Cutesy voxel sandbox Trove
has just pushed out its long-awaited club update to PC, Xbox One, and PS4, and yep, it’s free for all players, with new adventures for guilds, a brand-new East Asian-themed biome called Forbidden Spires, the new tutorial, new building frameworks, plasma fishing, and new blinking LED blocks.
“Clubs can now level up! Clubs gain experience through participation in the new Adventure system,” Trion explained last month. “As a club’s level increases, slots are unlocked to support new types of structures called fixtures. These fixtures provide stats, boosts, and bonuses, some that have never been seen before in Trove. […] At the release of the update, we’ll include 18 different fixtures, each of which can be upgraded twice, creating a ton of different combos. It’ll be up to your club’s leadership to decide which fixtures are placed down at a given time and in what order they are upgraded!”
Massively OP’s MJ Guthrie chatted with Trion last week all about the expansion and how it’s breathing new life into these massive guild worlds, so get caught up on the details there, and then stay tuned for this afternoon at 3:30 p.m. EDT, when we’ll stream the expansion ourselves and take a tour of player creations. In the meantime, the brand-new trailer is below!
Closers’ closed beta servers are open! But only open to those in the closed beta. So not really open. Just live. I’m making the joke anyway.
Yes, En Masse posted the good news on Twitter this morning. How do you get in? A founders pack for now; it looks like the $14.99 version includes access starting today, though the options run up to $149.99.
Want to hear more about the cutesy game? We sat down to chat with the team at PAX in September, the studio has up an FAQ right here, and we’ve tucked the announcement trailer down below.
Hey, Xbox One peeps. Have you tried The Elder Scrolls Online on your platform yet? If not, then you should definitely feast your eyes on ZeniMax’s latest promotion, which includes a free-play event for you starting tomorrow and running through the weekend.
“The Xbox One Free Play Days event runs from November 2 until November 5. If you’re a new player, this is a great opportunity to check out the game and experience a world where you can go anywhere and do anything. Even better, all new ESO accounts are gifted 500 free crowns for use in the in-game Crown Store, allowing you to pick up some useful items such as potions, XP Scrolls, food, or an adorable pet!”
Participants in past freebie events will find their characters still intact and playable. Take heart, PC and PS4 players; the studio implies there’ll be an event for you in the near future as well.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Dauntless, EverQuest, TERA, Old School RuneScape, Sword Art Online: Fatal Bullet, Path of Exile, Destiny 2, Survarium, Blade and Soul, Shot Online, Black Desert, and Elite: Dangerous, all waiting for you after the break!
Welcome back to another quick tour through the very latest in mobile MMORPG news. Let’s begin at the beginning with…
Yep, the GAMEVIL-produced mobile spinoff of this core sandbox MMORPG has released on both iOS and Android worldwide, with 100K players having signed up for pre-registration. “Developed with Unreal Engine 4, ArcheAge Begins features impressive-looking character models and environments, intense strategic battles and engrossing online multiplayer features,” GAMEVIL says. (Thanks, Jason!)
Looking to just buy your way into an exclusive alpha program? Want to put your name on a star or tombstone? Thinking about adopting a pet? Chronicles of Elyria has you covered on all of this and more.
The fantasy MMORPG is getting ready to offer a la carte shop options, allowing players to pick and choose their advance purchases as the title trundles through development. There are many options to pick from, including Beta 2 access ($20), Alpha 1 access ($155), the soundtrack ($10), the option to name a landmark ($100), and a server-exclusive coat of arms ($25). The tombstone thing is quite real, by the way, and half of the profit of each one sold will be donated to the International Association for Suicide Prevention.
Digital Extremes announced this morning that it’s halting development on The Amazing Eternals.
“After many discussions internally on the state of The Amazing Eternals, we have decided to hit the pause button on development at this time. This decision didn’t come lightly. We worked hard to make a game that we are proud to say was shaping up to have great potential. However, we took an honest look at the current gaming landscape and how the game was performing in Closed Beta. Unfortunately, the game wasn’t attracting players fast enough to support a viable matchmaking player base with the current game design direction, which is the lifeblood of this type of game. So, with heavy hearts, we’re taking a step back to reevaluate the design and may revisit our intrepid heroes in the future.”
Refunds for those who purchased founder packs will be granted beginning today; the servers will stay up until November 2nd.
Following a flurry of blog posts, its PAX West appearance, and its crowdfunding campaign, Ashes of Creation has gone downright silent this fall. It’s probably more fair to label it “quiet” than silent, as the team is still discussing the game as it pushes hard to get it done. Apparently there’s that December 15th deadline looming ahead for the start of Alpha Zero…
This week during Intrepid Studio’s livestream, the team talked about various parts of the game and showed off 20 new images from Ashes of Creation. These included pictures of architecture, some concept art, and plenty of shots of the game world itself. The developers also took questions from the community and shared how towns will become “mini-Sim Cities” in practice.
