red dead redemption

Perfect Ten: 20 upcoming MMOs to watch in 2018

It has become a long-standing tradition as Massively OP and our former site that we like to end the year by creating a list of titles that we anticipate for the coming one. It has always been a devilish list to create, full of loose dates and fast guesswork about which titles will and won’t be releasing during a 12-month window (just read last year’s list to see how spot-on I was).

This year we’re changing things up a bit by tossing out the qualifying factor of “will see a hard launch in 2018.” Instead, I drafted up a list of 20 MMOs that have the potential to do or be really interesting next year, whether that be a launch, a long-anticipated beta test, or some other significant development. Plus, hey, you get 20 for the price of 10, so no complaining now!

As an aside, this list isn’t going to cover some other exciting-looking multiplayer games that are arriving in 2018, like Sea of ThievesThe Crew 2Monster Hunter WorldDayZRed Dead Redemption 2Stardew Valley, Conan Exiles, and State of Decay 2. And you old school fans won’t want to forget that Ultima Online has a new free-to-play option coming this spring.

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Red Dead Redemption publisher president defends lockboxes

Not everyone in the video game industry is shying away from lockboxes or denouncing them outright. Take-Two Interactive President Karl Slatoff took the side of the ESA by saying that he doesn’t consider lockboxes gambling and that the Red Dead Redemption 2 studio will continue using microtransactions going forward.

“The whole gambling regulator thing, we don’t view that sort of thing as gambling. Our view of it is the same as the ESA statement for the most part,” Slatoff said during a recent confererence. “That’s going to play its course, but in terms of the consumer and the noise you hear in the market right now, it’s all about content […] You can’t force the consumer to do anything. You try to do your best to create the best experience you possibly can to drive engagement. And driving engagement creates value in entertainment. That’s just how it’s always been and always will be.”

As the conversation over lockboxes continues to ramp up, a story of one teen who got caught up in online gambling and spent over $10,000 on video game microtransactions is drawing the attention of many — as is this scathing piece at Polygon taking EA’s poor apologies over Star Wars Battlefront 2 to task.

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Red Dead Redemption 2’s trailer is finally here, still launching on console spring 2018

It didn’t quite make summer, but close enough: Rockstar has finally rolled out the new trailer for Red Dead Redemption 2. We’ve been keeping an eye on the western as like its sister GTAO it’s got some MMO-ish elements: “The game’s vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.”

The trailer description doesn’t mention deployment for PC, so we still don’t know whether that’s happening, but at the very least we can assume it’s not happening right off.

“The all-new trailer for Red Dead Redemption 2, the story of outlaw Arthur Morgan and the Van der Linde gang as they rob, fight and steal their way across the vast and rugged heart of America in order to survive. Coming Spring 2018 to PlayStation 4 and Xbox One systems.”

Likewise, the game was originally set for fall of this year, then delayed to spring of 2018, which apparently holds. The trailer’s down below.

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Red Dead Redemption 2 kicks the can on its ‘summer’ announcement

Rule lawyers, please advise: Is it fulfilling the terms of a verbal contract to have promised more details on a delayed game by the end of summer and then announce hours prior to the start of autumn that an announcement was coming? Does that count?

Because that’s exactly what Rockstar Games did with Red Dead Redemption 2. When the studio revealed back in May that it was delaying the multiplayer sequel to its hit western game to 2018, Rockstar promised more details by the end of summer. The details that we got just before the seasons passed the baton? An announcement of an upcoming September 28th announcement. Seems a little disingenuous from where we are sitting.

Rockstar previously said that RDR2 would contain an “online multiplayer experience” when it arrive on Xbox One and PlayStation 4, but the studio’s been considerably more cagey about whether or not the rumored PC version will actually happen. Maybe we’ll find out more next week?

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GTAO profits are soaring, but we still don’t know whether Red Dead Redemption 2 is coming to PC

It’s still not a sure thing that Red Dead Redemption 2 is coming to PC.

During its recent earnings call, Rockstar parent company Take Two heaped praise on the PC platform, calling it a vibrant and big digital market with plenty of potential for “engagement with a consumer” – “the PC market as a company is very important and very exciting and something we focus on.” But when pressed for a statement from an investor on the status of a possible PC version of RDR2, CEO Strauss Zelnick deferred comment to the studios, meaning Rockstar itself.

“Any updates about any of our titles will come from our labels,” he said.

Read Dead Redemption 2 was announced last October with a fall 2017 date and promises about the “online multiplayer experience.” But just ahead of its last investor call — and on the heels of the announcement of potential rival Wild West Online — Rockstar announced a delay of RDR2 to spring 2018 on Xbox One and PlayStation 4 to give it more time to cook (and causing a dip in Take-Two’s stock).

