As much as the battle royale-flavored Battlegrounds is big news, it wasn’t the only Paladins news at Hi-Rez Expo 2018. We also learned that there is a new champion, a new map, and more coming to the shooter. But there is always more to learn about news than an announcement provides. That’s one of the things that makes the expo great: the opportunity to talk face-to-face with devs about the game. And that’s exactly what I did!
I spoke with Art Director Thomas Holt and Lead Designer Garrett Martini about Paladins, its upcoming changes, and the lore and story of the game. I also had the chance to try my hand at the mobile take on the game, Paladins Strike, that we heard about at PAX West. Read on for an inside look from the event!
We’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2018!
September dazzled with Guild Wars 2’s Path of Fire launch, while indies lit up PAX West, Destiny 2 rolled out to consolers, EVE Online dabbled in drama, toxicity became the new buzzword, and Chris Roberts got fed up. The oldest living games of the genre had their day too, as Ultima Online turned 20 years old and announced free-to-play.
Read on for the whole list!
I have never been one to make specific resolutions in my gaming. I might plan from month to month, but mostly I go where the wind blows me. But some folks on our team do have a map and a plan, so this week for our last Massively Overthinking of 2017 (as last year!), I’ve asked the Massively OP writers to share their own gaming resolutions or just basic MMO goals for 2017. Won’t you join us?
One of my favorite things to do every year is drill down the top articles on the site for our readers. I don’t mean the most controversial, the most fun, the most important, or the most commented-on; I mean the single articles that actually brought in the most hits. And what I find most interesting is that most “popular” aren’t always the ones we expect! As we’ve noted before, a well-timed link from a major website – Reddit, Fark, or a game dev – can elevate an entire month. (That’s why we’re so grateful when our fans share our work across social networks!)
Just remember that the list favors posts made early in the year (and in some cases, evergreen articles from earlier years) as later pieces haven’t had as much time to percolate, so when you do see big articles from December on a list like this, that means a popular post indeed!
It has become a long-standing tradition as Massively OP and our former site that we like to end the year by creating a list of titles that we anticipate for the coming one. It has always been a devilish list to create, full of loose dates and fast guesswork about which titles will and won’t be releasing during a 12-month window (just read last year’s list to see how spot-on I was).
This year we’re changing things up a bit by tossing out the qualifying factor of “will see a hard launch in 2018.” Instead, I drafted up a list of 20 MMOs that have the potential to do or be really interesting next year, whether that be a launch, a long-anticipated beta test, or some other significant development. Plus, hey, you get 20 for the price of 10, so no complaining now!
As an aside, this list isn’t going to cover some other exciting-looking multiplayer games that are arriving in 2018, like Anthem, Sea of Thieves, The Crew 2, Monster Hunter World, DayZ, Red Dead Redemption 2, Stardew Valley, Conan Exiles, and State of Decay 2. And you old school fans won’t want to forget that Ultima Online has a new free-to-play option coming this spring.
Batten down the hatches because a big storm hits tomorrow! ArcheAge’s
Maelstrom, with its cross-server navel arena, launches on December 13th. We got to see some of the 4.0 expansion and learn more about it during our demo
and interview at PAX West
this last fall. And on the cusp of launch, I sat down again with Trion Associate Producer Seraphina “Celestrata” Brennan
, Executive Producer Merv Lee Kwai
, and Community Manager Joe “Muzzy” Brogno
to chat more about the upcoming changes. What I learned is that the changes have changes! Lunagems, the raid finder bulletin board, streetlights, and some of the arenas updates have been updated. And one change — the addition of the new turtle ship — will actually not be happening.
Think of all the wacky things devs have said in public in front of gamers and journalists this year.
Now imagine what gets said behind closed doors!
For this week’s Massively Overthinking, I’ve asked our staff to select the best (and worst) developer quotes from the year and reflect on what we’ve learned from them. Let’s dig in – we’ve got some whoppers.
So what do you think about TERA’s
prospects as a console MMORPG after hearing that it is coming to the PlayStation 4? It seems like an ideal online game for console adaptation, especially with its focus on action combat.
