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Make My MMO: Star Citizen is hosting parties for space whales (October 7, 2017)

This week in MMO crowdfunding, I hope you’ve got your special black Star Citizen VIP card because CIG has invited concierge-level backers — sorry, space whales — to what it’s calling the first of many “pop-up parties” this coming Tuesday near its LA, Austin, Frankfurt, Wilmslow, and Derby bases. The studio’s also issued its monthly report, which coincides with the latest Around the Verse, during which it was revealed that the long-delayed alpha 3.0 is finally in the hands of the Evocati player testers. (Thanks Josh!)

Meanwhile, Valiance Online confirmed sidekicking, Crowfall discussed its soft launch checklist, Dual Universe hit pre-alpha, The Exiled extended its free-to-play trial, and Shroud of the Avatar delayed its launch.

Stay tuned for more from FrontierExpo as MOP’s MJ is there checking out Elite Dangerous!

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: The Thargoids should win Elite Dangerous (September 30, 2017)

This week in MMO crowdfunding, Elite has finally begun to sound “dangerous” indeed. After just a few days of owning players, the alien race that “returned” to the game’s universe in its long-awaited 2.4 update has finally begun suffering casualties at the hands of players. In fact, it appears the first player to down one of the Thargoids’ ships was none other than the player who caused the massive drama over last spring’s Salomé event. This is because time is a flat circle and karma is literally dead. It’s not entirely clear that the Thargoids are really the bad guys here, but when has that ever stopped us before?

On Massively OP, we chatted with Camelot Unchained’s Mark Jacobs, who explained just how the game’s social systems will differ from what MMORPG players are used to.

Star Citizen also continued inching along the path toward alpha 3.0, reducing its bug count last week by two.

Meanwhile, Legends of Aria began its final alpha, Shroud of the Avatar patched up to R46, Albion Online released Joseph, Valiance Online posted its latest roadmap, OrbusVR discussed its artificing skill, City of Titans posted the finale to one of its lore series, and Pantheon gave players a look at how its art is coming along via stream (thanks, Reht!), plus Brad McQuaid explored his vision for the Holodeck future of the MMO.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Ship of Character Customization (September 23, 2017)

This week in MMO crowdfunding, Ship of Heroes continued proving itself worthy as a City of Heroes successor with a new video demo of its character creation — which ought to look pretty familiar to fans of the pre-eminent superhero MMORPG.

In the realm of Star Citizen drama, we speculated on the game’s post-launch monetization plans and posted the team’s new count of bugs yet to fix before alpha 3.0 reaches the Evocati. (It’s 7.)

Meanwhile, War of Conquest has already achieved its Kickstarter goal, Project Gorgon teased its next patch, we learned about Pantropy, Crowfall stirred dissent over its harvesting plans, and Guardians of Ember, which raised $77000 in funding from players on Indiegogo, formally launched out of early access.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Star Citizen would make for a terrible scam (September 16, 2017)

This week in MMO crowdfunding, Star Citizen’s Chris Roberts gave an interview that seemed to express understandable frustration with the constant barrage of demands for alpha launch estimates, scam accusations, and “fan trolling” he encounters.

“I am fed up of giving someone an estimate – I’d rather say, here’s the data I have, here’s the schedule I see,” he told Eurogamer, arguing that CIG is already providing progress reports for the massive crowdfunded MMO. “There’s a subset of people who say ‘this thing is never going to come out, it’s a scam’. Which is plainly not true. It would be the worst scam in the world. We’re hiring all these people, we’re working really hard. We’re showing what we’re doing every week.”

Meanwhile, we wrapped up our tour of Shroud of the Avatar, Elite Dangerous announced its September 26th update, we chatted with Ashes of Creation at PAX, Kickstarter began welcoming Japanese creators, Albion Online kicked off playtests for its arena mode, AdventureQuest 3D is going all out for Talk Like A Pirate Day, and Dogma: Eternal Night continued hammering out its combat system (thanks, DDOCentral!).

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Everybody poops in Star Citizen (September 9, 2017)

Remember a few weeks ago when Star Citizen confirmed survival mechanics like eating and sleeping? Welp, add pooping to the list. This week in MMO crowdfunding, Star Citizen’s Around the Verse focused on the game’s stamina system, which touches on the character’s needs and risks and notifications about them, including “getting drunk, needing to go to the toilet, all the little things that can affect the player temporarily, and then we can expand this to go even to stuff like long-term diseases, depressurization sickness, radiation sickness – all these things that won’t be something the player can get rid of instantly.”

