Aiding players in this are the new Jem’hadar faction, which allows players to start at level 60 with a variety of important unlocks already completed. That won’t start them at the cap, however; players will be able to reach level 65 and take on new missions, which include the voice talents of Rene Auberjonois (Odo), Armin Shimmerman (Quark), Nana Visitor (Kira Nerys), and J. G. Hertzler (Martok). Check out the trailer just below, and get ready for the first voyage into the Gamma Quadrant for the game.
Well now those good times are over — at least for the time being. Perfect World announced this week that it is disabling the Arc quests system on the PC (the Xbox version remains online) in preparation for a new and improved version that should be coming some time in the near future.
Don’t fret that this is going to set you back; the company assures players that their progress is being saved and will be imported when the system comes back online.
If they have the cash on hand, players have a few options for their starship replica. They can opt for an unpainted “primer version” of the ship for $200 that can be hand-painted by the player, a single-color version for $225, or a full-color collectible version for $350.
Cryptic notes that these costs “may vary” according to ship size and that a display stand comes with each model. Additionally, a few models, such as the multi-mission science vessels, are not available to print. The company handling the models, Mixed Dimensions, will wait for 100 orders at a time, so there could be a wait for a ship to be printed and shipped.
Multiple MMORPG communities are celebrating the life of internationally renowned cosmologist Stephen Hawking, who passed away earlier this week.
In EVE Online, players came together yesterday to “spend a little ozone for one of the brightest minds humanity has ever had” by gathering in the same spot, setting aside personal grievances and ongoing wars, and literally lighting up the game in tribute. Reddit is filled with screenshots of the occasion, but here’s the one CCP retweeted:
Some people believe that a studio makes a game what is it. Others believe that it’s the IP that the studio carries that makes the video game unique. I think that IP and the studio name carry weight. I certainly would not play SWTOR as much as I do if it carried an IP like Valérian and Laureline. But one of the primary reasons that I believe that SWTOR performed as well as it did (or didn’t, depending on your opinion) was the quality of the people behind it. For me, some of the most integral people to making a good game are the writers. And many of the SWTOR writers have moved on from BioWare and have effectively started their own studio: Fogbank.
If you recognize names like Daniel Erickson, Alexander Freed, Drew Karpyshyn, and Hall Hood, then you will definitely want to see what they are up to at Fogbank Entertainment. If you don’t know who they are, then give me a moment to explain why they are superstars of the gaming and MMO industry.
Around the time I started working at Massively-that-was, there was an article that I quite liked talking about how four high-profile MMO failures were not necessary. It was a product of its time, but the point was made that these games didn’t have to wind up in the state they were in. The mistakes that were made were not unexpected problems, but entirely predictable ones that anyone could have seen. Heck, some people did see them and pointed them out, but nothing was changed.
I think about that a lot when I think about other MMOs and online games because there are a lot of titles that, even if not entirely failed, are in states they never needed to be in. These stories are, at the very least, stories of some failures where the failure was not an inevitable end state, nor are they messes that had to be made. The writing was on the wall, the warnings were given, and someone just kept on keeping on and ignored all of the signs. And here we are.
The codes can be redeemed only once per account and expire at the end of 2020, and the mounts are bind-on-pickup. Critically, these codes are redeemable on PC only, so if you’re a console person, you can skip this one! The keys should work for all PC players except those located in China, Korea, Egypt, Hong Kong, Macao, Taiwan, and Vietnam.
Read on to enter to win!
With the insane success — both in terms of popularity and finances — that Dota and League of Legends spawned, you can easily understand why game studios latched onto the multiplayer online battle arena (MOBA) as a relatively quick cash grab. After all, with players providing the ongoing content (through PvP matches), developers were freed up to focus on balance tweaks and churning out new skins and characters to sell.
In a relatively short span of time, the market became flooded with many imitators that sought to grab that slice of the profitable pie. And while some, such as Hi-Rez’s SMITE, have endured, many games discovered the one key danger with this approach: If you could not generate and sustain a large, active playerbase, you were as good as dead. A critical mass was needed, and when it was not achieved, games started folding up left and right.
In today’s Perfect Ten, we’re going to look at a dozen MOBAs that tried and failed to make it. Perhaps they serve as cautionary lessons to other studios seeking to mimic League of Legends’ format, but we somehow doubt that the era of the MOBA is over just yet.
On this week’s show, Bree and Justin cruise into a wild week jam-packed with updates and a full-fledged MMO reboot on top of everything else. It’s all they can do to hang on to the bucking bronco of news without being flung off into side topics, but they’ll do their best!
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
Listen to the show right now:
From now through April 5th, players can purchase a lifetime sub to Star Trek Online for just $200. That is a lot, to be sure, but it is also $100 less than Cryptic usually lists it.
The lifetime subscription comes with gold-level status and includes exclusive species, all veteran rewards, a monthly Zen stipend, priority login, another character slot, access to a special Captain’s Table area, and more.
“The latest expansion to the free-to-play MMORPG set in the Forgotten Realms takes players deeper into the jungles of Chult where they must face Acererak, the powerful lich responsible for the death curse threatening the land. This update brings Omu to life with a new adventure zone, Monster Hunts, Heroic Encounters, an Endgame Trial, smoothed level 60-70 progression, an expanded Tomb of Annihilation Campaign and more.”
Enjoy the launch trailer and get in there!
Of course, you can’t just walk up to a monster and smack it a couple of times to call it a proper hunt. No, you’ll want to assemble a group, place a lure, and get ready for the challenge. Hunts are present in three tiers of difficulty, but even one-star hunts will likely be too powerful for lone adventurers. So get your friends together, head out into the world, and hunt some monsters. Which really feels like a familiar premise.
Also you might be able to dismantle their power base in the area by doing so, but let’s be honest, the loot alone would serve as a motivator.
Of course, the snakes aren’t going to make it easy on you; you’ll have to fight your way to the entrance and the path to the main temple, then contend with the high priests of the snake god Dendar. It’s not going to be easy, but player will have ample reason to head in there, assuming you can get over any lingering apprehension about the sheer number of snakes.