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H1Z1 makes it easier for you to see what you're hitting

H1Z1's PvP side is finally getting some much-needed love (sorry, slight dig at Daybreak's preferential treatment of King of the Kill). The devs posted a new diary this week to talk about the three major projects that the team is tackling this month.

With 64% of players polled telling the studio that game optimization is "extremely important," Daybreak's engineers are working to improve framerates and overall performance. Another project is providing useful visual feedback from firearms so that players can easily tell if their shots are hitting body armor... or just bodies.

Vehicle destruction was the final topic for discussion: "We added several different vehicle degradation states that trigger at various damage thresholds. Take enough damage, and your car loses torque, handling, and eventually, turbo. The new vehicle UI helps to communicate these states with warning lights, and you can see the impact of each state on your overall mobility with the speedometer."

Source: H1Z1

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The MOP Up: ARK's console editions get a hair-do (March 26, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Destiny, Eternal CrusadeElder Scrolls LegendsHearthstonePokemon GoMU LegendLineage IIARKUltima OnlineSword of ShadowsGhost Recon WildlandsRagnarok OnlineHeroes and GeneralsElsword, and Dota 2, all waiting for you after the break!

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The Black Death takes 'drastic action' to shore up early access

"Back in November 2016, we were seven months into early access, and it was clear to us the game wasn’t in the state we wanted it to be in. We needed to take some drastic action."

This confession comes from the latest Black Death dev blog, which was penned to bring fans up to speed on the plans for this survival sandbox. The game is getting ready to release its V0.12 update on March 30th, which includes a day/night cycle, revamped player housing, over 10 new music tracks, additional spawn locations, and pillaging areas.

The patch will also showcase its reworked combat system: "Combat has prove to be a very difficult system to fine tune, it has a lot of moving parts and relies heavily on 'game feel.' With V0.12 combat is driven by an improved physics system meaning more accurate swings and hits, better feedback from striking different materials and a generally more responsive game play experience. "

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Final Fantasy XIV walks players through NA data center relocation

A new North American data center has been in the works for Final Fantasy XIV for years now, and in mid-May, Square Enix is planning to flip the switch. Hopefully, this will decrease latency to those accessing the game in the region and offer improved services.

The studio walked players through the switchover, which will require up to 48 hours of server downtime to perform: "As has been previously announced, with the release of our upcoming expansion Stormblood, we are planning major updates and upgrades to our server system to allow not only for increased server efficiency, but also increased inventory capacity, worldless (cross-world) party matching and friend management, and additional content and increased field size for new areas. All which we hope will contribute to increased playability."

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One Shots: I took a picture THIS big!

When you take the best screenshot in the world and want to impress your friends, do you find that you end up exaggerating a tiny bit? Perhaps with wide-flung arm motions and tall tales of shutter speed and multiple lenses?

Reader Matthew dishes up a boast for us from Elder Scrolls Online: "This screenshot amuses me for two reasons. Firstly, my friend Jacob and I met up yesterday for the first time in a week and discovered that we'd somehow dyed our gear almost the same color. Secondly, Jacob decided to mess around whilst I was taking a screenshot but his dancing animation plus my character's idle 'look around' animation has randomly made it look as though Jacob's Dragon Knight is telling my Sorceror how big the monster he just killed in the dungeon behind us was!"

This is when kobolds mysteriously transform into elder dragons through the power of storytelling. Onward and upward!

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Albion Online's new gathering gear helps you get the goods

25Have you ever wondered how strange it was that your fantasy MMO character ends up doing grunt work like farming, mining, or baking apple pecan pies with delicate flaky crusts in your battle armor? That won't be the case in Albion Online, just in case you were wondering.

With the new Galahad update, gatherers now have their own specialty outfits that will assist the player in the task at hand. By donning one of these gatherer outfits, players can not only look the part but also gain access to special skills to assist in harvesting mats from the game world.

Each of the five gathering professions have several tiers of these outfits to pursue, with the higher offering an increased yield to mats gained. The backpack slot, which is part of each four-piece set, will allow players to carry far more resources than they would be able to otherwise. The only question is, does wearing one of these outfits automatically put a big target on your head for merciless PvPers?

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Cloud Pirates opens up a new deathmatch map

We're going to assume that if you're already sailing in some sort of magical airship and engaging in aerial combat with disgruntled associates, then you probably have no issue with exploring a region created by an ancient and insane alien race. It comes with the territory.

This past week, Cloud Pirates launched its Death or Glory update, at the center of which lay a special deathmatch map named Fractal Space (no, it's not a Guild Wars 2 crossover, alas). There's incentive for fighting on this map, as the bad guys have a chance of dropping a very valuable core for players to use or sell. In addition to the map, the update brought daily rewards and a brotherhood ladder system to the Allods Online spin-off.

