sacrament

Official Site: Sacrament

The MOP Up: Path of Exile's Q&A bonanza (July 10, 2016)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week, the Path of Exile developers fielded a lot -- and we mean, a LOT -- of community questions. Topics included unique items, the in-game map, older skills, and exploits. This is how you do Q&As, people!

We’ve got plenty of other news tidbits for you after the jump, including patches, MMOs in testing, videos, and more!

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Make My MMO: Elyria devs apologize for communication lapse (June 11, 2016)

In case you were worried that the Chronicles of Elyria team appeared to have fallen off the grid following its successful Kickstarter launch, you can stop worrying now. Soulbound Studios' new Community Manager has apologized for the lapse in communications on its main channels; that message was followed up by a Kickstarter update by studio boss Jeromy Walsh, who says that going forward the team will focus on community outreach and plans weekly updates. This week's update touches on hiring, the online store, and the game's design bible.

In other MMORPG crowdfunding news, Fragmented patched in caves and tombstones, Gloria Victis launched into early access on Steam, Camelot Unchained teased a big announcement, and Star Citizen finally bumped its 2.4 alpha from the PTU to the live servers. Congratulations also to Midair, which successfully raised over $128,000 US in its successful Kickstarter this week!

Read on for more on what's up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we've got our eye on!

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Indie MMO Sacrament follows failed Kickstarter with Patreon bid

Indie studio Ferocity Unbound Core Studios, the group behind hardcore sandpark MMO Sacrament, has today kicked off a Patreon campaign designed to raise money for game development. The authors of the studio's latest press release say that they are

"... quite certain that in Ferocity Unbound’s Business Plan they’re using a SWOT [context] model where the most profound 'Weakness' listed is 'Unfunded.' Anyone who believes they can build something using hopes and dreams doesn’t truly understand business, and Ferocity Unbound has shown [the authors of the press release] that they are fully aware of this issue. Layenem talks about it from time to time, and with a failed Kickstarter some thought they’d just humbly bow their heads and return to the realm of gaming, and leave game making to the AAA studios."

Sacrament's devs launched a Kickstarter earlier this spring that ended in failure with only $3,155 pledged toward a $250,000 goal and a vow to return on Patreon, now met; the creators seek a minimum of $850 per month. The game promises 20 tiers of progression in place of levels, an end to the holy trinity, 28 classes, full voice acting, group-centric PvE, heavy PvP, and "almost 200 raid boss fights." It has previously billed itself as "the evolution of EverQuest."

Source: Press release

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The MOP Up: EVE Online phases out DirectX 9 (June 5, 2016)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Our headline story this week is that EVE Online is making good on its promise to phase out DirectX 9 support for the game. The team said that it's aware that the Mac version only uses DirectX 9 and is investigating a solution.

But the news doesn't stop there. Read on for word on Asta Online's big update, World of Tanks' centennial celebration, an Ingress survey, and more!

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The MOP Up: Mark Hamill's new tour of duty (May 22, 2016)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week in our roundup, we'll touch base with Mark Hamill's "other" science fiction tour of duty, discover Saga of Lucimia's pillars of gameplay, celebrate Memorial Day in Dark Age of Camelot, and more!
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Make My MMO: Chronicles of Elyria might be the biggest MMO Kickstarter we'll see all year (May 7, 2016)

This week in MMO crowdfunding news, the story-driven MMORPG Chronicles of Elyria stormed Kickstarter Keep and is still going strong. It raised a third of its goal in its first day; as I write this, it stands at $588,390 pledged of its $900,000 goal with 26 days left to go. The MMO is promising relatively unusual mechanics like character aging, offline leveling, and a death system that is uniquely tied to the business model. Soulbound Studios' most recent update explains to players that the game's three-month story-development phase -- the devs are calling it "Exposition" -- will itself be divided into three phases: one with no ganking, one with ganking but no siege equipment, and one where "the gloves come off."

Meanwhile, Mars-themed survivalbox ROKH launched its own Kickstarter, hoping to raise $114,803 US (€100,000) to speed up and enhance production of the game. “We hope to get your support to add more resources to the project and ship it with a larger feature set,” studio Darewise says.

Read on for more on what's up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we've got our eye on!

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Make My MMO: Ascent's launch, Elite's Engineers, and Star Citizen's new concept ship (April 16, 2016)

This week in MMO crowdfunding news, space games have dominated the headlines. Indie Kickstarted sandbox Ascent: The Space Game formally launched out of early access into the wilds of fully live games, and Elite: Dangerous announced that the beta for its next big update, Engineers, will be live within the month. Star Citizen, meanwhile, announced a new concept ship, the MISC Prospector, that made eyebrows rise on even the normally CIG-friendly Star Citizen subreddit. The ship costs $140 now and is expected to rise as it progresses from concept to hangar to actual playability. (Thanks, Cotic!)

