rise of agon

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Massively OP Podcast Episode 116: Bree’s virtual garage sale

Is Ashes of Creation destined to be the Kickstarter event of the year? Today on the ‘cast, Bree and Justin talk about this crowdfunding tsunami, several MMO patches, a superhero preview, and even a launch. Also, Bree is selling the entire contents of her virtual garage. It was a busy week!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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The MOP Up: SMITE’s console mea culpa (May 7, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Skyforge, EVE Online, IngressWar ThunderWorld of TanksWakfuLeague of LegendsSMITEGTA OnlineElsword OnlineWurm OnlineDarkfall: Rise of AgonWorlds AdriftCounter-Strike, SEAL Online, and Warspear Online, all waiting for you after the break!

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Darkfall Rise of Agon is live today

Hardcore sandbox Darkfall: Rise of Agon officially launches this afternoon. The story of the game is a victorious one, as it’s one of two games being built by player-organized studios out of the ashes of Aventurine’s original Darkfall, which vanished without much of a goodbye just about a year ago. But don’t take our word for it: The Big Picture Games team has a 13-minute video out today taking gamers through the history of its development.

In conjunction with the launch, the Rise of Agon team joined up with OriginPC for a rather large giveaway for this type of indie game:

“We’re giving 1 fan a grand prize of an ORIGIN PC CHRONOS gaming desktop valued at $2,400, featuring an NVIDIA GeForce GTX 980 Ti, 30 Days of Game Time in Darkfall: Rise of Agon, and a $50 Domino’s Gift Card! 2nd and 3rd place winners will receive 30 Days of Gametime in Darkfall: Rise of Agon, and a $25 Domino’s Gift Card! Seven runner-up winners will receive 30 Days of Gametime in Darkfall: Rise of Agon!”

The giveaway ends on May 18th, so go enter!

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Darkfall: Rise of Agon is free to try for the next few days

As you might recall, Darkfall: Rise of Agon is set to launch in early May, which means that its beta program is currently winding down. Before the beta ends entirely, the team is inviting anyone who wants a look at the game to try it out for free. All you have to do is to create an account and download the game through Steam, and free play is yours until the beta shuts down on Monday, April 24th.

Free access isn’t the only topic on the table, not by far. Rise of Agon’s online store is now live, with subscriptions and currency on sale at 10% off. The standard subscription is set at $9.99 for 30 days of game time, with discounts for multiple months purchased. Players who previously purchased a Legend pack can now reserve their character name for the May launch.

Finally, the launch trailer and overview video are here, so give them a watch after the jump and see if it kindles your interest in the MMO reboot!

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Darkfall: Rise of Agon runs down its pre-launch checklist

With less than a month to go before flipping on the switch to its live servers, the Darkfall: Rise of Agon team must be crunching pretty hard to get everything ready for the launch.

In last Friday’s recap post, the team ran down a checklist of some of the last-minute projects that it is working on to prepare for release. One of these is getting new server tech into place: “Our new server hardware is currently on order and is getting set up by our supplier. Once the hardware is ready to go we will be configuring them with what is needed for launch. We plan to open up the servers for a short stress test before launch and will provide more details on this at a later date.”

The team said that it’s planning on rolling out a public test server post-launch and is striving to get player vendor stalls in place for release or shortly thereafter. Other countdown projects include scattering wilderness portals throughout the game world, getting the new task system into the game, revamping the economy and loot tables, and preparing a marketing campaign.

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Darkfall: Rise of Agon deploys a major patch with new spawning mushrooms and Champions

The most recent patch to Darkfall: Rise of Agon does a lot of things for spawning. For one thing, it introduces the game’s dynamic spawning system, which is currently being tested by spawning mushrooms in appropriate areas. That means that things will spawn based on elevation and locale, rather than just all over the place. For another thing, it’s added in Champion spawn locations; while they’re not final locations, they’ll allow the developers to test the system and make sure there are no glaring balance issues.

Of course, that’s just scratching the surface of the extensive list of changes, which also include a large number of crafting additions and improvements, alterations to the game’s equipment system and changing gear, and ownership of mounts. A few spells have also been temporarily removed from the game to make sure that new players have an easier time understanding the game’s mechanics. There’s plenty of stuff in the patch, in other words.

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What ever happened to Darkfall, Fallen Earth, and Runes of Magic?

It bears repeating that here on Massively OP, we cover an immensely wide field of live games — so many that it can sometimes be difficult to keep track of what’s happening in each one (which is why our readers are invaluable in winging us tips about their favorite MMOs!). And while there’s never any shortage of news and happenings in the field of MMORPGs as a whole, once in a while we realize that it’s been a good long time since we heard anything about certain games that we used to discuss a lot in the past.

