pantropy

Make My MMO: Greed Monger’s Jason Appleton is launching a cryptocurrency TV show as donors still await refunds (May 12, 2018)

Here’s a bizarre one for you: Greed Monger’s Jason Appleton is now being billed as a “crypto YouTuber” ahead of the launch of his 13-episode television series funded entirely by bitcoin – it’s called the Crypto Crow Show.

Greed Monger is probably the most famous MMORPG Kickstarter failure to date, having raised over $100,000 back in 2012 to build what the developers said would be a “crafting-focused sandbox MMORPG.” By 2015, the project imploded as devs abandoned it over a lack of funding, generating scam accusations from angry backers. Subsequent attempts to revive the game failed. Appleton resurfaced earlier this year, promising to reimburse Kickstarter backers with his newfound fortune, though a quick glance through the Kickstarter’s comments shows that currently there are still backers who haven’t received theirs, and Appleton has apparently closed down applications for refunds and is bashing donors still asking for their money back.

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Pantropy’s second Kickstarter successfully funds and hits five stretch goals along the way

Second time proved to be the charm with Pantropy, as the sci-fi shooter wrapped up a successful Kickstarter campaign just two months after cancelling its first one. The team was aiming for €20,000 this time around, but shot past that to end up with €74,679 (about $89,011). Not bad for a game about stompy mechs and base building!

Even better, Pantropy’s crowdfunding campaign ended up hitting five stretch goals before it concluded. This means that fans can look forward to more boss creatures, PvE-only servers, a professionally written story, a single-player mode, and (naturally) orbital laser strikes.

“Thanks to all you amazing guys, we have reached our funding goal within 24 hours,” the team announced back at the campaign’s beginning. “That’s amazing and we can’t thank you enough! We can’t wait to have a huge event with all our backers in may and meet you guys in-game.”

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Make My MMO: Camelot Unchained’s Physician, Pantropy’s second Kickstarter’s a charm (May 5, 2018)

This week in MMO crowdfunding, Pantropy may happen this time! Its second attempt at a Kickstarter has raised over three times its ask so far and can hardly fail to fund this week.

In Camelot UnchainedCSE has been running tests of its latest build all weekend; the devs are busy fixing bugs, tweaking buildings, editing placeable items, working on vox tokens, and fleshing out the game’s art. Icon art, go! Make sure you check out the section on the unique Physician class. “The mechanics of this class are unique, requiring the physician to use the resources he has on his belt,” CSE notes.

Meanwhile, Star Citizen teased a new concept ship, an Elite Dangerous player spent the better part of a month sketching Elite’s logo in the gameworld, Ship of Heroes picked up some new devs, Chronicles of Elyria celebrated its Kickstarter anniversary, and we sat down with the Dual Universe boss for a deep-dive into the current build.

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

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Pantropy reboots its Kickstarter campaign a month after its last one

Give Pantropy credit for pluck: Less than a month after developer Brain Stone canceled the sci-fi shooter’s Kickstarter halfway through its campaign, the game is back up on the crowdfunding platform.

This time around the studio is attempting to raise a modest $24,633 for its vision of mechs, crafting, and base building. So far, it seems to be doing fairly well, with over $10,000 pledged by fans. The studio said that the community had grown by 50% since last month, which is another encouraging note.

Brain Stone encouraged fans last month by saying, “We have received multiple publishing and investment offers. We have decided to stay independent! Don’t worry we’ll continue to develop the game and it will be released on Steam early access this year.”

In the meanwhile, the team is busy working on flying bases, a tier 2 gatling gun and mining laser, map zoom, jetpacks, mech jumpjets, and additional concept art.

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Make My MMO: Dual Universe picks up former EVE Online dev, Project Gorgon hits early access (March 17, 2018)

This week in MMO crowdfunding, French website AFJV reported that Dual Universe studio Novaquark has snapped up one of the original EVE Online designers: Hrafnkell Oskarsson. The crowfunded sci-fi MMORPG recently opened up its own custom crowdfunding portal to continue development, which is currently still in pre-alpha. “Together, Novaquark and Oskarsson will be working on Dual Universe, the giant multi-planetary sandbox universe where potentially millions of people will be able to invent new stories for themselves, create new political systems, economies, cities, and empires,” says the company in its PR.

