pantheon

Official Site: Pantheon: Rise of the Fallen
Studio: Visionary Realms
Launch Date: N/A
Genre: Retro Fantasy Themepark
Business Model: N/A
Platform: PC

Pantheon: Rise of the Fallen unveils its shiny new website

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Are you ready for some internet eye candy? Then feast upon the visual splendor that is the new Pantheon: Rise of the Fallen website,...
I made this.

Make My MMO: Dual Universe’s beta – its ‘fully playable version’ – is up and away

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This week in MMO crowdfunding, Dual Universe hit true beta, dropping its NDA and swelling its ranks far past the 20,000 testers who were...

Pantheon: Rise of the Fallen shares 30 minutes of pre-alpha 5 shakeout gameplay

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As reported earlier, Pantheon: Rise of the Fallen is going to be having a pre-alpha 5 "shakeout" test next weekend between September 5th and...
BURNS

The Daily Grind: What malingering Kickstarter MMO do you most want to see launch?

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With Crowfall hitting beta and carving out a clear path to launch, it's only natural that we start taking a hard look once again...

Make My MMO: Crowfall extends its beta as the superhero MMOs vie for testers

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This week in MMO crowdfunding, Crowfall blasted into beta, becoming the latest crowdfunded MMORPG to break through that barrier. In fact, it's even extended...

Pantheon: Rise of the Fallen offers dates and details of a systems test ahead of pre-alpha

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A pre-test "shakeout" before the next pre-alpha is happening in Pantheon: Rise of the Fallen, which seems redundant, but it's better than not having...

SMITE is adding Tsukuyomi the Japanese moon god to the roster in August

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The Japanese pantheon in the MOBA SMITE is about to grow by one more this August as Hi-Rez Studios has announced that the moon...

Make My MMO: Star Citizen fashion, Triton Survival, and Legends of Aria’s launch

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This week in MMO crowdfunding, Star Citizen posted an infographic on its fashion cosmetics, Albion Online previewed its August release, Legends of Aria finally...

Pantheon: Rise of the Fallen discusses community management in a livestream

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June's usual developer roundtable livestream from Pantheon: Rise of the Fallen is a little bit different than usual: it's a solo discussion with community...

Massively OP Podcast Episode 278: Patchy McPatchface

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Justin and Bree discuss LOTRO, DDO, Pantheon, SWTOR, BDO, and Blade & Soul, with adventures in SWG Legends, LOTRO, and WoW, plus mailbag topics on ship combat and inventory annoyances.
My ideas are so good!

Pantheon Rise of the Fallen preps the Black Rose keep and a new website

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The fifth round of pre-alpha testing is on the way for Pantheon: Rise of the Fallen, and it looks like the game is getting...

Pantheon: Rise of the Fallen dev defends the use of limited-action sets

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With Pre-Alpha 5 on the way, Pantheon: Rise of the Fallen is generating more and more interest among MMORPG veterans. But one topic is...

The MOP Up: Niantic halts plan to discontinue Pokemon Go on old mobile devices

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This month, Pokemon Go announced that it was discontinuing support for 32-bit Android mobile devices, mostly devices released prior to 2015, including the 1st-gen...

Make My MMO: Elite Dangerous’ Odyssey is a challenge to Star Citizen

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This week in MMO crowdfunding, Elite Dangerous formally announced the Odyssey expansion coming in 2021, which will put players on the ground, literally, as...
Sheewax.

Betawatch: Magic Legends gears up for summer testing

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There's something in the air that makes it feel as if Magic: Legends is getting ready for its first public testing phase. I don't know...
How am I supposed to remember you if you won't let me forget?

Pantheon: Rise of the Fallen talks encounter design, NPC Dispositions, and player zone camping

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The most recent developer roundtable steam from the Pantheon: Rise of the Fallen devs covers a lot of pretty big topics, including the game's...

Pantheon: Rise of the Fallen showcases animation syncing and how certain stats can affect storylines

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Pantheon: Rise of the Fallen has a couple of things to show you. Video things. Two video things. Two video things about combat animation...

Massively Overthinking: Are MMO developers stuck in the past?

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Earlier this month - so what feels like at least a few years ago - the MMO community amused itself jousting over comments from...

Make My MMO: Elite’s beta blowout, Crowfall’s latest alpha

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It's been a big couple of weeks in MMO crowdfunding, at least if you're watching the development of crowdfunded games: Star Citizen is running...
Clothed descending a staircase.

Betawatch: Ship of Heroes likes Unreal Engine 5, but it doesn’t expect to use it soon

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Sometimes, the biggest beta news can be admiring a new feature and then finding out why you're not getting it. Such is the lot...

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