When that happens to me, I’ll often head off on a little fool’s errand to scout the website, Twitter feed, forums, and Reddit to see what’s going on. I hate to be out of the loop on games, especially ones that used to be more prominent in the news, but more often than not, the lack of news is because there’s been a lack of news.

You ever caught yourself going, “What ever happened to the original Darkfall? Or Runes of Magic? Or Fallen Earth?” I totally have, which is why I went on expeditions to see what I could uncover. So let’s catch up with these three games and see what is up!

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Massively OP Podcast Episode 107: Dark Knight rises

This week on the show, Justin and Bree celebrate a couple of hearty MMO updates, argue about mandatory mount viewing, celebrate the soft launch of Revelation Online, and extol the virtues of the PC Master Race.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Darkfall: Rise of Agon launches on May 5

Remember how Darkfall: Rise of Agon’s team mentioned last month that the game was roughly four months away from launch? That seemed kind of crazy. But it turns out that wasn’t hyperbole, as the team has announced an official launch date of May 5th, 2017. That’s a bit under three months away from now… and yes, just about four months away from the initial launch date. You can’t fault the team for lack of punctuality.

While you can play the game right now in early access, an official launch means that the game is ready for the game to be live consistently and with no possibility of further wipes. It’s good news if you’re anticipating the project and had nothing major on your schedule in May… or if you did but are now frantically trying to clear out your schedule just for this. We won’t judge.

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Darkfall: Rise of Agon is now four months away from launch

“We are roughly four months away from the official launch of the game.”

Darkfall: Rise of Agon laid out its 2017 roadmap this past weekend with the upcoming release at the center of it all. There’s a lot to be done post-launch, so keep your expectations in check, but it is definitely a measured step forward for this classic Darkfall reboot.

The team listed several project areas, including expanding on its task system, improving alignments, adding in a teleportation network, making object persistence a thing, and beefing up crafting.

“Launch will not be the end of development for Darkfall: Rise of Agon. We will be shifting to monthly patches where we can focus on key areas at a time to be able to accomplish larger system implementations and overhauls,” the devs said.

Source: Darkfall

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Darkfall: Rise of Agon team updates community on progress

Transparency is vital to smaller, indie MMO projects, especially ones driven by a volunteer team. The crew over at Darkfall: Rise of Agon have no problem being as open as possible with the community, as evidenced by the team’s recent AMA on Reddit.

Much of the AMA tackled what the team was doing to different features and how Rise of Agon would differ from classic Darkfall: “We are also in the process of making enhancements to the in-game textures to make them look more modern as well as enhancing the capabilities of the engine itself. With all that said though, as a team we believe it is more important to make a great game than a pretty-looking game, although we understand the importance of the latter to many modern gamers.”

You can check out an overview of all of the closed beta progress and get ready for the upcoming early access launch with the developer video below!

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Perfect Ten: All the MMORPGs coming in 2017

Right now we are in a strange place in MMORPG history. Following the backlash of WoW clones and several high-profile titles that underperformed, major studios are becoming extremely risk-averse to creating big-budget titles the way that we saw not five years ago. Many former MMO teams are diversifying with shooters, MOBAs, and other safer and trendier titles.

Yet all is not lost! MMO features continue to ripple out into all types of game genres and new titles continue to be produced — just not from the usual suspects. Instead, most of what is on our immediate horizon comes from either crowdfunded indie teams or eastern giants. The good news is that 2017 should see the culmination of many of these long-brewing projects and adaptations, hopefully resulting in a bumper crop of interesting online RPGs for us to play.

So let’s run down the list of games that either are or possibly could be coming to you in 2017. We will provide an overview of each title, why you should care about it, and our best guess at the odds of its officially launching during the calendar year. If an upcoming MMO is not on the list, then it is our opinion that while we’ll see it eventually, a 2017 release isn’t happening.

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Darkfall: New Dawn kicks off free-play stress test through the holiday

Darkfall: New Dawn is currently in the middle of a free stress test, so if you’re looking for a brutal sandbox to call home over the holiday, Agon beckons — at least until November 29th.

“We have recently implemented Spawn Scaling, one of our top 3 features initially planned for launch,” Ub3rgames wrote earlier this month. “In our opinion, and from the feedback we’ve already gathered, it changes the game to become a much more social and enjoyable experience. It is a considerable milestone but it still needs to be tweaked, and more importantly, be stress tested, which is why we’re opening up the server.”

The team also has a new dev blog out this week that highlights some of the brand-new music the indie devs are implementing.

New Dawn is one of two spinoffs of Darkfall that began with Aventurine’s blessing following the original game’s abrupt and mysterious maintenance mode last spring. The other, Darkfall: Rise of Agon, has likewise been steadily patching and stress testing since July.

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