Well, that didn’t last long. RIFT
has already yanked its controversial $100 random mount packs
from the game store following strong opposition from the community. “We put a tremendous amount out for the holiday season. As always, we follow player feedback and LISTEN. We’re also pretty agile, so when the resounding feedback on the Orphiel’s Mount Crate came in, we took it down,” the studio posted
Lest we become seasonal grinches, we want to pass along the word that Trion is throwing a lot of promotions and giveaways in its MMOs this month. RIFT players who log in before January 4th have a chance of winning a collection of 40 mounts, can enjoy the Fae Yule event, and buy a year of patron status for $99 (which is one mount’s worth! Too soon?).
Trove has login rewards and a Snowfest event, ArcheAge has a prize giveaway for people who poke their head into the game, Defiance is selecting a few players for a jackpot bounty, and Atlas Reactor is doubling up on its XP and discounting its freelancers and skins. Good stuff!
Did you know that there’s no real IP protection for video games? We didn’t know that either; we seem to recall a lot of lawsuits filed over copyright infringement for IPs. According to Brendan Greene of PlayerUnknown’s Battlegrounds, however, there’s a big issue wherein games do not offer sufficient protection for an IP to avoid having a larger studio come in and steal your idea, thus making it more difficult to develop new games.
At first glance, one would think that Greene is talking less about IP copyright (which covers things such as characters and storyline) and more about mechanics, which would apply his statements to games like Fortnite and H1Z1. However, he also states that he’s happy to see other takes on the same battle royale structure and that he hopes it advances the genre as a whole. It’s a bit ambiguous, in other words.
Ever been curious about original-flavor H1Z1 and its battle royale sauce? You can try it out without having to drop any money during the game’s first-ever free week. This event starts on Thursday, December 14th, and runs through the 21st.
Also, if you like what you play, you can pick up the title during this period for 75% off. It’s almost like they planned this.
The spirit of the season is alive and kicking in this game about the end of the world and brutal last-person-standing brawls. Players who finish 30th place or higher during a holiday event match will win one of four parts of a new holiday ensemble that definitely will continue to be fashionable late into the spring.
I promised you at the end of last week’s rundown of Guild Wars 2
‘s fourth Living World season’s launch episode that I’d return this week with a first look at the new raid Hall of Chains and I never want to disappoint! While I haven’t stood toe to toe with each of the raid bosses yet, I’ve been glued to boss kill videos and have been gaining a feel for the fights I’m due to face
. I’m delighted to explain my take on the new endgame content and I’m hoping that some of you are joining me in trying it out!
In this week’s Flameseeker Chronicles, I’ll discuss each of the new raid bosses briefly and will outline the premise of the encounter mechanics. I won’t spend long outlining very detailed tips and tactics at this stage since I haven’t been hands-on with everything myself yet, though I will furnish you with some tactics guides as I get more experience post-holidays if there’s demand for them. Note that there will be spoilers for those who haven’t tried the content themselves yet, so bear that in mind before reading on. I’ll avoid totally spoilerific images and will hide big lore points behind tags.
Most of you probably think of Defiance as “that game that used to tie into a TV show and is probably on borrowed time.” Yet a recent interview with the team reveals that the game is actually doing a lot better than you might expect. The team behind the game is reporting around 120k average monthly users, and they’re hard at work trying to deliver an upgraded version of the game that takes advantage of current-generation console hardware on the PlayStation 4.
The big goal is finding out what the game’s current playerbase wants and see if major long-term upgrades like this are something that would actually improve the experience for players; behind the scenes, it’s felt that there’s a good core game already in existence, so there’s not much desire to shake things up too severely or go the sequel route. It’s a fascinating interview all around, although it’s possible that the biggest surprise is that the game appears to be still humming along despite the loss of its vaunted transmedia synergy.
This week’s rumor that Tencent may be porting Daybreak’s H1Z1 eastward has proven true, as the Chinese megacorp and Daybreak announced late last night that “H1Z1 is officially coming to China.”
“This partnership will give Tencent the exclusive rights to publish H1Z1 in China. We will be working side by side with Tencent to ensure H1Z1 remains true to its spirit. Our top priority is to deliver a high-quality, competitive game that’s fun to watch and play, and we will work with Tencent to make improvements to the overall optimization of the game and to build fast networks and servers for players. We will continue to invest in powerful anti-cheat technologies to maintain a fair and fun gameplay experience.”
Daybreak says it’s working through Tencent to have the streaming ban on the game lifted in the region too. “Working closely with Tencent, we want to create the most accessible experience possible that is respectful of cultural preferences and values,” it says, echoing the same song and dance many western games companies must perform to pass legal muster in the regime.