Some fortunate members of the gaming public will get to see how TERA operates on the PS4 when they attend PlayStation Experience 2017 at the Anaheim Convention Center this weekend. En Masse is going to be hosting the first-ever public demo of the MMO on console, allowing anyone who walks up to booth #45 and 46 to check out the game for themselves on Saturday and Sunday.
En Masse has been building up to the release of TERA’s console ports this year, announcing the Xbox One and PlayStation 4 versions back in March. We got our hands on the title at PAX East a few months later, saying that we “preferred TERA’s combat on the controller than on the keyboard.”
Source: Press release
The love child of bullet hell shooters and permadeath MMORPGs is now on Steam, and it’s taking no prisoners. That’s just not how it works.
The retro pixel art-styled Survived By made its Steam debut this Thursday, encouraging fans to sign up to become testers (there is an NDA in progress, for your information). While gamers can’t just pick up and play the game yet, the Steam page does offer a glimpse into the game’s looks and features. Plus, it tries to explain why permadeath isn’t necessarily a bad thing.
“Permadeath is just the beginning,” the team writes. “Every time you die you’re survived by a new descendant, who carries a small part of your legacy with them. These legacies provide new buffs, stat boosts, and special abilities. ”
Meanwhile, the game is currently in its 11th week of closed alpha testing. We wince at the thought of how many unnecessary deaths have happened so far. Curious about this game? Check out our PAX West coverage of this unique title from this past September!
Cutesy voxel sandbox Trove
has just pushed out its long-awaited club update to PC, Xbox One, and PS4, and yep, it’s free for all players, with new adventures for guilds, a brand-new East Asian-themed biome called Forbidden Spires, the new tutorial, new building frameworks, plasma fishing, and new blinking LED blocks.
“Clubs can now level up! Clubs gain experience through participation in the new Adventure system,” Trion explained last month. “As a club’s level increases, slots are unlocked to support new types of structures called fixtures. These fixtures provide stats, boosts, and bonuses, some that have never been seen before in Trove. […] At the release of the update, we’ll include 18 different fixtures, each of which can be upgraded twice, creating a ton of different combos. It’ll be up to your club’s leadership to decide which fixtures are placed down at a given time and in what order they are upgraded!”
Massively OP’s MJ Guthrie chatted with Trion last week all about the expansion and how it’s breathing new life into these massive guild worlds, so get caught up on the details there, and then stay tuned for this afternoon at 3:30 p.m. EDT, when we’ll stream the expansion ourselves and take a tour of player creations. In the meantime, the brand-new trailer is below!
closed beta servers are open! But only open to those in the closed beta. So not really open. Just live. I’m making the joke anyway.
Yes, En Masse posted the good news on Twitter this morning. How do you get in? A founders pack for now; it looks like the $14.99 version includes access starting today, though the options run up to $149.99.
Want to hear more about the cutesy game? We sat down to chat with the team at PAX in September, the studio has up an FAQ right here, and we’ve tucked the announcement trailer down below.
Hey, Xbox One peeps. Have you tried The Elder Scrolls Online on your platform yet? If not, then you should definitely feast your eyes on ZeniMax’s latest promotion, which includes a free-play event for you starting tomorrow and running through the weekend.
“The Xbox One Free Play Days event runs from November 2 until November 5. If you’re a new player, this is a great opportunity to check out the game and experience a world where you can go anywhere and do anything. Even better, all new ESO accounts are gifted 500 free crowns for use in the in-game Crown Store, allowing you to pick up some useful items such as potions, XP Scrolls, food, or an adorable pet!”
Participants in past freebie events will find their characters still intact and playable. Take heart, PC and PS4 players; the studio implies there’ll be an event for you in the near future as well.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Dauntless, EverQuest, TERA, Old School RuneScape, Sword Art Online: Fatal Bullet, Path of Exile, Destiny 2, Survarium, Blade and Soul, Shot Online, Black Desert, and Elite: Dangerous, all waiting for you after the break!