playstation 4

Choose My Adventure: Cryptic’s Neverwinter in review

My time with Neverwinter is done, and it’s a game I find myself in an odd relationship with. It’d be fair to say that despite what some members of the audience expected, I never went into disliking the game; even when I was getting a little bit bored, I didn’t find myself desperately wanting to play something else just to be free of the scourge of the game itself. But at the same time… it never really got its hooks in me, either.

And some of that, I think, is that I’ve played it before.

I’m reluctant to say that every game Cryptic Studios makes is the same because every single one has very clear pieces that stand apart. Star Trek Online’s space combat, Neverwinter’s action combat, and Champions Online’s status as the last relic of a forgotten time. (Probably other things, too.) They’re not the same game. But they do all share the same gameplay loop, which is different… and despite my best efforts, there’s a certain point when all of that just winds up getting a wee bit tedious.

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Perfect Ten: MMO grouping advice you shouldn’t bother giving

It’s time for a new expansion in Final Fantasy XIV, and that means for me that a lot of people are going to not know how to get through content. Heck, I don’t know how to get through all of the content; it’s new to me too. I’m still figuring it out, and while there are a few people who are progressing even faster than I am and know how to clear everything, they are in the decided minority. I mean, the expansion, counting early access, has only been out for five freaking days.

So that means I get to enjoy the old standby of offering advice when clearing group content. And some people are… let’s be polite and say that they’re better at it than others. An entire guide about how to give advice which will actually have a positive impact is a bit beyond the scope of this article, of course, but we can at least look at the advice that never, ever works. Or if it does, it is entirely by coincidence, not design.

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Final Fantasy XIV is hit by a DDoS attack causing network difficulties

Is there any better time for DDoS attacks than right after the launch of a new expansion? Apparently not; Final Fantasy XIV reports today that it has been getting hit with attacks for several days now, causing network difficulties that the engineers are working as hard as possible to counteract. The official announcement is that the attacks have hit on June 16th, June 18th, and June 20th, with the attacks considered to still be ongoing.

This may account for some of the game’s server issues over the past few days; countermeasures are still being worked on. The game has also had a minor patch to address other technical issues and bugs, so players should have a better Stormblood experience waiting once they log on if the DDoS attacks don’t make it unplayable. (And if they get through the queues, but that’s just to be expected.)

Source: DDoS attacks, Hotfixes; thanks to David for the tip!

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Massively OP Podcast Episode 122: This Stormblood’s for you

On this week’s show, Justin and Bree talk about FFXIV: Stormblood’s early access launch, Destiny 2’s PC delay, Elder Scrolls Online’s next DLC drops, breaking up the trinity in MMOs, and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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The Stream Team: Baby Warden’s first steps in Elder Scrolls Online’s Morrowind

When Massively OP’s MJ started her Elder Scrolls Online Morrowind adventures, she couldn’t help but explore the new land. There are many interesting sights to see! But there is much MJ’s new baby Warden needs to learn (both about the land and about her skills), so now it’s time to take her first steps along the expansion’s quest line. Tune in live at 3:00 p.m. to see if she can stay on her feet.

What: The Elder Scrolls Online
Who: MJ Guthrie
When: 3:00 p.m. EDT on Tuesday, June 20th, 2017

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The Elder Scrolls Online recaps the big events of E3 while players get hit with surprise bans

If you’re fond of The Elder Scrolls Online and have managed to tear yourself away from Morrowind for a few minutes, you probably already caught up on the game’s big announcements at this year’s E3. But there was more stuff going on this year than just that, and the game’s team has helpfully recapped the big events for players unable to attend, including the community meetup and the game’s presence at the Bethesda booth.

Of course, it’s easy to step away from the game if you’re unexpectedly banned, isn’t it? Players who preordered the game through Amazon seem to be having some issues, getting banned despite being players in good standing. Players who ordered physical copies of the game are still waiting on delivery of same, which seems to be the cause behind the unintentional bans. The community service team has been working with affected players as best they are able, but it’s still a bit of a kick for players who have done nothing meriting the banning. So… here’s hoping that if you are looking forward to the game’s next updates, you didn’t order through Amazon.

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Final Fantasy XIV: Stormblood has launched today

The time is finally here. While pre-ordered players were able to play from Friday onward, Final Fantasy XIV: Stormblood officially launches today. Players of all sorts can log in and start fighting for the liberation of Ala Mhigo and Doma beneath the heel of Imperial occupation; the developers have even officially confirmed that the instance issues hitting the game at the start of Early Access have been largely resolved. (Most players were able to solve those issues on Sunday, but the official statement is still nice.)

