Would you rather have a trove of ancient technology at your fingertips or a modern arsenal of rapid-fire weaponry?
Paladins’ newest champion, Vivian, doesn’t have to make this nail-biting choice. The multiplayer title’s 14th character comes onto the scene toting drones, deflector shields, and a no-nonsense machine gun. “Vivian’s abilities are all about outwitting her enemies with ancient technology then destroying them with a relentless barrage of firepower,” the team posted.
Vivian arrived in Paladins’ Open Beta 63 patch this past Wednesday. The update includes an improved daily quest rewards system, a new type of victory spray that shows off your stats, and a new category of chest that allows players to roll to obtain full skin collections.
Happy Kamasylvia day
! Yep, the second half of the massive Kamasylvia expansion has dropped on Black Desert
today, though it’s not been without its issues; Kakao has noted both connection issues
and unintended mob buffs
that are being worked on post-launch. Plus? Another sweet horse.
“The next dream horse Diné will breeze its way into Kamasylvia Part 2, the Healing Light. Feast your eyes on Grána City, the glorious capital of Kamasylvia filled with new, aesthetic residences and bustling lifeforms. Venture out in the vast, open fields and dense forests like Polly Forest and Gyfin Rhasia Temple where facing off against mystical yet fierce foes will prove to be a challenge. Kamasylvia Part 2 will be filled with immersive quests, areas, and newly added challenging monsters to enhance your PvE experience to the fullest. Kamasylvian Alchemist 2 event will get you scavenging out vast steppes and forests again and also, please welcome back the familiar events like Black Spirit Adventure and Mount EXP bonus event. Go out there, explore the fairy tales, and have a shot at looting high-grade items like the Lemoria gears!”
The patch notes also rattle off a bunch of bug fixes, XP bonuses, new badges, new workers, new mobs, and a handful of class changes. It’s a big patch! And my favorite: “Toggle key for Walking has been changed from CapsLock to ScrollLock.”
It may not be season two, but today’s update
might get Secret World Legends’
playerbase excited even so.
Update 2.1.4 adds plenty of quality-of-life improvements for the horror title, most notably something new called Anima Allocation. This interface is meant to streamline the gear system and allow players to set a ratio between attack, healing, and survivability. As long as players aren’t in combat, they can experiment with the ratio on the fly and have their gear stats adjust accordingly. This system opens up at level 20 and costs nothing to use.
Connected to Anima Allocation is a change to talismans, as they now have a single “power rating” that informs the adjustable stats. Other improvements with today’s patch include a greater transfer of XP when players empower items, some love for Elementalism, more loot types in chests, and a temporary discount on glyph and signet recovery.
The newest patch for Fortnite is adding a new type of trap that doesn’t really feel like much of a trap. The launch pad trap in Battle Royale mode is a trap in terms of mechanics, but in actual play what it does is let you throw yourself into the air and deploy your glider mid-match, allowing you to drop in on your opponents with an unexpected mid-air assault. Cackling madly and shouting that they can run but they can’t glide is unnecessary, but permitted.
No such aerial antics are being added to the game’s survival mode, however; there, you’re just getting a handy array of new shotguns to use against the zombie hordes. Is there any weapon more associated with smacking zombies? (Aside from perhaps the chainsaw or stultifying boredom.) Check out the full patch notes for all of the changes, including the usual array of quality-of-life improvements that come with any new patch.
After weeks if not months of the studio talking about it, Project Gorgon’s brand-new user interface finally arrived. And then it promptly left again.
In all fairness, the team had cautioned that the optional November 11th update was a “very rough preview” of the UI overhaul. So rough, in fact, that the team took the update offline for further refinements due to several large bugs and potential exploits discovered with it. The improved UI preview should arrive in the game’s alpha next weekend.
Nevertheless, the user interface revamp has a lot of players and the devs excited. Not only does the new UI look pretty slick, but it offers a lot more functionality compared to the old one, including customization, more information, collapsible skill trees, chat channel management, context menus, improved tooltips, and font scaling.
Ever wonder if your game’s developers are listening? Heroes and Generals’ players don’t have to; they know the team is hanging on their every word.
The World War II multiplayer game released its Battle Flow patch on Wednesday, an update that was cobbled together mainly from the suggestions of players themselves. “One of the most important elements for us as developers working on a live game like Heroes and Generals is the constant feedback from the players. It inspires us,” said Reto-Moto Game Director Jacob Andersen.
The bulk of these suggestions for Update 1.09 were worked into changes to large assault maps for better flow and play. The patch also contains new helmet skins, more vehicle paint jobs, and an in-game bulletin screen. Get an overview of the patch from the devs themselves after the break!
Continuing its mission to teach people across the world that if an animal is big enough it should be killed, Dauntless has pushed out its closed beta 0.2.8 patch this week.
The patch marks the end of the title’s first holiday event, The Dark Harvest. While Halloween in the lands may be over, the challenge of behemoth slaying continues. Assisting in this effort are three new Archonite weapons, more responsive hammer blast dodges, and improved client performance.
