In celebration of Gigantic’s
formal launch last week
, PWE and Motiga have granted Massively OP a stack of keys for goodies, and you’re going to want one.
They codes will unlock the Airship Supplies bundle for your account, which includes Tyto the Swift’s The Valerian skin, Beckett’s Iron Tower skin, Margrave’s Seraphe Betrayer skin, Tripp’s Citadel of Amber skin, 10 Win Crown boosts, and 10 Win Prestige boosts.
Click the Mo button below (and prove you’re not a robot) to grab one of these keys!
On this week’s show, Justin and Bree talk about a beloved MMO going mobile, the end of Guild Wars 2 (in a manner of speaking), the start of Dark and Light, LARPing at Disney World, and more!
It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.
Listen to the show right now:
Dinosaurs, jungles, and tombs, oh my! All of these can be found in the latest major update to Neverwinter
. The Tomb of Annihilation
update goes live today for PC players, bringing players to Chult in order to explore new ruins, enjoy a new social hub, and dive deep into fighting all sorts of monstrous foes to get that sweet, sweet loot. It’s the journey and
To be a bit more specific, this addition includes the new adventure zone of Chult Jungle, the Port Nyanzaru social hub, and the Tomb of the Nine Gods dungeon. It also features the new monster hunts with Volo and the continuing campaign storyline for players to enjoy. Check out the launch trailer just below, and log in and start patching if you can’t wait to be welcomed to the jungle. (And, quite possibly, welcomed to the internal digestive tract of a tyrannosaur shortly thereafter.)
If you love to hate on brightly colored cartoony-stylized graphics of games like World of Warcraft, League of Legends, and even Wildstar, know that the tide’s against you.
So goes the argument of Motiga’s Vinod Rams, who compares MOBA Gigantic’s graphics to candy during a recent Gamasutra livestream. The idea, he says, was to combine styles popularized by Disney and Hayao Miyazaki with bright plastic toy looks rather than photorealism — and consequently, that Gigantic is in the Nintendo ARMS/Splatoon family of games because it looks like candy.
“You wanna reach in and grab one of these guys and just pop ’em in your mouth. Like… candy is completely engineered to entice you to pick it up. It’s an unnatural color sometimes. Why would I want to eat something that’s bright green?”
But of course, we do because it catches our attention.
The design conversation begins around 15 minutes into the video and resumes again around 35 minutes if you’d like to hear the whole thing.
When you complete or get tired of the storyline in Neverwinter’s
Tomb of Annihilation module, you can simply grab your weapon and go on a beast hunt
for glory and rewards.
With the new hunt system, players can group up and head out to certain locations to summon legendary foes to defeat. By doing this, they’ll gradually work their way up a chain from one-star threats to the greatest dinosaur in the jungle. Since certain hunts have to be completed before the next is accessible, players will eventually go through them all before climbing their way to the top of the food chain.
The rewards, the devs promise, will be worth it: “Successfully defeating a hunt target grants Forgotten Totems and Chultan Riches to everyone in the party, as well as giving adventurers a chance at either the trophy for that beast or one of a number of pieces of rare equipment. Each beast has a different selection of items, so it is worth seeking out all the different hunt targets throughout the zone.”
Make room in your gaming schedule because Perfect World’s Gigantic is now out with a vengeance. The glowy MOBA PWE rescued after delays and multiple financial and staffing difficulties and redubbed a “strategic hero shooter” officially launched today on multiple platforms, including Xbox One, Steam, and Windows 10.
The release is accompanied by a huge day one patch that includes Ramsay, the game’s 19th hero, who swings a massive blade. That’s just the beginning, too: The team plans to release an additional hero every month of live operation. Players can also enjoy the text chat feature, grab special skins through various partner sites, and buy one of the new packages.
We’ve got the launch trailer and a look back at Gigantic’s development and our coverage to date after the break!
When you dive into Chult for Neverwinter’s
next expansion, you’re going to be facing new threats. And what goes well with new challenges? New equipment
, obviously. The latest development update
discusses the gear you’ll be getting, starting with the fact that Chult’s gear doesn’t involve set bonuses; instead, each individual piece has a bonus, freeing you to play around a little more with mixing and matching.
Characters fresh off of the boat can pick up a new set with bonuses devoted to fighting harder when you’re at lower health, and there’s also a slightly better set available for players who earn the trust of the locals that’s all about strength in numbers. Hunt marks drop still more powerful gear, and players can also pick up the best gear available by diving deep into the Tomb of the Nine Gods. Check out the full preview if you’re eager to see what new fashions you can wear as you head into the jungle.