We’ve got all of the new images plus the full livestream for you below!
This month, Sea of Thieves has been beating pretty hard on the drum of “our multiplayer is going to be better than most other multiplayer experiences” from the deck of its pirate ship. The crux of this argument came at Rare’s panel during New York Comic Con, during which the team spent an hour trying to explain some of the tools and design features that it is using to encourage cooperative play and good sportsmanship.
This panel, by the way, included a seven-article “Pirate’s Code” that the team is using as a code of conduct for all players to agree and abide.
If you need to hear it for yourself, the team finally released the full, uncut panel video for its fans and any others who might need to be convinced as to the veracity of these claims. For those who lack an hour to watch the full panel, there’s thankfully a list of written highlights courtesy of Rare Thief.
Next up for Sea of Thieves is a trip to PAX Australia, where visitors can get their hands on a demo of the Xbox One version of the game.
has just announced a “massive” free expansion for its cutesy voxel sandbox Trove
, launching on PC, Xbox One, and PS4, all on November 14th. If you were wondering what ever happened to that club (guild) update teased at PAX
, this is it.
“Clubs can now level up! Clubs gain experience through participation in the new Adventure system,” explains Senior Producer Ricky “Din Othar” White. “As a club’s level increases, slots are unlocked to support new types of structures called fixtures. These fixtures provide stats, boosts, and bonuses, some that have never been seen before in Trove. […] At the release of the update, we’ll include 18 different fixtures, each of which can be upgraded twice, creating a ton of different combos. It’ll be up to your club’s leadership to decide which fixtures are placed down at a given time and in what order they are upgraded!”
Clubs will also be able to dish out quests called adventures “ranging from simple, like fishing up an old boot, to challenging, like defeating a Shadow Titan.” We’re going to tentatively assume that you don’t need to panic if you’re not in a club and don’t want to be, as it’s somewhat standard in Trove for many clubs, especially those run by streamers, to open their bases to the public.
Here’s an intriguing option for your weekend plans: Pour a tall glass of cel-shaded anime combat and down it before the buzzer sounds for the end of an alpha.
Closers has opened up its final alpha weekend to any and everyone who would like to take a peek at this title before it barrels into beta and beyond. The test begins on Friday and, again, it’s completely public: “If you signed up, you will get access; if you sign up before the alpha weekend ends, you will get access; if you want to play with your friend, tell them to sign up, and THEY WILL GET ACCESS!”
Massively OP’s MJ took a look at Closers during PAX West, during which she got a crash course in this episodic anime MMO. “As unfamiliar as I was with the controller and all the controls, the game was easy to pick up and get into,” MJ noted.
Hi-Rez’s turn-based strategy card game Hand of the Gods — you might recall it better as SMITE Tactics or even its internal name, Hotgods — formally launches closed beta on console today, arriving on both PlayStation 4 and Xbox One.
“The beta for Hand of the Gods kicks off by offering special bundles for PlayStation Plus and Xbox Live Gold members–including FREE access to the Closed Beta for those members! Starting today, PlayStation Plus and Xbox Live Gold members can receive the Hand of the Gods promotional bundle for free! Each bundle features a unique Leader Skin and also includes an Exclusive Card Back and Player Icon. In addition, the bundle includes five Core Packs to give new players a jump start in building their decks.”
Want even more stuff? Hi-Rez has granted us codes for the Legendary Greek God Medusa, redeemable on either console (but not PC). Click the Mo button below (and prove you’re not a robot) to grab one of these keys!
This past weekend was not the first time I have attended a developer’s convention, but Frontier Expo 2017 was one of only a very few times when I have been able to attend the first one of its kind. Last weekend, I got to witness the birth of Frontier Developments’ fan convention, held in London, UK. At 1500 attendees, it may have been a relatively small gathering compared to conventions like PAX or other more established cons, but it was still great. In fact, it offered fans a few firsts of their own! Besides your classic meeting-and-greeting, game announcements with reveals, and after parties (including live entertainment by Jim Guthrie, the musician who created the Planet Coaster music), folks got to try their hand at the studio’s really old games on their original equipment in the Frontier Developments museum.
Even more than that, attendees got to meet and listen to world-renowned experts in the fields of paleontology and astrobiology. Not because these would sell the game, but just because they are subjects of interest to fans. How many studios have offered that?
Now there were understandably a few bumps and learning experiences in this first endeavor, but in all, I say the inaugural FX2017 was a resounding success! It was easily the most chill convention experience I have ever had, and I look forward to next year’s show (and hanging out with the space loach more!). Let’s dig in!