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The MMO Book Club votes between Guild Wars 2, Secret World Legends, DCUO, EverQuest, RuneScape, ArcheAge, and WoW

Hey, remember the MMO Book Club? That’s the Reddit-and-Discord group that allows members to vote on a game to play, then organizes a guild and events inside that game over the allotted time period, ensuring that folks who want to try out an MMORPG have a ready-made community of likeminded casual people who aren’t going to immediately scamper off to greener pastures. You scamperers, you.

To date, the Club has dipped into Lord of the Rings Online (which we streamed!), WildStar, The Elder Scrolls Online, and TERA, the reigning champ. As the group enters its second half-year, it’s opened the voting once again; that takes place in Discord to avoid brigading.

“The shortlist of games you can vote on to play with the Bookclub now are: Guild Wars 2, Secret World Legends, DC Universe Online, EverQuest, RuneScape, ArcheAge, World of Warcraft and TERA.” (Voting for TERA extends the current cycle another month instead of moving the crew to a new game.)

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World of Warcraft Senior Producer Stephan Frost leaves Blizzard

One of the MMORPG industry’s more prominent designers is leaving one of the MMORPG industry’s more prominent games. On Friday, World of Warcraft Senior Design Producer Stephan Frost announced that he is departing from the title and the studio for an unnamed opportunity.

“Bittersweet day ahead of me today, it’s my last day at Blizzard,” Frost tweeted. “There’s a big opportunity I felt I had to take, but I’ll miss the people.”

Frost worked his way up to prominence at Carbine Studios, where he eventually became WildStar’s game design producer. He left in 2014, spent less than a year at Amazon Game Studios, and then joined up with Blizzard in 2015 where he became a senior producer on World of Warcraft.

In addition to game design, Frost is a voice actor (he did the WildStar “dev speak” videos) and the creator of a comic book called Mortifera.

Source: Twitter

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Skyforge’s Revenant update is live today

It’s time for a new sort of death to take to the fight with the latest Skyforge update. The Revenant is a class that brings death, downright revels in it, and stands apart from good and evil as a testament to simply bringing death to all around it. That’s why a Revenant is supposed to wear lots of bones and stuff, see. Because death is scary.

Whether or not the addition of the Revenant counts as an expansion is left as an exercise for the reader, although the staff behind the game seems to feel it is. It’s live today regardless, so there’s no need to quibble over words, is there?

Any jokes about how the Revenant looks like a rejected mascot for a heavy metal album can be supplanted by admiring the life-draining mechanics and abilities of the class, which you can check out in the trailer just below. It’s another option for players in the ever-expanding class lineup for the game, so get ready to start dealing out new sorts of death today and drain the very life of those around you.

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The MOP Up: PlayerUnknown’s Battleground and the fog of war (September 17, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from The Black DeathAstroneerOverwatch, Heroes of the StormTree of Life, War ThunderElder Scrolls OnlineHearthstoneWorlds AdriftArena of ValorPlayerUnknown’s BattlegroundsNeverwinterRagnarok MobileRappelzMaster X MasterSplatoon 2SkyforgeTravian, and Final Fantasy XI, all waiting for you after the break!

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Massively OP Podcast Episode 135: PAX in the P.M.

On this week’s show, MJ arrives to give her report on PAX West and how much swag she smuggled back on the plane. Bree and Justin touch base with the major news stories of the week, including Destiny 2’s launch, ArcheAge’s mergers, and WildStar’s housing happiness.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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The MOP Up: Skyforge gets a dark rush with the Revenant (September 10, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Master X MasterBlade and SoulEVE OnlineRoboManiacHearthstoneHyper UniverseThe Black DeathPokemon GoRuneScapeTERA MChampions OnlineWurm OnlineFinal Fantasy XIGiganticAllods OnlineHellionLeague of LegendsDiablo III, and Path of Exile, all waiting for you after the break!

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Perfect Ten: MMOs that changed their names

Names and titles fascinate me. While sometimes they have no deeper meaning than to sound pleasant and be memorable, a label can indicate purpose, history, and connection. MMORPG names are, of course, as varied as the stars in the sky, with many of them slapping “online” or “age of” somewhere in there to designate their category. But every so often, we witness a game that changes its name as part of its development and business evolution.

Today I wanted to run down 10 MMOs (well, nine MMOs and one expansion) that received notable name changes over the years. I’m not going to talk about games that created a weird rebrand for a business model shift but mostly stuck with the original title afterward (such as DDO Unlimited or WildStar Reloaded), but instead games that had vastly different names than what they ended up using.
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WildStar doubles-down on housing with today’s Homecoming update

Don’t change that channel, kiddos: It’s time for the WildStar patch show! On today’s episode, “Homecoming,” the planet of Nexus gets overtaken by redecoration fever, and spontaneous communities crop up all over the place.