Soon, Star Trek Online
will be heading to the next big Star Trek convention in Las Vegas, with big announcements for the future of the game and what comes next. For the moment, however, the game is going to be keeping its players entertained with the Season 13.5 patch
. This patch sees a new featured episode, Brushfire, sending players to seek one of history’s greatest Klingon generals to deploy against the Tzenkethi threat.
Players will also be able to take on a new set of weekly challenges with the new Endeavour system, which are limited-time challenges running for two to three days for bonus rewards. There’s also a new Ferengi Admiralty project for players to work on and the usual quality-of-life improvements you’d expect from a patch. Check out a video down below explaining the broad strokes of the patch, or just jump into the patch notes if you prefer reading to watching.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This week we have stories and videos from TERA, Master X Master, Eternal Crusade, Warface, Portal Knights, MapleStory, Crash Force, Drone, Neverwinter, Elsword, EVE Online, Warframe, Final Fantasy XIV, EverQuest II, World of Warships, Path of Exile, and Eternal Crusade, all waiting for you after the break!
Look there! Up in the sky! It’s a bird! It’s a plane! It’s… Mysecretid!
Who among us hasn’t played a video game at some point and decided to create his or her favorite fictional character? At least Mysecretid is being honest about it: “DCUO sets up this idea that the players can be proteges of existing DC heroes and villains. Although many players ignore this possibility, I decided to make my character a clear Superman fan — as I am.
“I realize that Superman is often terribly written, but when someone ‘gets’ the character, he’s golden. I re-created my main from the PC on my PS4. I’ve been having a lot of fun, despite the game’s flaws.”
People seemed to quite like my piece last week about how my wife and I wound up married in no small part due to World of Warcraft. Of course, I also alluded in the column to the fact that World of Warcraft was hardly our final destination, and we’re currently playing Final Fantasy XIV quite happily together. We’ve also gone into Final Fantasy XI, City of Heroes, Guild Wars, Fallen Earth, Star Trek Online, Star Wars: The Old Republic… a lot of different games, in other words. And I’m just counting the ones we’ve tried together.
I don’t think that there’s any one surefire way to always find the right game for a couple to enjoy, but I have had a fair amount of experience with it now, and it’s helped that we’ve both spent a lot of time working on finding what works and what doesn’t in this field. So here’s some (hopefully) helpful tips about finding a game that you and your romantic partner of choice can enjoy together.
One of the big selling points of Neverwinter’s
upcoming Tomb of Annihilation is the presence of dinosaurs to fight. You would think that after fighting a huge toothy lizard that breathes fire and flies that a T-Rex would seem like a step down, but somehow that’s not the case. But you will be fighting other menaces there, as detailed in the latest development update
; players will also be facing off against uncontrolled undead and the savage yuan-ti alongside dinosaurs of all shapes and sizes.
Still, the tyrannosaurus is an obvious set piece to fight, to the point that it gets a whole article explaining just how this massive lizard moves in combat. What it lacks in spellcasting prowess it makes up for in sheer, brutal efficiency; you can check out the monstrous creature’s animations in the video just below. It’s big, it’s deadly, and it moves with an almost tangible sense of weight; you’ll probably have an easier time watching it now than when you’re fighting it.
Veteran Massively OP reader Miol says he’s exhausted by a recent string of stories in which MMO companies screw gamers over, one after another: ARK Survival Evolved, Albion Online, Skyforge, and now Black Desert all figure into his list, just from the last week.
“I want to ask what more can gamers do to protect themselves and everyone else as consumers than speak up? It feels exhausting to always stay vigilant and feel upset all the time, since games, as an everchanging medium, give devs so many opportunities to screw us over with every single patch or update. And the worst immediate consequence seems many times a meek apology for what they’ve done, only for them to try out something different that maybe could go over unnoticed.
“You guys have reported about this UK watchdog group ASA, who investigated No Man’s Sky, but even they dismissed the tons of complaints about false advertising. Steam did declare some changes to advertising on their platform, but I still don’t see them taken place. If even those big negative stories don’t have that much of an impact, what hope is there for all the smaller communities, spread thin globally? There was a recent wave of gamers imploring each other to not pre-order, but that ebbed away fast enough, when the next shiny pre-order advantages over other players were presented. But even so, this still can’t protect you from what may happen after the launch!
“As said by Bree many times: Merely quitting won’t help either, as the studio will never know why most of the times. But also sending feedback for nine whole days didn’t help Skyforge players to make its devs to scramble! So what else could we do? Or should we just take rotating shifts to call them out?”
We’ll take the first shift right here in Overthinking.