The team is also handing closed beta testers a reset button to use as they will: “All players can now reset their account progression via the My Account page. This will NOT remove any account items, such as founders pack benefits, platinum, flares, emotes, sigils, fabrics, and chroma dust.”
It has been a while in the making, but Crowfall’s Patch 5.3 is on its way… “soon.” The team isn’t quite saying when yet, but there is plenty of discussion to be had on the contents of this anticipated pre-alpha build.
ArtCraft’s Thomas Blair and Mark Halash ran through the patch notes during their November Q&A video. Yes, the opening is literally two guys reading the patch notes to you that they’re not ready to post online. Yet. Some of the features coming with this build include more changes from the race/class split, updates to the character sheets, new skill trees, class-specific armor, the much-hyped “action harvesting,” and better environments and textures.
The team also tackled a number of community questions, such as the Elken’s ranged bonus, how sturdy the Stoneborn are, and will Clerics and Knights be able to use a dodge as their right mouse button ability. The full hour dev talk is waiting for you below.
The latest edition of Microsoft’s gaming console launches today, and Conan Exiles is ready to take advantage of all of the new bells and whistles. Not literally, because that would be an audibly annoying console, but we’ll assume you understand metaphor.
In yesterday’s patch, Funcom said that it is ready for the Xbox One X: “Conan Exiles is now Xbox One X ready, with improved graphics resolution and shadow quality, increased effective resolution textures, and longer view distance.”
The patch isn’t just about the new console, as it has re-enabled the ability to summon avatars, fixed a nasty server crash bug, and adjusted stamina so that it will regenerate normally in single-player mode.
Guild Wars 2 patched in new mounts today
, and they’re gorgeous. But don’t get too excited; they’re in gated behind a weird new RNG scheme that’s not remotely as bad as lockboxes (but still may mildly annoy you). You decide:
“For a limited time, the new Reforged Warhound mount skin is available in the Style category of the Gem Store for 2,000 gems. The Black Lion Stables are pleased to open their doors and offer new mount adoption licenses. Each license will allow you to claim a random mount skin from the Black Lion Stables, and they are available in the Style category of the Gem Store for 400 gems each.”
If you’re familiar with the way SMITE does some of its RNG promos, the new license is kinda like that: You’re at least guaranteed a mount skin out of these lockboxes, but it might not be the one you want, so you’ll be buying and rolling the dice over and over until you get it. Only there are 30 skins. You might be buying and rolling for a while at 400 gems ($5 a pop, or a discounted rate if you buy 10 or 30 at a time). In case you’re wondering, to buy all 30 right now would run you $120 in real cash, though that’ll go up to $150 once the promo is over. It’s worth pointing out we don’t know the odds for getting any of the mounts, only that you do always get one.
Elder Scrolls Online’s Clockwork City DLC
is live for Xbox One and Xbox One X
players today! As we’ve previously covered, today’s rollout features a clockwork hub straight from Morrowind lore as players are tasked with investigating the daedric threat. It includes two world bosses, two new delves, and a new 12-man raid, Asylum Sanctorium
. Even if you don’t buy the DLC, you can expect new stuff in update 16, including the new weapon and armor transmutation system
, trait tracker, and new buyable houses
. Do note that you do not need to own Morrowind
to access Clockwork City, which you might have assumed otherwise. You do need Morrowind
for the new Crazy King battleground, however. And you’ll need an Xbox One X to appreciate the improved graphics there
Don’t miss our own Tamriel Infinium columnist Larry Everett’s first impressions of the update and the brand-new trailer down below!
Twiddling your thumbs after having conquered and subdued the world in Citadel: Forged With Fire? You’ll soon have more than enough challenge on your plate with an upcoming release that will add endgame dungeons and bosses.
The team said that the three new dungeons will present an “extreme combat challenge” for groups, but simply accessing them is going to be difficult in and of itself: “Unlocking access to the dungeons themselves will require the unraveling of an ancient mystery. Three soul stones, each imbued with the essence of an ageless evil, have been shattered and dispersed across the land of Ignus. It is up to you, intrepid wizards, to find and repair these soul stones, use them to enter the domain of three legendary beasts, and banish them back into the darkness.”
The game’s November 3rd patch added the ability to upgrade structure materials, attack towers, and defensive towers without the need to tear down and rebuild. Citadel also included a new raid warning screen to give players a heads-up if someone is attacking their base.
Mark your calendars for next Wednesday, November 8th, because this is the day that The Repopulation will get back on the patch train once more.
This “massive” Patch 15.10.1 is primarily focused on improving the game’s engine and stability, but Idea Fabrik’s wall of patch notes tell a story of numerous other tweaks and other added features. Choice bits that are coming include world bosses, tournament fishing, smaller enemy camps, audio for synthetic instruments, a player talent show system, generic town cleanup tasks, a low-rez textures option, and 57 new profession titles.
Players returning to The Repopulation to check out this patch will not need to create new accounts, as old account info should have been transferred over to the new system.
“Now it’s up to everyone else to help test and move this alpha forward as we work on the next patch A01, which includes 10.2,” the team said. “More details for this will be coming up in the future.”