There's a bit of bad news too for two games we've been watching: Sacrament's Kickstarter finished well short of its goal, and LUX's Kickstarter, which ends tomorrow, isn't quite to 50%.

Remember Shadow's Kiss, the vampire-themed MMO on Patreon? It's got new gameplay footage out (which you can watch below). And don't forget our own Justin Olivetti's handy guide to getting started in Project Gorgon!

Read on for more on what's up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we've got our eye on.

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Sacrament's Kickstarter ends unsuccessfully

Whether or not it's a project you are interested in, when a Kickstarter fails it means that someone is losing out on a project that sounded interesting. If you were one of the people interested in Sacrament based on its design principles, we're sorry to inform you that the game's Kickstarter failed today, having reached less than a tenth of its overall goal of $250,000.

There has been no official word on the state of things on the Kickstarter page, but statements on the game's forums seem to indicate that the team will be switching over to a Patreon following the end of the Kickstarter.

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Make My MMO: Star Citizen's studio report (April 9, 2016)

This week in MMO crowdfunding news, Star Citizen published a massive studio report, complete with a brand-new video on EVA transitions for first-person combat.

Meanwhile, Sacrament posted about its Druid class and roleplaying system, Shroud of the Avatar showed off the Halls of Artifice and Valhold in its latest newsletter, and The Repopulation spinoff Fragmented announced an April arrival on Steam's early access.

LUX joins our list this week with a new Kickstarter to fund the development of a survival sandbox MMORPG reminiscent of Don't Starve.

Read on for more on what's up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we've got our eye on!

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Make My MMO: SOTA's new dude, Sacrament's Kickstarter (March 19, 2016)

Shroud of the Avatar is about to get a new dude -- a new male avatar, that is. Come release 28, SOTA's art team will unleash him into the world. Portalarium's latest dispatch also includes a walkthrough and some gorgeous screenshots of Brittany (no relation to Britannia, we're sure) and the Halls of Artifice.

We welcome two new games to the Make My MMO list this week. As promised, Sacrament's Kickstarter went live this week; Ferocity Unbound Core Studios seeks $250,000 to make its sandboxy MMO. And Age of Sail MMO Caribbean Conquest hopes to raise $42,000 and change via Kickstarter to continue its development.

Meanwhile, Grim Dawn tuned its difficulty modes, Camelot Unchained got a new alpha patcher, and Pantheon talked up its old-school magic.

Read on for more on what's up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we've got our eye on!

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Make My MMO: Elite Dangerous' Oculus launch (March 12, 2016)

Frontier confirmed this week that Elite: Dangerous is indeed destined for the Oculus Rift; in fact, everyone who owns the game will be able to download the Oculus version at no extra cost and play it beginning March 28th, the day the Rift itself launches.

Meanwhile, we got an in-depth look at Shards Online's skill system, Project Gorgon dropped a mega patch, and we prepare for the arrival of Sacrament on our list as it's headed to Kickstarter next week.

Read on for more on what's up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we've got our eye on!

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Indie sandbox Sacrament heads to Kickstarter next week

Indie jack-of-all-trades sandbox Sacrament is planning a Kickstarter for March 16th, according to its recent podcast.

Ferocity Unbound Core Studios developers Steeldeal, Layenem, and Kraive discuss the rewards they are planning for the game. You'll be able to pick up a copy of Sacrament as part of the $30 tier; tiers run all the way up to $10,000, which includes a launch party and lore-writing credit. "On Kickstarter, we can't go over $10,000," says Steeldeal. "If you're a publisher looking to own all the rights to the game, sorry, but this game ain't for you."

The studio released its first in-game footage last month. The game plans raiding, multiple forms of PvP, solo content, and a level-less character design.

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Indie MMORPG Sacrament releases landscape flyover video

Remember Sacrament, the ultra-difficult, jack-of-all-trades MMORPG by indie dev Ferocity Unbound Core Studios? In apparent cooperation with the studio, YouTube channel OP Game (no relation to us) has released a flyover teaser video of the game.

"Here is the FIRST EVER VIDEO LOOK AT THE INSIDE OF OUR GAME!!!" Co-Founder and CEO Layenem has written on the game's official forums. "As we push to build this we want to keep you in the loop. This is a LONG process and we don't EVER want anyone to feel like we're not communicating enough (every single day probably won't happen too often lol). So tell us ways we can keep you involved and make you feel like you're a part of this overall team!"

The video, which is primarily in-engine landscapes (though there are a few unfinished character models and shadows poking in on occasion), is embedded below.

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