It was a big week for the larger Kickstarted MMORPGs: As promised, beloved crowdfunded indie Project Gorgon hit early access this week to cheering crowds on Steam in spite of its relatively high price, and Shroud of the Avatar pushed out new videos ahead of its formal launch this week.

Meanwhile, Pantropy canceled its Kickstarter and is planning a second go, ROKH got a substantial update and a promise that it’s not being abandoned, Crowfall obsessed over death, Ascent The Space Game readied an engine switchover, and Albion Online rolled out its Lancelot update.

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Pantropy cancels its Kickstarter, rejects publishing offers, plans a new Kickstarter

As we’ve been covering in Make My MMO, the Kickstarter for sci-fi MMO shooter Pantropy hadn’t been going as well as developer Brain Stone had hoped. Last weekend, ahead of its ends, the game’s funding sat at just over half of its €75,000 goal. Consequently, the devs canceled the Kickstarter. But that’s not the end – apparently, the team is planning to reboot the Kickstarter with some changes by the end of March.

“We have learned a lot during the last 4 weeks and the game development has progressed a lot in this time,” the devs told would-be backers. “We have received multiple publishing and investment offers. We have decided to stay independent! Don’t worry we’ll continue to develop the game and it will be released on Steam early access this year.”

The game’s latest dev blog also includes a run-down of in-progress development and new screenshots to boot.

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Make My MMO: Pantropy’s Kickstarter ends Tuesday, Project Gorgon eyes Steam this week (March 10, 2018)

This week in MMO crowdfunding, it’s not looking great for Pantropy, whose Kickstarter is only just over half funded with only a few more days to go.

Meanwhile, Camelot Unchained is prepping for two scenario tests this weekend (the second is tomorrow, if you can catch it!), Dual Universe rolled out its new supporter packs, City of Titans took a look at character customization, Chronicles of Elyria posted a long lore piece, Elite Dangerous rolled out 3.0.2, OrbusVR previewed its talent system, Crowfall talked up its vendor system, and we streamed a first-hand look at Ship of Heroes. Plus, Project Gorgon hits Steam this coming week!

Finally, a troll informed me this week that Massively OP is nothing more than a pile of Kickstarter propaganda and some WoW and GW2 columns, so if you happened to read the 120 or editorials, streams, and articles we published this week that aren’t related to crowdfunding, good news, you imagined all that!

Read on for more on what’s up with MMO crowdfunding over the last week and the weekly roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Pantropy will send teamkillers to jail on ‘Troll’s Island’ (February 24, 2018)

This week in MMO crowdfunding, online shooter Pantropy broke the 33% barrier on its ongoing Kickstarter. The game has half a month to go to get to its $92,000 goal. “We’re still working on a lot of improvements and bug fixes. We have made the crafting recipes less complex and discussed a few ideas to punish players that kill or raid their own faction,” the team says in its most recent Kickstarter update. Punishment includes hard time on “Troll’s Island,” where players must perform “repetitive tasks (like hammering ores) in order to be free again” – or have guildies willing to risk life and limb trying to bust them out! (It might just be easier on the devs to just… turn off friendly fire, yeah?)

Meanwhile, Dual Universe is vowing to step up its communication game, Shroud of the Avatar rolled out R51, we finished up our tour of Project Gorgon, Ship of Heroes previewed pieces of its alpha, and Elite Dangerous is prepping to roll out the first leg of Beyond next week. And Camelot Unchained is still riding high on its beta one announcement earlier this month; this week, it’s been testing a 100x100x100 scenario – a tiny sliver of the eventual battle size. Don’t click that link if you’re hungry!

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Camelot Unchained’s beta will be born on the fourth of July (February 17, 2018)

This week in MMO crowdfunding, Camelot Unchained invites you to break out the sparklers because the game will finally launch its long-delayed beta one on July 4th. That’ll follow the “feature lock” date of June 12th. We got the whole scoop in our interview earlier this week!

