raph koster

Massively Overthinking: What MMO were you hoping to hear much more about this year?

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Going through our coverage of 2019's MMOs, I realized there are a bunch of games that have previously been on our "anticipated" lists that...

The Daily Grind: What MMO has the worst crafting – or none at all?

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Earlier this fall, after Raph Koster announced his new MMO and investor funding, he did a flurry of interviews. In the bowels of one...

Raph Koster’s new MMORPG will reward social gameplay, not just hack-n-slash

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Since announcing he is building a new MMORPG with the apparently respectably funded new Playcraft studio, Raph Koster has been doing a long string...

The Game Archaeologist: A brief history of Multi-User Dungeons

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You know that sinking feeling when you get into something that's way, waaaay over your head and you have no choice but to swim...

Massively Overthinking: Niche MMOs vs. everythingboxes

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Earlier this month, veteran MMORPG designer Raph Koster announced that he's finally making a new MMORPG, with a suite of top devs and a...

How Pokemon Go company Niantic is collecting (and using) your life’s data

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We probably don't need to tell our audience this, given that while yes, you all have phones, you're also typically not obsessive about gaming...

Massively OP Podcast Episode 241: The MMO industry reshuffles its deck

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Justin and Bree are joined by Gamigo's Merv Lee Kwai aka Khrolan for a sponsored interview on ArcheAge Unchained, plus news on Guild Wars 2, Funcom's Tencent investment, Red Dead Online on PC, Raph Koster's new MMORPG, and adventures in WoW and City of Heroes.

Raph Koster’s new MMORPG will be more than ‘just hack and slashing your way through levels’

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Yesterday, we reported on something pretty thrilling for long-time MMORPG fans: Raph Koster, one of the brains behind classic MMORPG sandboxes Ultima Online and...
No screenshots yet, obviously.

Raph Koster is making a new MMO and just raised $2.7M in seed funding to do it

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So, who wants a new and well-funded MMORPG from the guy who literally wrote the book on virtual worlds? I knew you would. Raph...

MMOs you’ve never heard of: Mini Life, Naïca, and MedievaLands

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It's time for another roundup of smaller or more obscure MMOs that you might not have noticed! We'll kick off today with a pixel...

Working As Intended: What it means to be an MMORPG

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I am amused and somewhat bewildered to admit that I have my very own pet troll. He follows me around on Reddit to hassle...

The MOP Up: Skyforge hisses and burns

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It's (sigh) mass hiss-teria in Skyforge these days thanks to Gorgonide forces invading the place. Gorgonide? Really? Devs ain't even trying these days. Anyway,...
Ultimate alt-line

Here’s what Ultima Online looks like in a real 3-D client

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We all well know that Ultima Online is a partly 2-D game; the game world is made up of a largely flat graphics, even...

Massively Overthinking: Designed downtime in MMORPGs

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In a Daily Grind not long ago, MOP reader Armsbend said something I thought just cried out for discussion. After noting that he had...

SWTOR gives a skimpy roadmap while Star Wars Galaxies is remembered… in song form

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It's a two-for-one Star Wars special in this post today! A short post on the Star Wars: The Old Republic forums shed a very...

Crowfall’s Raph Koster has some advice for community managers

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Community management may be one potential path to making inroads at a development studio, but before you take that job, you'd best heed the...

Perfect Ten: Hit franchises that were almost made into MMORPGs

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For my money, there are few more tantalizing and agonizing thoughts than the great "What Ifs?" of the MMO genre. What if one title...

MMO designer Raph Koster runs down the key mechanics that drive retention in online games

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If last week's "games as a service" conversation piqued your interest, hop on over to Raph Koster's blog. The veteran MMORPG designer has a...

Fortnite is apparently fertile ground for doing crimes, like money laundering

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Hey, you know what is fun? Money laundering! Wait, did we say "fun"? We meant "highly illegal and full of dire consequences." It's probably...

Project Horseshoe’s design papers confirm decades of MMORPG lessons

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Not everyone involved in game design is trying to squeeze every last penny out of you. Yes, a lot of them are, but many...

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