Homecoming’s crown jewel is the long-anticipated, much-discussed feature that allows several players to band together to build homes and other creations on a shared island. To continue with the theme of housing, there’s a new monthly residential renovation event that panders to decorators with themed tasks and decor rewards.

And to cap all of this housing craziness off, the update triggers the beginning of a collaborative contest: “The Community Showdown is the preeminent competition for seasoned architects, landscapers, and interior designers to flaunt your elite skills and let vanity be thy true tape measure. But this isn’t your mama’s House of Haunts contest. This time, through the foundation of a community, you’re in it to win it with a full five conjoined housing plots fashioned to elegant perfection!”

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The MOP Up: Warframe battles cancer (September 3, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from SWTORWarframeRappelzPlayerUnknown’s BattlegroundsStardew ValleyWorld of TanksStarcraft RemasteredArmored WarfareGuild Wars 2NeverwinterRuneScapePokemon GoDota 2Wakfu, and Skyforge, all waiting for you after the break!

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PAX West 2017: Rend expands world size, adds more MMO elements

Wondering what happened to Rend since its big debut at PAX East? Frostkeep Studios went decidedly quiet over the summer after the three-faction sandbox’s first alpha. Did something happen in that alpha that made the devs change their minds about creating the survival game? After meeting with Jeremy Wood, Co-founder, and Jordan Leithart, developer, at this weekend’s PAX West 2017, I learned that Rend very much is still a thing; in fact, now it’s a even bigger thing. The devs didn’t change their minds about making the game — they’ve increased the scope.

Wood noted that after fan reactions, the team knew it had something good, “something people were excited about. In order to do that justice, then we needed to expand our vision a little bit.” He said the game was too contrictive — it “needed more.” So more it is. Rend is making some big changes, from dramatically increasing the size of the map to adding in more MMO elements to the game. And after checking out these chances, I am more excited to jump in the game myself when it is expected to reopen its doors to testing this fall.

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Elder Scrolls Online and WildStar throw contests for crowns and cash

WildStar and Elder Scrolls Online walked into a bar, where they drank in companionable silence until one said, “You know what, pard’ner? We should fling out some contests to promote our sizzling updates!” Then more drinking, some karaoke, ESO called a taxi, morning headaches, and the contests happened.

WildStar wants to get some promotion behind its upcoming Homecoming update, which is why it’s challenging player teams to collaborate on a striking a neighborhood community. The winning team will split a $2,500 cash prize (insert WildStar budget joke here), while seven honorable mentions will benefit from their teammates being able to nab 10 items of their choice from the housing section of the cash shop.

As for Elder Scrolls Online, the team is selecting five random players who enter its Horns of the Reach giveaway to receive a gift pack containing 11,000 crowns and a mount of his or her choice. Not too shabby for a little effort!

Source: WildStar, Elder Scrolls Online. Thanks Derek!

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Skyforge takes a first look at the lore and abilities of the Revenant

Hello, everyone! Meet your new friend in Skyforge, the Revenant! He brought you death! No, that’s not a bad thing or a threat; these guys think death is super awesome in the lore. You’d think that they would dress up more like happy-go-lucky dorks gleefully dispensing death if that were the case, but you can read through the whole lore dispatch yourself and maybe find out why they’re all trying to look scary. Maybe it’s a cultural thing.

For those of you who don’t care about the lore, you’ll be happy to learn a little bit about the class mechanics with a preview of its first ability, Siphon. No, it’s not just a drain; it drains life and drags the target to the Revenant, then ends with a knockdown and a vulnerability debuff. The class will be available on September 19th, with pre-order packs available on September 6th. Then you can happily dispense death to all of your friends, although you might want to explain that you’re being helpful first. It might not be obvious.

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Cloud Pirates is sunsetting at the end of September

Aw, damnit. My.com is giving up on its Allods-themed Cloud Pirates MOBA already. The company doesn’t say why, but given the successes of its other titles, we’re guessing it’s more about playerbase size in a bloated MOBA market than the company’s overall revenues, an assumption backed up by its low numbers on Steam.

“We are sad to announce that Cloud Pirates will be closing the servers on September 29,” says the studio. “It’s been wonderful sailing the turbulent skies with you, Captains, and we’d like to thank you for all your support.”

Beginning today and lasting until serverdown on September 29th, players will see doubled experience gain, virtually free in-game and cash-shop items, and free Steam DLC. You can also claim refunds on everything you bought since July 12th, convert your cash-shop currency to some of My.com’s other games (Skyforge, Armored Warfare, and Revelation Online), and enjoy the game’s latest patch, which rolls out today in farewell and contains custom matches, a new progressive PvE mode, and cash-shop currency as rewards for daily matches.

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