Meanwhile, Star Citizen posted a new ship sale, had a nice friendly chat with the BBB, and talked about the thrilling topic of refueling. Plus, Crowfall got a lore update, Albion updated its Kay build, Pantheon teased its pre-alpha, Project Gorgon detailed its Steam preparation, and mecha-shooter Pantropy updated its ongoing Kickstarter.

And Maguss, the wizarding MMOARG that raised almost half a million bucks on Indiegogo, launched its open beta on iOS and Android this morning.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Pantropy works to simplify crafting and protect players from offline raids

With $24k out of $94k raised so far, the German mech shooter Pantropy has a long road ahead of it in its Kickstarter campaign.

The team hasn’t stopped developing for the game during this period, however. It reported that work is being done on an “offline raid protection system” to make the PvP battlescape a little more fair.

It also acknowledged that its crafting system needs an overhaul: “We also got a lot of feedback from our current playerbase and the result is that our crafting is waaaay to complex. We’ll try to re-write all crafting recipes today and make them more simple.”

As we’ve pointed out previously, Pantropy is a little larger than your typical multiplayer game but less than a bigger MMO, with a server size of 64 to 128 players duking it out over an alien landscape.

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Make My MMO: Dual Universe’s second crowdfunding effort and Massively OP’s third birthday (February 10, 2018)

This week in MMO crowdfunding, Dual Universe is still zooming along in its pre-alpha, and it’s addressed just that in a new AMA this week. The studio acknowledges that the game’s development has become delayed (you’ll recall it was originally supposed to launch a full alpha last fall) but that money isn’t an issue. “Don’t worry, we are OK,” Novaquark tells backers. “We are going to publish a roadmap before Summer. For the 24/7 [testing], this is a high level priority, and we hope to be able to get you there in a few weeks. It won’t be full time however, but more like full week-ends to start with.” The studio also says it’ll launch a second crowdfunding effort later this quarter.

On a more meta note, today marks Massively OP’s third birthday as an independent MMORPG website, and the plain truth is that wouldn’t be here today without the generous donors who contributed to our original Kickstarter back in 2015, our Patreon and PayPal donors, our Twitch subbers, our Amazon clicky-clickers, and you lovely folks who whitelist our ads. You and we are living proof that crowdfunding can work! Thank you all so very much from the whole team. Here’s to three and many more!

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Multiplayer sci-fi sandbox Pantropy has launched its $91K Kickstarter

Last September, we first heard about Pantropy, a “sci-fi faction multiplayer shooter with mechs and focus on building and crafting” and a really cool name – not quite an MMO, but in our orbit, we think, particularly with the sandboxy features, hosted servers, and 128 potential players per server. At the time, German studio Brain Stone was plotting a November Kickstarter, but that was apparently delayed, as the Kickstarter launched just a few days ago and runs for the next month and change with a $91,903 US goal.

€15 (about $18.34 US) – is the cheapest pledge for a copy of the whole game at its estimated June 2019 launch; in fact, the devs are straight-up calling it a preorder, though you’ll need to pony up a little more for early access or closed alpha, set for later this year. The Kickstarter is specifically meant to help the team finish the game faster, optimize for performance and multiplayer, hire an extra level designer, add high-end sound effects and music, and flesh out the story. PvE servers are slotted for the second stretch goal (around $122,000 US); character customization (“play as male or female, tweak your appearance into something you’re proud to wear into battle”) comes at $305,000 US. Console ports are also on the table.

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Make My MMO: Ship of Character Customization (September 23, 2017)

This week in MMO crowdfunding, Ship of Heroes continued proving itself worthy as a City of Heroes successor with a new video demo of its character creation — which ought to look pretty familiar to fans of the pre-eminent superhero MMORPG.

In the realm of Star Citizen drama, we speculated on the game’s post-launch monetization plans and posted the team’s new count of bugs yet to fix before alpha 3.0 reaches the Evocati. (It’s 7.)

Meanwhile, War of Conquest has already achieved its Kickstarter goal, Project Gorgon teased its next patch, we learned about Pantropy, Crowfall stirred dissent over its harvesting plans, and Guardians of Ember, which raised $77000 in funding from players on Indiegogo, formally launched out of early access.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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