Meanwhile, the three City of Heroes spiritual successors teamed up for a panel at PAX, Shroud of the Avatar honored a player’s father, Dual Universe hit 10K backers, Dogma: Eternal Night implemented combat, and Chronicles of Elyria demoed jousting, plus so many goodies from PAX! Read on for more on what’s up with MMO crowdfunding over the last couple of weeks and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: MMOTCG HEX is coming to PS4 (September 2, 2017)

This week in MMO crowdfunding, HEX announced it is officially coming to PS4 on September 9th under a hybrid HEX: Card Clash moniker, which “marries the PC version you know and love with an all-new and improved PS4tm client” and allows gamers to “play seamlessly with players from both clients, and compete for weekly cash prizes.” Says the studio,

“Ever since our Kickstarter, we knew there was the desire to curl up on the couch with a nice game of HEX. We originally envisioned this as tablet support, but as HEX evolved it became clear that there were still some significant hurdles to making that a reality. From both a coding and a UI perspective, HEX requires some significant magic to faithfully reproduce the PC experience you know and love in a different medium. While we are absolutely still planning to come to tablet, we began to wonder if we couldn’t get you couch conquerors HEX just a little bit sooner.”

Meanwhile, Shroud of the Avatar launched R45, Crowfall players put together a crafting calculator, Valiance Online streamed its alpha, Grim Dawn released gameplay of its upcoming Necro class, Ashes of Creation pegged December for its “alpha zero,” and Camelot Unchained said it’s overdelivering on tech. (Thanks, Zophie!) Read on for more on what’s up with MMO crowdfunding over the last couple of weeks and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Star Citizen’s Gamescom demo, Camelot Unchained’s beta progress (August 26, 2017)

This week in MMO crowdfunding, Star Citizen brought a playable (though tweaked) version of 3.0 to Cologne for Gamescom this week, a demo apparently endlessly mobbed by gamers. During last night’s shaky keynote presentation, Chris Roberts showed off a few of the game’s headline features, including a brand-new one: real-time, player-driven facial animation and concomitant camera tracking, and it even works with a basic webcam.

On the other side of the pond, Camelot Unchained continued its the long trek to beta; this week CSE noted it’s making progress on bots, realm control, animations, quivers, and what looks a bit like guild heraldry to us!

Meanwhile, Path of Exile formally launched on Xbox One, Project Gorgon prepped a patch for this Monday (expect bunnies!), Valiance Online got some stream-time in, Crowfall brought a trailer to PAX, Legends of Aria announced a final test this fall, OrbusVR recapped its first closed beta, Ship of Heroes toured an instance, and Elite Dangerous 2.4’s beta opened up for everyone (thanks, Cotic!). We’re also stunned to report that Greed Monger might be reimbursing people taken for a ride on that dud a few years back.

Read on for more on what’s up with MMO crowdfunding over the last couple of weeks and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Star Citizen scrubs release windows from 3.0 schedule, Fig investors turn a profit (August 12, 2017)

This week in MMO crowdfunding, Star Citizen surprised backers by removing all “aim dates” from its weekly production schedule, which is intended to provide a roadmap toward the (very delayed) 3.0 alpha release. CIG instead provided two graphs it says will give a “more accurate look at where [it is] trending” – check those out down below. (Cheers, Cotic!)

In more meta news, Fig announced that a game promoted through its equity crowdfunding platform actually generated profit for investors, a first for the company. That game would be Kingdoms and Castles, which according to Polygon netted $1M in sales and consequently provided a 100% return to investors through Fig (double their money). It’s not an MMO, of course, but several MMORPGs have turned to this type of equity crowdfunding since it became legal last autumn, including Crowfall and Shroud of the Avatar.

Meanwhile, Albion Online continued suffering from extortionists’ DDOS attacks, we kicked off a month-long deep-dive into Shroud of the AvatarDual Universe scored a huge chunk o’ change in its run up to alpha, Pantheon published its monthly newsletter, and we got the details on the superhero MMO panel at PAX, which we’ll be attending in person (thanks, cyanpill!).