Not currently a subscriber? You can take part in the game’s Welcome Back campaign to take a trip in and see what all of the fuss over Red Mage and Samurai is about. Planning to remain a subscriber? You can take part in the game’s first subscription loyalty campaign to pick up a mount based off of the Falcon in Final Fantasy VI. Just want to catch a roundup and the launch trailer again? Jump on down below, friends.

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Check out The Crew 2’s gameplay in action

So what’s it going to be like playing The Crew 2? If you said “a lot like playing The Crew,” well… all right, you’re cynical, but you have a point. If you said “drive car around,” you’re even more cynical, and this time you’re only partly right. You will also be driving boats and piloting planes, and you’ll be hopping between them freely while not racing. And you can even see the races unfold before you in the latest preview video.

The video is just below and shows the boat, car, and plane races all taking place, although the narration during the video makes it clear you won’t be limited to a race settings for these various vehicles. Check the whole thing out just below, and consider what you’ll want to do in the 2000 square miles of recreated America in the game. Including going on a cross-country joyride in a plane, if that’s your thing. (It’ll be harder in a boat.)

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Wisdom of Nym: The Final Fantasy XIV Stormblood early access experience

There have basically been two attitudes throughout the past weekend with Final Fantasy XIV’s early access to Stormblood. Here, we’ll run it like a Tumblr meme; tag yourself appropriately in the comments:

  1. “Wow, all of this stuff is really cool!”
  2. “A system error occurred during event movement.”

I spent Friday and Saturday stuck in the latter, but Sunday I moved on the the former. But I can’t really talk about this early access period without talking about the server errors, what may have been causing them, and what should be considered when discussing them.

Because, make no mistake, this was not a fun weekend to be trying to play FFXIV much of the time. It was often dizzying in its frustration, and it was made all the worse because there’s always a communication gap with the game despite the best efforts of the staff. This in and of itself is something I really should write a column about, but that’s not today’s column.

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Marvel Heroes cuts console storage cost but denies refunds

Here’s an interesting good news/bad news situation for Marvel Heroes Omega console players. Gazillion announced that it is permanently cutting the prices in half for both starter inventory and starter storage upgrades on its console versions.

Sounds pretty great, right? The only problem is that if players had already paid full price for these upgrades, they won’t be refunded the difference. The studio was quick to confirm that this was indeed the case: “Sorry but we are not issuing refunds or price protection at this time.”

Marvel Heroes Omega is scheduled to launch on both Xbox One and PlayStation 4 on June 30th.

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Final Fantasy XIV team updates players on congested worlds, instance issues

There is no question that the early access launch of Final Fantasy XIV: Stormblood has been a rough and bumpy ride. At least the team is talking to players, even if it isn’t all good news.

Regarding the congested worlds and long queues, Square Enix explained that it has to function this way: “The following worlds have consistently had the number of players logging in reach maximum capacity, with queues of 1,000 to 5,000 players waiting to log in during peak hours. When the number of characters logged into a world has reached its limit, a player can only login when another player has logged out, in order to avoid worlds crashing.”

The team is working on ways to increase the population limit of worlds and urges players to consider transferring to lower-pop servers. In the meantime, the current crush of players is being blamed for the game’s congestion and server crashes in connection with instanced content and the duty finder (which has caused a severe bottleneck in one part of the main scenario questline that requires players to jump into an instance).

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The MOP Up: Destiny 2’s class roster (June 18, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Twilight SpiritsThe Black DeathConqueror’s BladeWorlds AdriftRagnarok JourneyTERA, WakfuARKGuild Wars 2, and Destiny 2, all waiting for you after the break!

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E3 2017: Hands-on with Destiny 2

Like many readers, I was originally disappointed when Destiny wasn’t released for PC. I’m not even a Halo fan but could see that the title had promise. Release, though, sounded just OK. I fed my sci-fi MMO-ish need with doses of PlanetSide 2 and Star Wars: The Old Republic and largely ignored the title, aside from the fact that major gaming sites seemed happy with the expansion. I figured it was one of those few decent console games not made by Nintendo that PC players just wouldn’t get. Whatever.

Fast forward to the announcement that Blizzard would add Destiny 2 to its launcher to ensure its PC release. PC fans freak out. World of Warcraft token values skyrocket. Massively OP writers and readers note its potential to define the genre. The chance to demo it at E3 put me on the hype train, but the reality has caused me to pump the breaks.

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