playstation 2

Perfect Ten: Ten things you need to understand about MMORPG Rogues

Sometimes I know that I may be a bit too old-school because there’s a little twitch in my eye whenever I have to refer to a given class as a Rogue. That’s become my go-to replacing Thief, and it really does make a fair amount of sense: Rogue skillsets are usually more covering a variety of skulky activities, which incorporates but is no means limited to thievery. Not to mention that calling someone a “Thief” seems like it’s underselling the situation.

Especially when the party is frequently engaged in the act of assault, murder, destruction of property, and unnatural acts with corpses.

A while back, I talked about how to understand the lifestyle of the MMO Warrior, because there’s always a Warrior. Just as surely, there’s always a Rogue, or a Thief, or if you have to go a little further afield, a Scoundrel or Stalker. So in the spirit of understanding these conventions, let’s talk about understanding MMO Rogues.

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The MOP Up: The Black Death improves its profession system (June 10, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Old School RuneScapePokemon GoEverQuest, EVE Online, Paladins, Titan QuestThe Black DeathSkyforgeFinal Fantasy XIWizard101, Pirate101War of RightsEvolveState of Decay 2, all waiting for you after the break!

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Wild Mage successfully funds on Kickstarter and confirms multiplayer

Congratulations are in order for Luna Orion, which just saw its Wild Mage successfully fund earlier this week! The open-world fantasy game, which the creators described as a weird mix of Final Fantasy XI, Minecraft, and Fruit Ninja, raised $85,374 from 1,752 backers over the course of the campaign.

This is particularly good news for online gaming fans, as the $60,000 stretch goal for multiplayer support was crossed. “As I mentioned many times, one of the important motivations for making this game personally is to be able to stay connected with my family and friends living in other states/countries while playing a game I enjoy and made myself!” the team posted. “Again, this will be Diablo-style online multiplayer/co-op, 4~6 players per world, PvE. The single-player base game release on Steam will still be Q4 2019. Multiplayer will be implemented later in the form of an update after MP specific alpha/beta testing.”

Other stretch goals achieved included bringing the game to the Nintendo Switch, Mac, Linux, PlayStation 4, and Xbox One.

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Choose My Adventure: For the short folks of Final Fantasy XI

You wouldn’t think this was something that would frequently slip one’s mind, but somehow I manage to repeatedly forget that Dancer was made in no small part as a job to settle people tired of dealing with Final Fantasy XI’s nonsense. It seriously has a bit of everything. Want to dual-wield? Great, it gets that slower than Ninja but it’s still perfectly capable of handling it. Curative magic? Yes, and it doesn’t cost MP. Movement speed boosts? Naturally. Sneak and Invisible in one ability so you can stealth without items? By all means.

This comes up as a relevant fact whilst doing missions because FFXI has a weird approach to handling missions. It has no level requirements for any mission, just progress requirements… but it also barely needs level requirements, as several of them will absolutely murder you below a certain level. And that’s just in the process of getting to where you need to go for those missions, much less the challenges involved in the missions themselves.

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The MOP Up: Fractured Lands has fun in the apocalypse (June 3, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from RendArmored WarfareWakfuElswordH1Z1Conan ExilesDauntlessSea of ThievesFractured LandsMagic: The Gathering ArenaEVE OnlineOrbus VRRuneScapeFoxholeShot OnlineDark Age of CamelotPixARKTERA, and Final Fantasy XI, all waiting for you after the break!

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Choose My Adventure: Final Fantasy XI makes me feel like dancing

Some weeks you have more time or less to do stuff. I managed to get a fair chunk of time in for Final Fantasy XI for my first week with the game, but circumstances conspired that I just didn’t have as much time for my second. So I had to reluctantly admit that I would only be able to get up to around level 20 on dancer after I unlocked it.

It would have been higher, but you know, there was some rigamarole that had to be done ahead of time to unlock the job; you understand, I’m sure.

There’s a very different feeling to the game at this point just because of the differences in leveling process, because historically FFXI has often been a game in which progress was slow and laborious. It was reliable past a certain point, yes, but it always carried a certain risk with it. Nowhere is that more evident than when you’re dealing with the advanced job quests, which could sometimes feel like balancing on the edge of a knife back in the day.

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Final Fantasy XI announces a small June update and a big July update to follow

The bad news for Final Fantasy XI fans is that the game’s monthly update in June is going to be on the smaller side. That’s a little unfortunate, insofar as the updates are frequently a bit meatier; June features some Ambuscade adjustments and some Escutcheon improvements, but that’s about it. That’s the sort of thing which, absent of other information, might lead you to suspect that the game’s lengthy string of maintenance mode updates was finally winding down.

But the update notice gives us a reason for the slightly smaller patch, and it’s a good one. Something bigger is coming in July, and that means June has to be a bit smaller. That, of course, prompts questions about what might be coming in July. New battle content? More quests? The possibilities are many, and whatever turns out to be the truth, it’s likely well worth the wait for another month.

