Trion plans Defiance 2050 closed beta for April – here’s how to sign up

Defiance players itching to give the game’s reinvention as Defiance 2050 a spin are going to get that chance in April.

“We’re thrilled to announce that the Defiance 2050 closed beta test runs April 20 to 22 on Xbox One, PlayStation 4, and PC,” the studio posted. “Team up with players in co-op events to explore this partially terraformed world and accomplish compelling story missions or battle it out against fellow Ark Hunters in fast-paced PvP combat.”

It sounds as if testers will be playing the Assault class specifically during this leg of the beta. Signups are on the official site.

Trion announced the console-friendly reboot back in February; the MMORPG studio has since promised it won’t abandon the original game and can’t support full crossplay but will credit classic Defiance players in the new title.


Defiance activates four events for Armistice, gives out a week of patron time

Don’t twiddle your thumbs and sigh with impatience that Defiance 2050 hasn’t arrived yet; get active in Defiance right now, thanks to its Armistice event.

Armistice is actually four events in one, running from now through April 9th. Players can engage in Hulker Hell, Neo Votanis Freebooters, New Frontier Harvest, and Outbreak activities while earning purified gulanite (that sounds important) from Arkfall drops. There are also a few new pursuits to, er, pursue.

Even better, Trion Worlds is handing out a seven-day patron pass for anyone who logs into the game between April 2nd and 9th. That should keep you busy for a couple of weeks, at least!

Source: Defiance


Trion Worlds’ Scott Hartsman goes on NBC to address video game violence and game ratings

Here is something kind of neat: Trion Worlds CEO Scott Hartsman sitting down with NBC’s Press:Here to talk about video game violence and game ratings. Hartsman came on the program in response to the US administration’s claims that video games are too violent and one of the causes of school violence.

“There are contraindicators of video game play and actual real-world committing violence,” Hartsman said. “I think that at the end of the day, studying actual facts will lead us in a much better direction.”

Other members of the panel said that this is a small distraction for the White House and that it will quickly move on from using video games as a scapegoat for recent school shootings.

Source: Press:Here


Trion Worlds says it has no plans to bring RIFT to console

With MMOs such as Trove and Defiance already inhabiting both the PC and console space, it seems not unreasonable to wonder if Trion Worlds has any plans on growing RIFT’s audience by bringing that title to PlayStation 4 or Xbox One.

Unfortunately, the answer to this line of questioning is “no.”

“We have no current plans to move RIFT to console,” the studio said on Twitter. “It would be a herculean effort.”

While that seems to be a pretty firm closed door in that direction, at least RIFT has enjoyed a burst of popularity through its new Prime progression server. Speaking of Prime, the team announced that it will be increasing the rather meager quest XP rewards on the progression server with this Wednesday’s update.

Source: Twitter


The Stream Team: Xsyon made it 7 years!

Can you believe Xsyon has made it to seven years? We haven’t heard anything about the game in a long, long while, but the servers are still there so Massively OP’s MJ is popping on to take a look around. Join us live at 1:00 p.m. as OPTV‘s infamous Stream Team brings you a seventh anniversary show of…

What: Xsyon
Who: MJ Guthrie
When: 1:00 p.m. EDT on Friday, March 16th, 2018

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Massively OP Podcast Episode 161: Project power

On this week’s show, Bree and Justin roll up their sleeves and take on projects left and right. It’s a look at the announcement of Project C and the imminent early access launch of Project Gorgon, among many other exciting developments this week!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Massively Overthinking: Is battle royale a fad?

This week in Massively Overthinking, I want to talk about something out on the fringes of our genre: battle royale games. We’ve been watching BR take off, first with H1Z1, then the explosion of PUBG last summer and fall, and now Fortnite has taken the crown, becoming even more popular and raking in even more money, at least on console and potentially overall. And yet less than a year ago, we were embracing Fortnite as a PvE building game – see how blazingly fast Epic pivoted to catch this trend? I remember when PUBG started to plateau in the west even as it continued it climb in China, and I wondered then whether anything could ever dethrone it – and I have to say, I didn’t think it would be Fortnite.