Check out the Death or Glory trailer after the break!

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RIFT acknowledges expansion issues, talks about new zone and challenge servers

If you felt let down by the execution of RIFT: Starfall Prophecy, you're not alone. In this week's producer's letter, Trion Worlds admits that the expansion had "shortcomings" that need addressing. To wit, the studio said that it is "pouring heart and soul into improvements" to shore up the content as it moves forward.

Speaking of moving forward, there's certainly a lot of exciting things on deck for RIFT, starting with the imminent Patch 4.1. This update will add eternal weapons, a planar crafting revamp, a 10-player raid, and new weekly quests. Following that is the return of Carnival and the release of Patch 4.2 with its brand-new level 70 zone, Vostigar Peaks.

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The Stream Team: Celebrating Warframe's 4th birthday

Call her a party animal, but Massively OP's MJ can't resist celebrating a birthday, and Warframe is turning four! That's all the reason she needs to dive back in and check out more of that world. She's probably not nearly strong enough to seek out the new instruments that have just been introduced with the Octavia's Anthem update, but she can work at getting so. And that means she can look forward to making beautiful music in the future... or some kind of music anyway. Tune in live at 5:00 p.m. to wish Warframe a very happy birthday!

What: Warframe
Who: MJ Guthrie
When: 5:00 p.m. EDT on Friday, March 24th, 2017

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Battlenet's slow retirement, Overwatch toxicity, and Blizzard's legal history with 'modding'

Last night's update saw the end of the Battle.net branding on the Blizzard launcher. You probably shed your tears back in September, when the company first announced it was retiring the Battle.net name and replacing it with terms like Blizzard Streaming and Blizzard Voice. Now the platform for World of Warcraft, Overwatch, and the rest just says... Blizzard.

Speaking of Overwatch: Kotaku has a look at the shooter's new system for dealing with toxicity, currently getting a workout on the PTR. The current version has far more specific options for reporting other players, which may or may not lead to better reports and less abuse -- but Blizzard is making an effort.

And finally, Polygon has broken down Blizzard's history with modding and reverse engineering lawsuits, presumably for younger gamers or folks who aren't aware of World of Warcraft's diverse modding offerings. Anyone who's ever wondered why Blizzard cracks down on Bossland, who's wondered why the DMCA is so powerful, or who's curious about the legal precedent of the old-school bnetd case should take a look before armchair lawyering down in the comments.

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Kickstarted survival sandbox Planet Nomads hits early access on April 18

Planet Nomads is one of those gorgeous sci-fi multiplayer survival sandboxes that's been kicking around on our Make My MMO list for so long that I'd almost forgotten about it. Not anymore!

"After the 2+ years of caring, cuddling and upbringing, Planet Nomads has finally grown up tall enough to get out there and fight for its future," studio Craneballs (best name ever) says, as the actual "survival" update has this week arrived in the game's alpha, and the early access is now slated for April 18th.

The game originally pulled in $140,000 in Kickstarter funding in early 2016 -- no mean feat the past few years. Another game for our new survival sandbox column, eh?

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Super Adventure Box returns to Guild Wars 2 next week!

Every time my 5-year-old sees the extra portal in Guild Wars 2's Rata Sum, I have to tell him it's for Super Adventure Box and that it's currently closed. He's always sad. But next week, I can tell him it's open! ArenaNet's announced that SAB is indeed returning:

"It’s that time of year—dust off your best jumping boots, take up your pointy stick, and get ready to experience Tyria’s most cutting-edge technological edutainment system: Moto’s Super Adventure Box! Explore a whole new virtual world in beautifully-rendered, three-dimensional graphics. Go on an epic quest to save Princess Miya. Prove your strength against wizards, assassins, and giant frogs. And if all of that sounds a little too tame for you, prepare to die (repeatedly) in the punishing Tribulation Mode!"

It is not currently clear whether any new stages and new cosmetic weapons will be available, but it's a good bet. The festival begins March 30th and runs until April 20th.

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WoW Factor: The good and the bad of World of Warcraft's patch 7.2 date

Boy, this is a time I am glad to be wrong. I was outright worried that Blizzard was going to hold patch 7.2 for a much longer span of time, but no, it's hitting World of Warcraft on March 28th. That's good! It's still squarely aimed at trying to kneecap something else going on that same day, arguably, but at least it isn't being held for months. I'm going to count that as a good thing.

In fact, there's something very good baked into the announcement, something that's easy to miss. Of course, there's also something very bad baked in as well, or at least the hint of something bad, a thought I've stated before in passing but I haven't really elaborated on before. So today I want to examine both sides of this. Why this patch date makes me very happy and very worried at the same time. (Mostly the former, if you're wondering, but the latter is relevant.)

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