The good news for both companies this time is that Grand Theft Auto Online is in the middle of a surprise record year and best quarter ever.

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Rockstar delays Red Dead Redemption 2 to 2018

Rockstar Games announced last night that it’s delayed Red Dead Redemption 2 to spring 2018 on Xbox One and PlayStation 4, a result of the fact that it’ll be Rockstar’s first rodeo on this generation of consoles and “some extra time is necessary.”

“We are very sorry for any disappointment this delay causes, but we are firm believers in delivering a game only when it is ready,” writes the studio.

It’s an interesting time for the game to be making headlines again. Rockstar began teasing the title last autumn, originally setting a fall 2017 date, releasing a trailer, talking up the “online multiplayer experience,” and leaving PC fans to fret they’d been forgotten. In just the past few weeks, it’s seen the rise of a challenger in the previously barren American West MMO subgenre in the form of Wild West Online, which is embracing both its MMO nature and the PC platform.

Take-Two’s stock closed 9% down yesterday; its quarterly earnings report from this morning, however, shows the parent company has little to worry about, thanks to net revenue increasing by 26% over the period.

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Exclusive Wild West Online interview on PvE servers, budget, and Red Dead Redemption 2

Here at Massively OP, there’s nothing we like to hear more than word that new, bold, and big MMORPGs are in development. Over the past week, Wild West Online rode in on a dusty horse out of a desert of MMO development, delivering the reveal of this western sandbox followed by a surprise announcement just this morning that full funding had been achieved and a launch was scheduled for later this year.

To dig more into these announcements, we sat down with Stephan Bugaj, Chief Creative Officer of 612 Games, to ask a few follow-up questions about this exciting project, its budget, its scope, and if only PvP gankers need apply.

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Wild West Online cancels Kickstarter and early access plans, secures funding for a full launch

Remember all of those plans that Wild West Online had for a Kickstarter campaign this month and a Steam early access release? Well, plans change — and sometimes for the better.

The studio has issued a press statement saying that the “overwhelming response” to the game’s initial announcement was enough to prompt its investors to dump more money into the game, thereby negating any need for crowdfunding whatsoever. This means that Wild West Online will eschew Kickstarter and early access in order to focus on developing the game for a full launch in 2017.

“We’ve been fortunate enough to have our initial investors step up and provide additional funding to make the game we wanted, without having to raise money via crowdfunding. Westerns are lacking on PC so we can’t wait to release the game to the public,” said 612 Games CCO Stephan Bugaj.

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Wild West Online announced for later this year, Kickstarter coming soon

If you’ve been wishing for horses and western MMORPGs, then saddle up par’dner — we’re about to ride off into a glorious sunrise.

PC Gamer got the exclusive scoop on a brand-new MMO in development called Wild West Online, which is slated for a late 2017 release. In a nutshell, WWO is Red Dead Redemption made massively multiplayer, a project tackled by devs who were frustrated that this sort of game hadn’t happened yet. It will be an open-world PvP title with lawmen, bandits, gambling, prospecting, bounty hunting, and bank heists.

The game is being developed by a brand-new studio, 612 Games, which contains veterans from League of Legends and Crysis. So far, only broad strokes are being used to describe the game and its features, as some parts (like how progression will be handled) haven’t been decided yet. It does sound as though Wild West Online will be far more PvP-oriented and not a cookie-cutter MMO, lacking elements like fights against NPCs and any announced questing system.

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Take Two’s latest quarterly financial report shows GTA Online kicking ass

Take-Two’s fiscal third quarter 2017 report is good news for folks watching both Grand Theft Auto Online and the upcoming Red Dead Redemption 2 from Rockstar. The company told investors this week that its quarterly net revenue grew 15%, while digital net revenue increased by 64%, thanks in large part to GTA5 and GTAO. GTAO in particular saw a “record number of players in December”; Rockstar is promising plenty of free updates in 2017.

Red Dead Redemption 2, revealed last October, is expected to launch this coming fall with a “brand-new online multiplayer experience.”

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Rockstar releases Red Dead Redemption 2 trailer

Earlier this week, Rockstar formally announced that it is working on Red Dead Redemption 2, due out fall of next year. “Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland,” says the official site. “The game’s vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.”

One thing the website didn’t say? Whether or not RDR2 is coming to PC. The presence of only Xbox One and P4 logos sent the internet into a “PC or riot” tizzy, though we’d be surprised if PC weren’t an eventuality, given GTAO’s success.

All of that is preamble for what Rockstar’s done for the game’s fans today, which is release a brand-new trailer as promised. We’ve tucked it below!

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