The easiest way to ensure that no one is really fighting over who gets to be at the top of the battle royale genre of games is to make sure you own all of them. Tencent has already picked up the most popular game in the genre for distribution in China, but now it’s teasing that it may also be bringing H1Z1 to Chinese shores, allowing players there to enjoy the shooting action of a game that at one point was supposedly about zombies.
Nothing has yet been officially announced, but there is a teaser website, and there’s a social media page on Weibo (one of the most popular social networking pages in China) managed by Tencent. It’s a sound strategy to ensure that players who jump from one game of the type to another still remain loyal to the same company, but we’ll have to see when and if the official announcement comes around.
One thing you can say for the MMO industry: It never ceases to surprise all of us. No matter what predictions we may make at the beginning of a year, by December we will all be proven fools who lack vision and foresight.
Although 2017 isn’t quite over yet, we here at Massively Overpowered wanted to count down the biggest news stories that crossed over into our neck of the woods so far this year. We witnessed controversies and delights, shockers and sadness. We saw launches and shutdowns, expansions and bugs.
So before we move into 2018, let’s take a look at the year that was and remember the biggest stories that dominated headlines.
Just Survive, the H1Z1 castoff that is looking to… just survive, made a bold play this week with a significant update to some of the game’s core systems. With the November 20th patch, players can now choose which map they want to join, whether it be Anywhere USA or Badwater Canyon.
The update also made it a lot easier to assemble zombie-proof bases, particularly with base foundations becoming free-placable and snapping together when close enough. Other changes include removing the height limit for bases, the removal of raid timers, the removal of stronghold and military base spawning, and the return of gasser, banshee, and exploder zombies to the game.
If the patch isn’t enough, here’s another reason to log into the game this week: Daybreak is giving players two free reward crates with the chance to win some special and helpful items. You’ll need to log in to grab these by November 27th.
Daybreak has big plans for H1Z1 — that’s the game formerly known as H1Z1: King of the Kill, you’ll recall, as it was rebranded earlier this fall. The battle royale game’s latest update rolls out a new action-oriented 2×2 km map that boasts a shooting range, instant respawn after death, and no parachute drop – “players start fully equipped to get into fights immediately.”
The game is likewise addition new dailies with difficulty modes and Skull rewards that can be swapped for skins, plus balancing updates for specific ranged weapons. Oh yeah, and e-sports.
As you plan your Black Friday shopping strategy (ours: sleeping in and lazily shopping on Amazon Prime), Trion Worlds wants to help out by giving you a heads-up on all of the deals that the studio is throwing for its games next week. Here’s the rundown:
All starter packs will be 50% off during Thanksgiving week. All Class Packs, plus the Creators Pack, Collectors Pack, and Battle Pack will be 70% off, while the Essentials Edition and Double Dragon pack will be 80% off, through November 27th.
- RIFT: Premium mounts will be 25% off from November 22nd through the 29th, and some previously lockbox-exclusive mounts will become available for direct purchase.
- ArcheAge: Sales up to 80% off on certain items. Also, here thar be lockboxes.
- Atlas Reactor: All packs will be 75% off and Golden Age skins will be discounted from the 22nd through the 28th.
- Defiance: Players can get up to 65% off on Titan bundles and gold editions. Also, more lockboxes.
Source: Press release
Did you know about all the MMOs I hate? I sure as heck didn’t! I mean, I knew there were a few games I hated (Scarlet Blade, Alganon) and some that I have pretty poor feelings toward for various reasons (Star Citizen, EVE Online, League of Legends, H1Z1: Kash of the Kow), but those are also games I discuss only in particular circumstances.
Yet thankfully, I have been informed over the near-decade of writing about MMOs that there are a number of games I thought I liked but that I do, in fact, hate. This was a surprise to me, but I think that for purposes of comprehension, it’s best for me to list for reference all the games that I apparently utterly despise. It’s all very confusing to me, but I’m confident that by sharing and making the occasional off-color joke, I’ll be able to decipher it all.
Still finding yourself pining away for Hellgate: London on occasion — or perhaps you missed out on it the first time around? This 10-year-old multiplayer ARPG is making an unofficial return thanks to a fan project dedicated to its revival in the west.
Essentially an emulator for the long-dead (yet often resurrected) game, London 2038 seeks to restore the Hellgate multiplayer experience for both old and new generations of players. The title has been progressing through alpha patches this fall, with the test open to everyone who has a copy of the original game.
“All of the 2038 team missed the amazing, ahead-of-its time ARPG Hellgate: London and wanted to bring it back to the passionate, dedicated, and friendly community the game has fostered after all these years,” the project leaders wrote. Check out some of the boss battles from the alpha after the break and then head back to read our weird and somewhat sad history of this game.