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Star Citizen 3.0 progress report, Albion Online DDOSed after RMT crackdown (August 5, 2017)

This week in MMO crowdfunding, Star Citizen posted its monthly studio report along with its updated 3.0 production report as it works on the “User Experience Polish Pass.” Players tracked only two delays in this report: the UI and the mission system AI. Cross your fingers that the Evocati test access begins next week as planned (it’s actually looking pretty good).

Elsewhere, Albion Online was slammed with a DDOS attack yesterday, which the devs say was “most likely in response to [SI’s] recent actions against gold sellers to coerce [SI] to not interfere with their illegal business.”

Meanwhile, Camelot Unchained teased testing for beta 1 backers, Path of Exile launched its latest expansion, Crowfall profiled a dev, Dogma Eternal Night tinkered with its mission system, Descent Underground released a demo on BrightLocker, City of Titans returned to Twitch, and Global Adventures successfully funded on Kickstarter.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Valiance Online’s founder alpha has begun (July 29, 2017)

This week in MMO crowdfunding, Valiance Online took everyone by surprise by announcing the launch of its investor alpha on PC for Friday, though it didn’t actually launch until today thanks to some unforeseen tech issues. “If you donated to our old website campaign or Kickstarter, you might not be in Alpha today,” Silverhelm tweeted. “We’ll be working over the weekend to get you in!” Folks who donate right now through the official site should also have immediate access.

Over in the newly launched Albion Online, developers calmly responded to criticism of its large-scale battle system, explaining the upsides and downsides of diminishing returns from zergs. (Thanks, David!)

Meanwhile, Project Gorgon promised tweaks to its Poetry Appreciation skill (<3), Saga of Lucimia demoed its Pyrography skill, OrbusVR welcomed more players to its open alpha, Shroud of the Avatar rolled out R44 and cracked down on insider trading exploits, Chronicles of Elyria posted a whopper of a roadmap, Global Adventures’ Kickstarter ends tomorrow, and Star Citizen clarified (sort of?) the number of planets it will launch with and effectively announced another 3.0 delay.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Make My MMO: Albion Online joins the list of launched crowdfunded MMORPGs (July 22, 2017)

This week in MMO crowdfunding, indie sandbox Albion Online — whose 250,000 founders reportedly crowdfunded the game for almost $10,000,000 — formally launched. The buy-to-play isometric game has hardcore old-school flair with a potentially alienating PvP template, but it’s brought plenty of PvE content along for the ride in an attempt to woo a more diverse playerbase.

Meanwhile, Project Gorgon made progress on its 64-bit test build, OrbusVR plans to open its alpha next weekend, City of Titans released a new lore piece, Camelot Unchained showed off more of its UI, Ashes of Creation demoed arenas, Path of Exile picked a date for Fall of Oriath, and Crowfall pushed its very first trial campaigns to testers. Oh yeah, and some Star Citizen drama.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Make My MMO: Star Citizen’s derelict ships’ Firefly and Star Wars inspiration (July 15, 2017)

This week in MMO crowdfunding, Star Citizen released a new cinematic trailer featuring characters checking out derelict ships in-game, both on the surface and in space. Note the scope of the vessels, voiceovers, music, and female toons (finally!), not to mention the distinct Star Wars/Jakku vibe and Firefly inspiration.

Meanwhile, Crowfall talked up its building parts, Valiance Online teased its alpha, and Brad McQuaid mused on Pantheon’s philosophy.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Make My MMO: Star Citizen’s alpha 3.0 has been delayed again (July 9, 2017)

This week in MMO crowdfunding, Star Citizen dropped more than just its work on procedural planets and moon: It also posted its 3.0 production schedule report, which shows that Cloud Imperium will once again delay the release of alpha 3.0, chiefly from a desire to polish and work on the UI. 3.0 is now scheduled to go fully live in late August following a month in the hands of the elite Evocati player testers, which lines up nicely with Gamescom.

Meanwhile, Shroud of the Avatar raised another $100,000 during a stream, City of Titans demoed its costume-building, Mystic Worlds narrated a ton of Star Citizen fanfic, OrbusVR recapped its sixth closed alpha test, and Albion Online is gearing up for launch in just over a week.

We also added the wacky OARPG Global Adventures to our watch list; its Kickstarter is live now. You might remember studio SubaGames from its revivals of both Luna Online and Dream of Mirror Online!

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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