCs run by players can just sell you stuff and you can buy it. And if dealing with a merchant’s prices cause you to subsequently run around screaming with a sword over your head, well, you can send messages about that.
The team behind Star Citizen is on the floor at Gamescom talking about 3.0, which would be pretty awkward if that update wasn’t already playable. (In other words, yes, super awkward.) The good news is that they can explain, apparently. At least the team brought part of the patch with them? And they’re confirming survival mechanics? And you can catch up on their live presentation?
Aw, heck, let’s just move on to other beta news, all right? Yes.
- The recap for the first OrbusVR beta is now available, delayed slightly by massive flooding issues. In the real world, just to be clear. The next test is planned for September 15th, so get your headset ready if you have one. (If not, well… as you were.)
- Bad news for The Repopulation fans; after everything the game has been through, the new developers are struggling to get the game’s next content patch together. This story needs a happier present, much less a happy ending.
- Eugh, let’s get some good news. How about Dual Universe kicking off pre-alpha on September 30th? Yes, “pre-alpha” is kind of ridiculous, but it’s something.
- All right, that’s not washing the taste out of your mouth? How about Moonlight Blade hitting its final closed beta test? That’s not actually a release date or anything for a localized version, but it’s closer, right?
- This just isn’t being optimistic. Let’s all sit down in Ever, Jane and enjoy a relaxing game of cards instead. Yes, cards. That’ll fix everything.
Perhaps we’ll all have better fortune down in the list. You remember the list, don’t you? It’s a list of games in testing, but there’s always the chance that something has jumped phases without us noticing, so we encourage you to let us know in the comments. Seriously, we appreciate it.
The wait for the Camelot Unchained beta has been long and arduous in the way that only “just sit around and wait” can possibly be, but it’s almost here. It’s going to happen! We don’t know quite when, but we do know that we’ve got a new guiding principles document for beta. So it’s coming very soon.
Meanwhile, we also bid farewell to both Tree of Life and Fragmented, as both have launched this week.
More beta news? We’ve got to be honest, it’s been a quiet week… but this stuff might all tickle you along the way just the same.
- We realize that Kritika Online is in an open beta where anyone can play right now, but don’t worry too much, as the game does in fact have a roadmap and launch plans. So that’s cool. Full launch in September!
- You know what else has beta plans? Guild Wars 2. Specifically, another preview weekend of Path of Fire starting up this weekend. At this point you’ll be done with it before it actually launches, which… wait, that’s not a good thing. Maybe ease up on previews.
- It’s only fair to note that Osiris: New Dawn also has a closed beta plan. This might seem odd for a game in Early Access, but a plan is a plan.
- The open beta for Destiny 2 isn’t here, but a new trailer to tease it is here, so you can split the difference a bit? That should be fun to watch, at least.
- It’d be wrong not to mention that Just Survive has now dropped the H1Z1 branding and is supposed to be getting more updates again. We’ll see, but it’s a thing.
- Last but certainly not least, the servers for OrbusVR’s closed beta are online now, so you can jump right in if you’re all (head)set to go. Wordplay!
But is there a list? Yes, of course there’s a list. It’s right down below, and while it may be trimming down slightly it still has no shortage of entries. Perhaps you’d like to let us know about things we may have missed in the comments? Either phase changes or new titles, we’re flexible.
If you’ve been following The Exiled for a bit, you know the game has been struggling to reach a large enough audience to sustain itself. Let’s hope that the game’s new limited-lives survival mode provides exactly that; the testing will be running all month for about three hours a day, forcing players to try the game in a different way. Here’s hoping!
The week has also seen one launch and one launch date; LawBreakers has officially launched (and run into some problems), while Tree of Life has announced its impending launch on August 17th.
You want more beta news? Now you’re just getting greedy. But fine.
Well, that was fun. If you’re not ready to say goodbye to this weekly feature just yet, please, feel free to run an inquisitive finger over the list we have down below while noting any games which have changed their status in the comments. Or letting us know if a link doesn’t work. Hey, we’re happy just to let you chat about your current betas. Flexibility.
This week in MMO crowdfunding, Valiance Online took everyone by surprise by announcing the launch of its investor alpha on PC for Friday, though it didn’t actually launch until today thanks to some unforeseen tech issues. “If you donated to our old website campaign or Kickstarter, you might not be in Alpha today,” Silverhelm tweeted. “We’ll be working over the weekend to get you in!” Folks who donate right now through the official site should also have immediate access.
Over in the newly launched Albion Online, developers calmly responded to criticism of its large-scale battle system, explaining the upsides and downsides of diminishing returns from zergs. (Thanks, David!)
Meanwhile, Project Gorgon promised tweaks to its Poetry Appreciation skill (<3), Saga of Lucimia demoed its Pyrography skill, OrbusVR welcomed more players to its open alpha, Shroud of the Avatar rolled out R44 and cracked down on insider trading exploits, Chronicles of Elyria posted a whopper of a roadmap, Global Adventures’ Kickstarter ends tomorrow, and Star Citizen clarified (sort of?) the number of planets it will launch with and effectively announced another 3.0 delay.
Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.
Escape from Tarkov is heading into closed beta testing this weekend, complete with a trailer, so now’s your chance to jump in if you bought one of the founder packages. Is there more beta news? Of course there is.
- Early access for Citadel: Forged with Fire has already begun. (Forging with fire is good, fire is used for forging stuff.) This is despite having a slightly rough beta weekend, so caveat emptor and so forth.
- Did you remember that Lawbreakers was entering open beta today? Because it’s totally happening. The game launches on August 8th, so you’ve only got a little time to try it out before the launch. (See, the title has a double-meaning based on anti-gravity antics and breaking of the law of gravity. I think.)
- Guess what else has opened up? That’s right, OrbusVR has entered open alpha testing today, so everyone with a VR headset and time to test out the game’s interface can log in and go. (The title probably has something to do with orbs. And… VR, that one’s obvious.)
- Feeling left out of the party in Worlds Adrift? Good news is that there are more founders packs available now, so you can get in and go. Happy times! (There are… things drifting, I suppose. Worlds, presumably.)
- Last but certainly not least, Valiance Online has started its investor alpha today (and reminds us all that “valiance” is a pretty great superhero word, like “valor” or “virtue” or “paragon” or “uncanny”). So that’s moving along at a good clip.
Below this point, of course, we launch into the ever-lengthy list of games in current testing. Has something failed to be moved into the correct category? Please, do let us know down in the comments. Or just let us know about betas you’re enjoying.
If you’ve been longing for the chance to play an MMO in VR but haven’t yet been in the closed alpha for OrbusVR, the good news is that you’ll get your chance on Friday. The game’s closed alpha attracted roughly 450 people to test out the game, and it’s moving into open alpha on July 28th. Anyone who registers a free account on the game’s website will be able to step in and play.
Assuming you have a VR headset to handle the game, of course. So maybe not everyone will be there.
If you’ve got your headset and a burning desire to see what the game has on offer in this stage of development, there’s a helpful guide available for getting the game downloaded and installed while first exploring. Players who like what they see are encourage to shell out for the full version, of course, but it’s by no means a requirement if you want to see what the hype is about.