So let’s talk about battle royale. Is it bleeding an online subgenre – MMOs, shooters, MOBAs, or survival sandboxes, or is it just something everyone’s tacked on top of existing gameplay? How will mobile keep up? And most importantly, is it a fad that’s destined to eventually fade away, or is it here to stay?

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H1Z1 is finally going free-to-play

Remember way back in the long, long ago, before H1Z1 hit early access, split, reconstituted, renamed, didn’t launch, aborted a console port, and all those shenanigans? You know, back when the game was planned as a free-to-play title, but it didn’t happen?

Now it’s happened.

Following the official launch of H1Z1 (the battle royale half) last week, Daybreak has formally announced that it’s going free-to-play. Today. There are brand-new buyable packs on Steam running up to 100 bucks, but they are at least technically optional.

Readers will recall that the game has appeared to be struggling on Steam over the past half year as other battle royale games picked up players; as of February, the game had apparently lost 90% of its playerbase since last summer, presumable to the likes of PUBG and Fortnite, the latter of which launched free.

The zombie sandbox half of the game, Just Survive, hasn’t made any free-to-play announcement yet.

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Trion says the original Defiance is NOT being sunset or neglected for Defiance 2050

We were all pretty stunned when Trion announced Defiance 2050 last week, and indeed, we fired off a round of questions almost immediately. Trion’s answered our questions today, including those about what’s going on with the original game (spoilers: It’s not being abandoned). Read on for the details!

Massively OP: The big question is what’s happening to original Defiance itself? Will it continue on in any way? Maintenance mode, or will it continue to see updates and holidays?

Trion: Definitely! Original Defiance will continue to receive event updates, and players can continue to login and play. We’re even working on a new Valor rewards system for people who jump in and play the game before Defiance 2050 launches, which we’ll have more information about very soon.

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Massively OP Podcast Episode 160: Defiance ’till the end

On this week’s show, Bree and Justin cruise into a wild week jam-packed with updates and a full-fledged MMO reboot on top of everything else. It’s all they can do to hang on to the bucking bronco of news without being flung off into side topics, but they’ll do their best!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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H1Z1 has launched after three years of early access with a ‘massive’ patch

If you bought the rumors and teases last week that H1Z1, the artist formerly known as King of the Kill, was about to launch, then congrats: You bought the real deal. If you thought there would be a huge marketing push with lots of hoopla after three years of early access and an aborted launch two summers ago… now there I will be disappointing you.

Yes, the battle royale half of the original H1Z1 has technically launched today, shedding its early access tag and emblazoning a new February 28, 2018, launch date on its Steam portal. It’s still got its $19.99 pricetag, however.

Daybreak is capping off the stealth-launch with a totally not stealthy and in fact respectably massive patch to bring the game up to version one and season one; expect the planned spawn changes, combat balancing, way better match rewards, tweaks to account leveling, UI upgrades, and the new scoring model that ditches the high-kills scoring method and instead takes into account top 10 games, average placement, and kills. The studio also announced Auto Royale today if you’d prefer to with cars.

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Defiance 2050 further explains cross-platform play, character carryover, and game mechanics

Still scratching your head a bit about the Defiance 2050 surprise announcement yesterday? We all are. Fortunately, we do have a bit more information about what’s going on with the new version of the game, thanks to a new FAQ, feature rundown, and a producer’s letter explaining a little bit more.

First and foremost, the big news you were waiting to hear about: No, players are not going to be able to transfer characters straight over from the original Defiance. Players will retain some of their progress, and accumulating Valor on the existing version of the game will lead to further rewards in Defiance 2050, so you can still unlock some things. You also can let go of any notions about new cross-platform play; the game will still be locked by its three platforms.

Players can, however, enjoy a game that’s been built from the ground up as a free-to-play system with improved graphics, new gameplay systems, and various other improvements. Check out the FAQ for more information, or read through the producer’s letter for a clearer portrait of how we wound up here.


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