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Choose My Adventure: Two milestones at the start in Final Fantasy XI

If I have to summarize, in brief, how much Final Fantasy XI has changed since its launch in the United States? In half an hour before leaving the house I made a character, started the first nation mission, and reached level 6 in the process of smacking six bees. Most of the way to 7, at that.

This may not seem like much of an accomplishment, but if you played the game before your remember it primarily for being insanely brutal and slow. The idea of reaching the limit breaks in the course of a month would require hardcore play and persistence along with lots of high-end help, which is why I specifically stated I’d be getting none of that. My playtime with this characters sits at around 9 hours right now, which is a fair chunk of time, but it’s not much when spread over the course of four days.

But yes, I am now ready to pick up my advanced jobs helped significantly by the fact that my adventure started in Windurst. So let’s start talking about the mechanics of the game, how you can end-run so many parts of the system now, and how bad the game still is about telling you these things.

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One Shots: A sense of place

Why do you play MMORPGs? What keeps you questing through these ever-growing worlds? I think a lot of us might answer like Zyrusticae in Blade and Soul here, as we enjoy inhabiting and exploring virtual fantasy worlds.

“See, this is the sort of thing I play MMORPGs for,” Zyrusticae writes. “That sense of ‘place.’ Being somewhere else, even if it’s only behind a computer screen. Old shots, yes, but still some of my favorites just for that. It’s a very pleasant feeling, really.”

Will you find your sense of place in the following player screenshots? Let’s find out!

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Final Fantasy XI promises more reunions for its 16-year anniversary

It’s been 16 years since Final Fantasy XI initially launched in Japan, which is a really long time. If the game were a person, it could learn to drive a car now. Producer Akihiko Matsui took the opportunity to thank players with an open letter as well as hinting about the plans for the next year; there’s a promise of more content to explore the theme of “playing with friends” and reunions, noting how many players truly enjoyed being able to interact with friends in-game historically.

Of course, the game is also celebrating with some anniversary goodies; players who log in during the game’s seven-week course starting on May 20th will be able to pick up an Echad Ring, a Red Crab mount, a special clock, and a Kupofried cipher. Players who already have any of the above will get vouchers usable for other items, so even veterans will get something worthwhile out of the event.

If you’re curious to see how the game actually plays 16 years in… keep your eyes peeled as we kick off Choose My Adventure in Vana’diel.

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Choose My Adventure: Starting fresh-ish in Final Fantasy XI

This is actually a Choose My Adventure that I was somewhat reluctant to do for a long time, simply because… well, in some ways, it goes against the entire spirit of Choose My Adventure. Or at least the spirit that I’ve always used as a guiding principle for these columns, for however much it matters.

The goal of Choose My Adventure has always been to take someone who is either wholly unfamiliar with a game or at least not an expert at it and throw them into a game with as little support as possible. There’s no way that I can realistically hit the level cap and make major headway into the endgame, of course, but I can at least try a game with fresh eyes and see how it plays, while presenting those thoughts in a non-tedious fashion.

And then we have Final Fantasy XI, which I cannot possibly look at with new eyes because I know this game very well. If I had to list the MMOs I know best, FFXI would probably be third or fourth on the list. Which is why for a long time I didn’t bring it up, because… I know all of this stuff, right?

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Check out one determined modder’s Final Fantasy XI retexturing project

For what amounts to a PlayStation 2 game from 16 years ago, Final Fantasy XI looks really good, even now. But… well, that’s the caveat right there, isn’t it? The game was designed for a PlayStation 2 in 2002. It has aged very well, but it’s still an older title with older models and animations and textures. What a good thing, then, that one fan has decided to overhaul all of the textures in the game with an HD texture pack to draw out all of the game’s potential.

You can check out a trailer for the pack just below; the modder, Amelila, had worked on an adaptation of Ronfaure into Skyrim before he realized that the same skills could be used to make FFXI more attractive. Modding the game has always been something that enterprising fans have engaged with, but it’s good to see that even as time has marched onward, fans have continued to find ways to make the game that much prettier.

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Nexon posts strong Q1 2018 results, Final Fantasy XI mobile screens leaked

Nexon posted a strong first quarter in 2018, with its earnings call reporting that the game publisher raked in $827M in revenue (a 21% year-over-year increase). The company did most of its business on PC (84%), although mobile (16%) continues to be a significant factor in its success.

Most of Nexon’s focus continues to remain in the east, as both China (67%) and Korea (22%) pull in a vast majority of its earnings. The company singled out the the performance of Dungeon and Fighter, MapleStory, and Durango: Wild Lands for praise.

Coming down the pipeline in North America this year and beyond is MapleStory 2, Durango, MapleStory M, and Final Fantasy XI Mobile. Speaking of the mobile version of FFXI, purported screens were leaked on Reddit that showed this still-beautiful game in action.

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